Erwin(JP) |
Game Controller Researcher
|
|
|
Reged: 12/29/12
|
Posts: 5
|
Loc: Japan
|
|
Send PM
|
|
|
KUNG-FU ROUSHI Artwork
#301571 - 12/29/12 08:00 PM
|
|
|
|
Mr. Do![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
MAME Art Editor
|
|
|
Reged: 09/21/03
|
Posts: 4887
|
Loc: California
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Erwin(JP)]
#301592 - 12/30/12 04:25 AM
|
|
|
|
Erwin(JP) |
Game Controller Researcher
|
|
|
Reged: 12/29/12
|
Posts: 5
|
Loc: Japan
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Mr. Do]
#301598 - 12/30/12 07:43 AM
|
|
|
kungfur.lay is make harder than to other games, Has not been completed.
|
|
|
Dullaron |
Mitchell or Dunard Garaus
|
|
|
Reged: 07/22/05
|
Posts: 6134
|
Loc: Fort Worth, Tx
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Erwin(JP)]
#301613 - 12/30/12 03:18 PM
|
|
|
> kungfur.lay is make harder than to other games, > Has not been completed.
Mr. Do or who ever will get around to this. I can't wait to see what it does.
|
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
|
|
Mr. Do![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
MAME Art Editor
|
|
|
Reged: 09/21/03
|
Posts: 4887
|
Loc: California
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Erwin(JP)]
#301687 - 12/31/12 04:59 PM
|
|
|
> kungfur.lay is make harder than to other games, > Has not been completed.
No worries... I'll be able to write it up.
|
RELAX and just have fun. Remember, it's all about the games.
|
|
jcroach |
MAME Fan
|
|
|
Reged: 12/27/04
|
Posts: 1689
|
Loc: Bloomington, Indiana
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Erwin(JP)]
#301695 - 12/31/12 07:48 PM
|
|
|
|
Erwin(JP) |
Game Controller Researcher
|
|
|
Reged: 12/29/12
|
Posts: 5
|
Loc: Japan
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: jcroach]
#301733 - 01/01/13 10:48 AM
|
|
|
CRT is not used. As for a display device, only LED and a lamp are. According to audio directions, the button of front and rear, right and left is pushed. The game which competes for the pushed speed and correctness.
http://www.youtube.com/watch?v=ssEfw-RbSjs
Edited by Erwin_jp (01/01/13 10:53 AM)
|
|
|
Erwin(JP) |
Game Controller Researcher
|
|
|
Reged: 12/29/12
|
Posts: 5
|
Loc: Japan
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Mr. Do]
#301740 - 01/01/13 04:27 PM
|
|
|
Thanks. ![](//www.mameworld.info/ubbthreads/images/graemlins/laugh.gif) It will carry out, if there is a place where I can also cooperate in Mr.Do in other games.
|
|
|
Dullaron |
Mitchell or Dunard Garaus
|
|
|
Reged: 07/22/05
|
Posts: 6134
|
Loc: Fort Worth, Tx
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Erwin(JP)]
#301758 - 01/01/13 09:27 PM
|
|
|
> CRT is not used. > As for a display device, only LED and a lamp are. > According to audio directions, the button of front and rear, right and left is > pushed. > The game which competes for the pushed speed and correctness. > > http://www.youtube.com/watch?v=ssEfw-RbSjs
I wonder if someone get a hold of that bezel? The lights on the bezel works with the game play?
|
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
|
|
Erwin(JP) |
Game Controller Researcher
|
|
|
Reged: 12/29/12
|
Posts: 5
|
Loc: Japan
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Dullaron]
#301766 - 01/02/13 01:07 AM
|
|
|
It understands how the lamp is operating by MAME.
|
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: Erwin(JP)]
#344245 - 08/20/15 08:00 PM
|
|
|
|
Stiletto![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
They're always after me Lucky ROMS!
|
|
|
Reged: 03/07/04
|
Posts: 6472
|
|
|
Send PM
|
|
|
Re: KUNG-FU ROUSHI Artwork
[Re: AntoPISA]
#344246 - 08/20/15 08:53 PM
|
|
|
> Someone is working on this artwork?
I guess it is finished work, but not yet on Mr. Do's site?
It is MAME artwork not MESS though ![](//www.mameworld.info/ubbthreads/images/graemlins/wink.gif)
- Stiletto
|
|
|