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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
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Can MAME use JMA loading support?
#297622 - 10/17/12 03:46 AM


I found the ZSNES source over here at http://www.zsnes.com/index.php?page=files

Just wondering will it work if someone port the JMA loading support over onto MAME?



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Lord Nightmare
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Reged: 03/08/04
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Re: Can MAME use JMA loading support? new [Re: Dullaron]
#297626 - 10/17/12 04:49 AM


> I found the ZSNES source over here at http://www.zsnes.com/index.php?page=files
>
> Just wondering will it work if someone port the JMA loading support over onto MAME?

JMA is an SNES rom compression format Nach came up with (With my providing some input for the headers) back in 2001-2003ish. It is more or less a very slightly tweaked variant/reimplementation of the 7zip LZMA core with a completely different header structure.
It was a format intended to be a portable single-file-per-archive (like gzip) alternative to 7zip which at the time in 2001ish did not have a stable/usable port for non-windows systems.
Loading the files could probably be done using parts of the 7zip code, but now that 7zip is more stable and less win32-centric code than it used to be, it probably isn't necessary.


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R. Belmont
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Reged: 09/21/03
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Re: Can MAME use JMA loading support? new [Re: Lord Nightmare]
#297710 - 10/18/12 09:50 PM


JMA's a failure; people do not react well to attempts to make them change console ROM formats, even when there are major user-available benefits to doing so. So there's really no reason for us to bother with it.


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