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DiodeDude
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DirecttX 11.2 low latency API help with input lag?
#318087 - 12/01/13 08:02 PM


I noticed this entry in the release notes for Ootake 2.75:


Quote:


For Windows8.1, I schedule "Direct3D low-latencypresentation API
function" of DirectX11.2 to be used in the far future. I want to cancel
Input Lag.





Would this new API addition be useful in MAME?


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