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Kale: Burrito Uan
#318551 - 12/11/13 04:28 PM
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Re: Kale: Burrito Uan
[Re: anoid]
#318560 - 12/11/13 06:53 PM
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How do config controls in Roads Edge? Service mode is not mapped and i dont know how to enter through the debugger.
Thanks.
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Re: Kale: Burrito Uan
[Re: anoid]
#318567 - 12/11/13 07:43 PM
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mmm.... it's a start. Need sound.
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Kale |
Il Sindaco
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Reged: 09/26/03
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Posts: 155
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Loc: Naples, Italy
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Re: Kale: Burrito Uan
[Re: Stranno]
#318583 - 12/12/13 01:29 AM
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> How do config controls in Roads Edge? Service mode is not mapped and i dont know how > to enter through the debugger. > > Thanks.
Ok, follow these steps:
Debugger activated, press F5 and wait after the network check goes over. Enter into a Memory Dump (CTRL+M), go into options and change visualization to Physical Address (CTRL+Y). Enter "0xa2363" (for Xrally) or 0xcfb53 (for Roads Edge) into Text Field (of course press Enter). Finally, change the aforementioned RAM address to a 1 in the Hex dump and finally press F12 to run service mode.
Of course I need to understand where it takes that 1, and, even better, I need to understand why 3d is so screwed ...
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Re: Kale: Burrito Uan
[Re: Kale]
#318584 - 12/12/13 01:50 AM
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> Ok, follow these steps: > > Debugger activated, press F5 and wait after the network check goes over. Enter into a > Memory Dump (CTRL+M), go into options and change visualization to Physical Address > (CTRL+Y). Enter "0xa2363" (for Xrally) or 0xcfb53 (for Roads Edge) into Text Field > (of course press Enter). Finally, change the aforementioned RAM address to a 1 in the > Hex dump and finally press F12 to run service mode.
cool, this is exactly how i start my car every morning... ;-)
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Sune |
Connected
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Reged: 09/21/03
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Posts: 5648
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Loc: Lagoa Santa, Brasil
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lol_nt
[Re: RdW]
#318595 - 12/12/13 08:18 AM
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> > Ok, follow these steps: > > > > Debugger activated, press F5 and wait after the network check goes over. Enter into > a > > Memory Dump (CTRL+M), go into options and change visualization to Physical Address > > (CTRL+Y). Enter "0xa2363" (for Xrally) or 0xcfb53 (for Roads Edge) into Text Field > > (of course press Enter). Finally, change the aforementioned RAM address to a 1 in > the > > Hex dump and finally press F12 to run service mode. > > cool, this is exactly how i start my car every morning... ;-)
nt
S
it's also how I explain my avatar
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Re: Kale: Burrito Uan
[Re: Kale]
#318600 - 12/12/13 11:54 AM
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> > How do config controls in Roads Edge? Service mode is not mapped and i dont know > how > > to enter through the debugger. > > > > Thanks. > > Ok, follow these steps: > > Debugger activated, press F5 and wait after the network check goes over. Enter into a > Memory Dump (CTRL+M), go into options and change visualization to Physical Address > (CTRL+Y). Enter "0xa2363" (for Xrally) or 0xcfb53 (for Roads Edge) into Text Field > (of course press Enter). Finally, change the aforementioned RAM address to a 1 in the > Hex dump and finally press F12 to run service mode. > > Of course I need to understand where it takes that 1, and, even better, I need to > understand why 3d is so screwed ...
are there any chances that this method,or a similar one,involving debugging,could finally start the game "panic park" properly?
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R. Belmont |
Cuckoo for IGAvania
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Re: Kale: Burrito Uan
[Re: Solstar]
#318603 - 12/12/13 03:25 PM
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> are there any chances that this method,or a similar one,involving debugging,could > finally start the game "panic park" properly?
Panic Park is completely unrelated hardware.
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Re: Kale: Burrito Uan
[Re: Kale]
#318605 - 12/12/13 04:14 PM
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I will check it now. Thanks Kale.
Edit: It works on Roads Edge but i cant get it work with XRally, i cant exit the service menu using accelerator on Exit option so Free Play and IO Test is not saved and game still ask for money.
Edited by stranno (12/12/13 05:08 PM)
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R. Belmont |
Cuckoo for IGAvania
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Re: Kale: Burrito Uan
[Re: RdW]
#318608 - 12/12/13 06:12 PM
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> > (of course press Enter). Finally, change the aforementioned RAM address to a 1 in > the > > Hex dump and finally press F12 to run service mode. > > cool, this is exactly how i start my car every morning... ;-)
You have a Tesla? ;-)
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Re: Kale: Burrito Uan
[Re: R. Belmont]
#318612 - 12/12/13 06:50 PM
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i know,i'm talking about using a debugger in general with pp
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Re: Kale: Burrito Uan
[Re: anoid]
#318614 - 12/12/13 07:47 PM
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Re: Kale: Burrito Uan
[Re: Solstar]
#318615 - 12/12/13 07:51 PM
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Re: Kale: Burrito Uan
[Re: i7corejonny/]
#318618 - 12/12/13 09:26 PM
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> namcos system 23 ??? yea sure
was it ironic?
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Naoki |
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Reged: 11/10/09
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Re: Kale: Burrito Uan
[Re: Solstar]
#318620 - 12/12/13 09:57 PM
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> > namcos system 23 ??? yea sure > > was it ironic?
As R.B said, the Hyper NeoGeo 64 and System 23 are completely different systems so that method wouldn't work. It's a per-hardware/game hack.
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----
On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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R. Belmont |
Cuckoo for IGAvania
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Re: Kale: Burrito Uan
[Re: Solstar]
#318663 - 12/13/13 05:59 PM
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> i know,i'm talking about using a debugger in general with pp
No, Panic Park's difficulties are far beyond debugger tricks. System 23 is super-preliminary (and has actually regressed some); Time Crisis works only because it doesn't use much of the hardware.
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Re: Kale: Burrito Uan
[Re: R. Belmont]
#318671 - 12/13/13 08:48 PM
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> > i know,i'm talking about using a debugger in general with pp > > No, Panic Park's difficulties are far beyond debugger tricks. System 23 is > super-preliminary (and has actually regressed some); Time Crisis works only because > it doesn't use much of the hardware.
And also because it's my test case :-)
OG.
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Kale |
Il Sindaco
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Reged: 09/26/03
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Posts: 155
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Loc: Naples, Italy
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Re: Kale: Burrito Uan
[Re: Stranno]
#318672 - 12/13/13 11:12 PM
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> I will check it now. Thanks Kale. > > Edit: It works on Roads Edge but i cant get it work with XRally, i cant exit the > service menu using accelerator on Exit option so Free Play and IO Test is not saved > and game still ask for money.
Yeah, for whatever reason Xrally doesn't even prompt you to insert a coin. Food for brain I'd guess ...
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