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what does "unemulated protection" mean in MAME?
#317471 - 11/16/13 09:10 PM
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what does "unemulated protection" mean in MAME?
just wondering.
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Re: what does "unemulated protection" mean in MAME?
[Re: scoobydude51]
#317472 - 11/16/13 09:29 PM
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It means that game uses some kind of anti bootlegging/anti piracy feature on the original PCB that isn't understood/emulated in MAME, so certain things may be wrong. Bad graphics, won't boot, sometimes subtle things like the game will reset in later levels, or enemy AI is wrong.
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Re: what does "unemulated protection" mean in MAME?
[Re: Reznor007]
#317474 - 11/16/13 10:17 PM
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> It means that game uses some kind of anti bootlegging/anti piracy feature on the > original PCB that isn't understood/emulated in MAME, so certain things may be wrong. > Bad graphics, won't boot, sometimes subtle things like the game will reset in later > levels, or enemy AI is wrong.
In many respects, it is much like GAME_NOT_WORKING because there isn't enough confidence or there is uncertainly that you can reasonably play the game without experiencing some difficulty.
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Re: what does "unemulated protection" mean in MAME?
[Re: scoobydude51]
#317494 - 11/17/13 10:44 AM
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> what does "unemulated protection" mean in MAME? > > > just wondering.
Think of Codemasters' FADE, but for arcade machines.
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