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Envisaged0ne
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SNES & A7800 on dev builds not running...
#346799 - 11/08/15 01:54 AM


Hello. I'm sorry if this shouldn't be reported cause it's just in the latest dev builds. But when you try to run SNES or a7800, it won't launch any games. I just get a command window that scrolls through a lot of text, then stops. I figured I'd report it in case it's an unknown issue that should be reported right away. They're working fine on the official build



Windows 11 64 bit OS
Intel Core i7-10700
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32GB DDR4 RAM



TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
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Re: SNES & A7800 on dev builds not running... new [Re: Envisaged0ne]
#346800 - 11/08/15 02:02 AM


> Hello. I'm sorry if this shouldn't be reported cause it's just in the latest dev
> builds. But when you try to run SNES or a7800, it won't launch any games. I just get
> a command window that scrolls through a lot of text, then stops. I figured I'd report
> it in case it's an unknown issue that should be reported right away. They're working
> fine on the official build

Not saeing any type of malfunction here.
mame64 snes ploku
mame64 a7800 robotron
.. both examples work from softlist

Detail exactly what is happening and how you are loading your games. A clean folder with a fresh binary install would be the best place to start. ARe you compiling your own locally? What OS?



Envisaged0ne
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Re: SNES & A7800 on dev builds not running... new [Re: Tafoid]
#346801 - 11/08/15 02:13 AM


Sorry for the lack of info. I'm running Win 7 64 bit. I'm launching "mame64 snes" from the command prompt. Then clicking on cartridge. From there it gives me a list of the available roms. I click on the game I want, then click reset. Usually that will launch the games. I 1st compiled mame myself. Then I tried downloading it from emucr.com just to see if it acted any different. Both gave me the same results



Windows 11 64 bit OS
Intel Core i7-10700
Nvidia GeForce RTX 2060 6GB
32GB DDR4 RAM



TafoidAdministrator
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Re: SNES & A7800 on dev builds not running... new [Re: Envisaged0ne]
#346806 - 11/08/15 02:32 AM


> Sorry for the lack of info. I'm running Win 7 64 bit. I'm launching "mame64 snes"
> from the command prompt. Then clicking on cartridge. From there it gives me a list of
> the available roms. I click on the game I want, then click reset. Usually that will
> launch the games. I 1st compiled mame myself. Then I tried downloading it from
> emucr.com just to see if it acted any different. Both gave me the same results

I am able to confirm a crash with snes at least with loading images via the internal UI picker. Are snes and a7800 the only systems you are having a problem with.. or are there others you can test also?



Envisaged0ne
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Re: SNES & A7800 on dev builds not running... new [Re: Tafoid]
#346808 - 11/08/15 02:38 AM


I was able to test a2600, a5200, nes & genesis also. Those all ran the games just fine



Windows 11 64 bit OS
Intel Core i7-10700
Nvidia GeForce RTX 2060 6GB
32GB DDR4 RAM



TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
Reged: 04/19/06
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Re: SNES & A7800 on dev builds not running... new [Re: Envisaged0ne]
#346819 - 11/08/15 09:57 PM


> I was able to test a2600, a5200, nes & genesis also. Those all ran the games just
> fine

Should be fixed now - seems good on my end:
https://github.com/mamedev/mame/commit/c27f551ac3760a46cbeb2f3f2f5b14027db9109a



Envisaged0ne
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Posts: 543
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Re: SNES & A7800 on dev builds not running... new [Re: Tafoid]
#346821 - 11/08/15 11:05 PM


Sure enough, it's working perfectly in the latest dev build. Thanks a lot!

Edited by Envisaged0ne (11/08/15 11:06 PM)



Windows 11 64 bit OS
Intel Core i7-10700
Nvidia GeForce RTX 2060 6GB
32GB DDR4 RAM


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