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joey35car
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Memory leak
#337616 - 03/11/15 04:59 AM


Just curious if anyone is getting a memory leak when running bench mark in the newest r244883 of MAME? I tried the official release of MAME.159 and there is no memory leak. It doesn't matter what game I run a bench mark on.




Thanks



joey35car
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Re: Memory leak new [Re: joey35car]
#338101 - 03/26/15 03:57 AM


OK so using the official MAME160 64 bit build and still getting a memory leak when running bench marks on any game. Anybody else getting this error? If so should this be reported to Mametesters?

Thanks



Sune
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Re: Memory leak new [Re: joey35car]
#338103 - 03/26/15 04:46 AM


> OK so using the official MAME160 64 bit build and still getting a memory leak when
> running bench marks on any game.

It works for me.

S



TafoidAdministrator
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Re: Memory leak new [Re: Sune]
#338109 - 03/26/15 05:16 AM


> > OK so using the official MAME160 64 bit build and still getting a memory leak when
> > running bench marks on any game.
>
> It works for me.
>
> S

Same here. I tried the 64-bit, 32-bit normal builds as well as the 32-bit debug build provided using GDI, DDRAW, D3D and OPENGL video modes and I didn't get any memory leak messages at all using default setting other than what was set in command line. Posted my output from 64-bit tests:


Code:


I:\OLDER_MAME>mame64_160 ssf2 -bench 90 -video d3d
qsound.bin ROM NEEDS REDUMP
WARNING: the game might not run correctly.
Average speed: 2077.65% (89 seconds)

I:\OLDER_MAME>mame64_160 ssf2 -bench 90 -video ddraw
qsound.bin ROM NEEDS REDUMP
WARNING: the game might not run correctly.
Average speed: 2075.12% (89 seconds)

I:\OLDER_MAME>mame64_160 ssf2 -bench 90 -video opengl
qsound.bin ROM NEEDS REDUMP
WARNING: the game might not run correctly.
Average speed: 2048.48% (89 seconds)

I:\OLDER_MAME>mame64_160 ssf2 -bench 90 -video gdi
qsound.bin ROM NEEDS REDUMP
WARNING: the game might not run correctly.
Average speed: 2066.92% (89 seconds)



Try a clean install in a new folder to test again. Support folders need to be overwritten every time as well (eg. artwork, hlsl) to make sure things work correctly.



Vas Crabb
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Re: Memory leak new [Re: Tafoid]
#338111 - 03/26/15 05:26 AM


He's probably using some dodgy patches.



joey35car
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Re: Memory leak new [Re: Vas Crabb]
#338113 - 03/26/15 05:39 AM


I'm using the official build from MAME. I guess you can't read above. I will do a total clean install. I asked B2K24 last week and he had the same issue. No patches, just have GLSL enabled.



joey35car
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Re: Memory leak new [Re: Tafoid]
#338115 - 03/26/15 05:50 AM


OK downloaded to a new folder and moved a few roms over and works now. When I do grab the new release I replace everything excepts my ini folder. What else could be the issue in my original folder?

Thanks

edit

OK has to be something in my ini folder since I copied it and placed in the new instal and getting the memory leak again. Thanks again for the help.

Edited by joey35car (03/26/15 05:55 AM)



B2K24
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Re: Memory leak new [Re: joey35car]
#338123 - 03/26/15 07:34 AM


> I'm using the official build from MAME. I guess you can't read above. I will do a
> total clean install. I asked B2K24 last week and he had the same issue. No patches,
> just have GLSL enabled.

I think the Memory leak is caused by other running processes that can be running out of control that aren't related to MAME/MESS

I can't repo this behavior anymore.

I gotta get around to setting up Minecraft specific PCs for my kids

Check your Task Manager/Processes and make sure nothing is wrong there.


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