Naoki |
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Reged: 11/10/09
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Posts: 1998
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Loc: United Kingdom
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Edit Memory in debug mode?
#321240 - 02/01/14 09:29 PM
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Hi,
I;m wondering if there's anyway I can change the data of some memory locations in games at all? I'm trying to see if I can change the value of some RAM locations to see if it will change the current song but I can't type in the new data. I try to select and type but it just moves to the next bit.
Any help greatly appreciated, thanks.
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On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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Re: Edit Memory in debug mode?
[Re: Naoki]
#321242 - 02/01/14 10:22 PM
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> Hi, > > I;m wondering if there's anyway I can change the data of some memory locations in > games at all? I'm trying to see if I can change the value of some RAM locations to > see if it will change the current song but I can't type in the new data. I try to > select and type but it just moves to the next bit. > > Any help greatly appreciated, thanks.
You are probably trying to write into a memory area that does not really contain ram but is some kind of read only memory
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Naoki |
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Reged: 11/10/09
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Posts: 1998
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Loc: United Kingdom
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Send PM
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Re: Edit Memory in debug mode?
[Re: sz72]
#321243 - 02/01/14 10:27 PM
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I'm trying to write to a Z80 I/O space and the main 68k seems to write to it to play the music.
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On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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Re: Edit Memory in debug mode?
[Re: Naoki]
#321245 - 02/01/14 10:37 PM
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> I'm trying to write to a Z80 I/O space and the main 68k seems to write to it to play > the music.
Then that area is most certainly implemented using memory handlers and the debugger shows the values returned by the read handler
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Re: Edit Memory in debug mode?
[Re: sz72]
#321258 - 02/02/14 04:34 AM
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> Then that area is most certainly implemented using memory handlers and the debugger > shows the values returned by the read handler
Yeah editing in the memory window doesn't work well for data that it can't read back. We should probably add a poke command.
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