Stiletto |
They're always after me Lucky ROMS!
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Major MESS Artwork update!
#344043 - 08/15/15 06:47 AM
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Hey folks, The MESS Artwork page has received a major update today! http://www.mess.org/artwork
What's New: - Added all of the handheld external artwork from Olivier Galibert, kevtris, hap and co. Over 47 new artworks added, REQUIRED for the games to appear properly! - Added over twenty-five new Artwork Preview snaps (from AntoPISA: http://www.progettosnaps.net/mess/) - Added: Comboman's Speak & Spell, Speak & Math, and TRS-80 artwork (never posted on the forums!) - Added: Dullaron's NeoGeo Pocket and NeoGeo Pocket Color artwork (previously posted on the MAME Artwork forum) - Added: Nightvision's Atari 2600 artwork (previously posted on the MAME Artwork forum) - Added: Waremonger's Game Boy Color artwork (previously posted on the MAME Artwork forum) - Updated DAT and (MAMEUI) INI files.
Thanks to: Olivier Galibert, kevtris, hap, AntoPISA, Comboman, Dullaron, Nightvision, Waremonger
With much of the backlog cleared, we'd be happy to take new artworks or remakes of old MESS artworks.
- Stiletto
Edited by Stiletto (08/15/15 08:59 AM)
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Stiletto |
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Re: Major MESS Artwork update!
[Re: Stiletto]
#344052 - 08/15/15 09:50 AM
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To be done:
Artwork Preview snaps still to do: a2600_big.png edracula.png egalaxn2.png epacman2.png estargte.png eturtles.png galaxy2.png gbcolor_big.png gckong.png gdigdug.png ghalien.png invspace.png kingman.png machiman.png mbdtower.png msthawk.png mvbfree.png mwcbaseb.png **mwcfball.png - not yet emulated ngp_alt.png ngpc_alt.png packmon.png pbqbert.png snmath.png snspell.png splasfgt.png ssfball.png tcaveman.png tccombat.png tmpacman.png tmscramb.png tmtennis.png tmtron.png trs80.png ufombs.png vinvader.png zackman.png
Other ideas: - Any 640x480 Artwork Preview needs a second look to make sure it is the correct resolution / aspect ratio: 4004clk, aim65 (internal artwork was just edited in MAME/MESS today too), ccmk1, ccmk2, junior, kim1, mm4, mm5, amsterd, dallas, dallas16, dallas32, glasgow, monteciv, rebel5, roma32, mpf1, mpf1b, mpf1p, sym1, simon, supercon, tec1, 990189, vectrex
- Others that just look "weird" and need to be investigated: c128, a2600, gamegear, sms. nc100, ti85 (too short!), tg16, c64?
- Inaccurate and need to be replaced: nes, snes
- Comboman sent me Wizatron artwork which I've misplaced and need to get again. I think he had issues with the clickable portions of it though.
- If someone could list the "crap quality"/too low res. ones, that would be appreciated.
- Stiletto
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Re: Major MESS Artwork update!
[Re: Stiletto]
#344086 - 08/16/15 09:16 AM
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Comboman |
Can't think of a good title
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Here's the Wizatron/Math Magic artwork. I looked into it more and the problem is definitely in MESS (at least in the version I'm using). The clickable areas work fine in windowed mode, but in full-screen mode they are offset downward about half the width of a button.
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Stiletto |
They're always after me Lucky ROMS!
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Re: Major MESS Artwork update!
[Re: Comboman]
#344097 - 08/16/15 07:10 PM
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> Here's the Wizatron/Math Magic artwork. I looked into it more and the problem is > definitely in MESS (at least in the version I'm using). The clickable areas work fine > in windowed mode, but in full-screen mode they are offset downward about half the > width of a button.
What version are you running? Windows MAME 0.164 64bit, or something else? If I can duplicate this, might formally get it onto MAMETesters...
- Stiletto
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Stiletto |
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Re: Major MESS Artwork update!
[Re: Nightvoice]
#344098 - 08/16/15 07:16 PM
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> 'Sup Stiletto. > > The file you have posted is an old one that only displayes the Adventure cartridge. > I'm attaching one that includes views for several more games, which can be easily > selected using the "-view" command line switch. > > Enjoy.
Thanks!
If you'd like to make something similar for NES and SNES eventually... I find the crappy handheld knockoff artwork we currently have to be inaccurate and jarring.
- Stiletto
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Comboman |
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Re: Major MESS Artwork update!
[Re: Stiletto]
#344100 - 08/16/15 07:39 PM
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Windows MESSUI 0.159 64bit. I've been too busy with other things to keep my MESS up to date.
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Stiletto |
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Re: Major MESS Artwork update!
[Re: Comboman]
#344101 - 08/16/15 08:11 PM
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> Windows MESSUI 0.159 64bit. I've been too busy with other things to keep my MESS up > to date.
hap is unable to duplicate your issue on latest (ie. it works properly for him), I will try myself.
Not to make you busier, but latest MESS also supports Speak & Read, Touch & Tell too, if you want to take a stab at those. Will be in MESS 0.165, or you can compile your own right now.
- Stiletto
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Re: Major MESS Artwork update!
[Re: Nightvoice]
#344104 - 08/16/15 10:47 PM
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that looks great. But how do I make it work when I launch a2600? When I go to video options, I don't see anything listed. I saved the .zip file in the artwork folder
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Windows 11 64 bit OS
Intel Core i7-10700
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Re: Major MESS Artwork update!
[Re: Stiletto]
#344105 - 08/16/15 10:51 PM
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Speak & Read already works in the current released MAME
I'm doing some fixes to snmath and snspell external artwork at the moment, will post an update when I'm done.
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Stiletto |
They're always after me Lucky ROMS!
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Re: Major MESS Artwork update!
[Re: hap]
#344106 - 08/16/15 10:58 PM
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> Speak & Read already works in the current released MAME
Whoops!
> I'm doing some fixes to snmath and snspell external artwork at the moment, will post > an update when I'm done.
Sounds like a plan.
- Stiletto
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Retro27 |
Play The Past
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Re: Major MESS Artwork update!
[Re: Stiletto]
#344107 - 08/16/15 11:09 PM
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Its nice to see some work done on the Mess artwork, Let hope this carry's on, and high quality is produced.
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Retro
Play the Past.
www.freewebs.com/retro27/
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Comboman |
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Re: Major MESS Artwork update!
[Re: Stiletto]
#344108 - 08/16/15 11:24 PM
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I'll give it a shot. Do you have any scans for Speak & Read?
Touch & Tell would be quite a challenge. I think there are multiple overlays/pages for each cartridge and the device knows which overlay is currently installed by optically reading a pattern of holes on the edge of it. Not sure how that would work, since there's no way for the artwork to tell MESS which page it's using. I'll have to think about that one a while. Fortunately Datamath.org has PDFs of all the manuals/overlays.
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changes: - blank.png and dark.png not needed anymore, used a disk element internally instead - dp vfd elements and button highlights in snmath and snspell(membrane) were at wrong place - dp and ap vfd elements have different id between 0.159 and latest
see attach for updated .lay files
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Re: Major MESS Artwork update!
[Re: Comboman]
#344111 - 08/17/15 12:39 AM
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Re: Major MESS Artwork update!
[Re: Nightvoice]
#344121 - 08/17/15 04:53 AM
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Much better. I love the artwork! You did a great job!
Edited by Envisaged0ne (08/17/15 04:53 AM)
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Windows 11 64 bit OS
Intel Core i7-10700
Nvidia GeForce RTX 2060 6GB
32GB DDR4 RAM
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Stiletto |
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Re: Major MESS Artwork update!
[Re: Comboman]
#344123 - 08/17/15 06:18 AM
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Comboman |
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Re: Major MESS Artwork update!
[Re: hap]
#344139 - 08/17/15 11:12 PM
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Looks like you thought of everything. Guess I have no excuses now.
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Re: Major MESS Artwork update!
[Re: Comboman]
#344217 - 08/19/15 10:11 PM
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Here's Speak & Read at 1600DPI: https://dl.dropboxusercontent.com/u/79094972/SpeakandRead-0.png As well as Speak & Spell Compact 1600DPI: https://dl.dropboxusercontent.com/u/79094972/SpeakAndSpellCompact-0.png
Note: both of these images have embedded ICC color profiles, so be sure to convert to an appropriate colorspace (linear?) on import, and export to sRGB or whatnot when done. Firefox at least I believe tries to load the image as if it is already in sRGB colorspace and the plastic of the S&R looks a puke green color, when it should be bright lemon yellow.
LN
Edited by Lord Nightmare (08/20/15 12:08 AM)
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"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
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Comboman |
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Re: Major MESS Artwork update!
[Re: Lord Nightmare]
#344227 - 08/20/15 03:00 AM
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Thanks. It's nice to work with high quality images.
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Re: Major MESS Artwork update!
[Re: hap]
#344274 - 08/21/15 11:23 AM
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> changes: > - blank.png and dark.png not needed anymore, used a disk element internally instead > - dp vfd elements and button highlights in snmath and snspell(membrane) were at wrong > place > - dp and ap vfd elements have different id between 0.159 and latest > > see attach for updated .lay files
Ah, there's still a mistake in snmath.lay here. But I won't fix it: Lord_Nightmare is vectoring the VFD at the moment and we'll add it when finished, looks much better too.
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> Ah, there's still a mistake in snmath.lay here. But I won't fix it: Lord_Nightmare is > vectoring the VFD at the moment and we'll add it when finished, looks much better > too.
See attachment for temporary fix of snmath.lay until then.
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Re: Major MESS Artwork update!
[Re: Stiletto]
#344330 - 08/24/15 01:06 PM
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Artwork Preview added and/or updated today (20150824):
- 4004clk - 990189 - aim65 - amsterd - ccmk1 - ccmk2 - dallas - dallas16 - dallas32 - estargte - glasgow - invspace - junior - kayproii - kim1 - machiman - mm4 - mm5 - monteciv - mpf1 - mpf1b - mpf1p - msthawk - mvbfree - mwcbaseb - nc100 - rebel5 - roma32 - simon - snmath - snspell - supercon - tec1 - tmscramb - tmtron - trs80 - ufombs - vectrex - vinvader
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Site: https://www.progettosnaps.net/
Board: progetto-SNAPS Official Board
Twitter: @progettosnaps
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Comboman |
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Speak & Read is done. Touch & Tell may take a while.
[ATTACHED IMAGE]
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Comboman |
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Here's the zip. Since MESS is now part of MAME, I guess it's OK to post these here?
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Stiletto |
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Re: Speak & Read
[Re: Comboman]
#344574 - 08/31/15 04:33 AM
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> Here's the zip. > Since MESS is now part of MAME, I guess it's OK to post these here?
As far as I'm concerned, yes. This is Mr. Do's subforum tho
- Stiletto
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vfd svg2lay added, see attachment for updated snspell and snmath external artwork
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Comboman |
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The drawn segments look nice, but the PNG filenames don't have to be the same as the element names. This LAY file gives the same result but uses 1/8th the number of PNG files.
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Re: Major MESS Artwork update!
[Re: Comboman]
#344839 - 09/07/15 01:16 PM
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I simply copy/pasted the svg2lay output and added an offset to x/y to move it from 0,0 to the right place.
IMHO any manual optimizations afterwards are a waste of time. Maybe svg2lay itself can be improved: including an optimize/cleanup round.
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Comboman |
Can't think of a good title
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Re: Major MESS Artwork update!
[Re: hap]
#344842 - 09/07/15 02:31 PM
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This is the first I've heard of svg2lay. Is it some kind of utility to automate the creation of mame artwork?
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Re: Major MESS Artwork update!
[Re: Comboman]
#344844 - 09/07/15 04:09 PM
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Comboman |
Can't think of a good title
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Re: Major MESS Artwork update!
[Re: hap]
#345082 - 09/14/15 04:18 AM
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I've never done any work in SVG format. Perhaps in the future if I have some free time to learn Inkscape.
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I re-edited the artwork tg16: image with a higher resolution. The zip in next update (very soon) or here: http://www.mess.org/artwork
[ATTACHED IMAGE]
Edited by AntoPISA (09/15/15 05:34 PM)
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Comboman |
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Hap, I tried this based on the sample code you posted. For some reason it always thinks overlay 9 is installed regardless of which overlay is selected. Can you take a look and figure out what I'm doing wrong?
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Re: Speak & Read
[Re: Comboman]
#345329 - 09/20/15 04:38 AM
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> Speak & Read is done. Touch & Tell may take a while.
Huh, the color still seems a bit washed out. Should I convert the source image to srgb on my end and re-upload to reduce the color management issues?
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Re: Touch & Tell
[Re: Comboman]
#345363 - 09/20/15 05:34 PM
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Your .lay out looks ok. I think I see the problem (on the MAME/driver side), but it will take me some time to fix it. Please take a break from tntell until then =)
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Re: Major MESS Artwork update!
[Re: Stiletto]
#346100 - 10/16/15 07:53 PM
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The page now has all the previews!
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Stiletto |
They're always after me Lucky ROMS!
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Re: Major MESS Artwork update!
[Re: AntoPISA]
#346105 - 10/16/15 11:28 PM
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> The page now has all the previews!
No shit?! That's awesome! It's been years without all the previews. Thanks for all your hard work!
And just in time, too! The discussion on the MESS forums at bannister.org points to more handheld VFD artwork coming down the road in the near future!
Guess I had better fix the DAT files there!
- Stiletto
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Re: Major MESS Artwork update!
[Re: Stiletto]
#346232 - 10/23/15 11:23 PM
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Updated the page, dat and ini files.
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Stiletto |
They're always after me Lucky ROMS!
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Re: Major MESS Artwork update!
[Re: AntoPISA]
#346268 - 10/26/15 05:40 AM
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> Updated the page, dat and ini files.
Thank you for all your work, we've finally completed the page update thanks to your help.
I think you and I are finally synchronized!
PS. Your DAT file has no SHA1?
- Stiletto
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Re: Major MESS Artwork update!
[Re: Stiletto]
#346276 - 10/26/15 09:32 AM
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You are definitely right. Tonight (in Italy) will replace the dat.
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Re: Major MESS Artwork update!
[Re: AntoPISA]
#346344 - 10/28/15 01:19 AM
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Nice! It's exactly the same model that the one i play daily with
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Re: Major MESS Artwork update!
[Re: Stiletto]
#346728 - 11/05/15 11:57 PM
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New MESS artwork: "Commodore 64 (PAL) (c64p)" with 1084 monitor (my monitor!)
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Artwork update (20151106)
[Re: Stiletto]
#346758 - 11/07/15 01:12 AM
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Updated the page again; here is the news (Thanks to Retro27 for the contribution):
- Artwork zip: c64p and pcw8256 new packs. gbpocket, megaduck and pro128 updated packs.
- Artwork preview snapshots updated.
- Dat and ini files updated to 06/11/2015.
For the Mega Duck's artwork, the picture is better than the previous, but if someone had a high-resolution, please contact me!
Edited by AntoPISA (11/07/15 01:14 AM)
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