yoeddy |
Sound perfectionist
|
|
|
Reged: 12/27/03
|
Posts: 239
|
Loc: Boise, Idaho
|
|
Send PM
|
|
|
Qbert death sound
#297439 - 10/12/12 05:24 AM
|
|
|
Hey all,
Just curious if the Qbert sound when he jumps off blocks to his death has been reported. It seems to drag out longer than what the arcade version does. Seems to have been this way for quite some time.
Just curious.
Thanks, Jason
|
|
|
|
|
Can we use the sample knocker also
|
|
|
DMala |
Sleep is overrated
|
|
|
Reged: 05/09/05
|
Posts: 3989
|
Loc: Waltham, MA
|
|
Send PM
|
|
|
Re: Qbert death sound
[Re: joey35car]
#297444 - 10/12/12 06:44 AM
|
|
|
> Can we use the sample knocker also
That would actually be cool. It's been a long time since I've seen a Q*Bert with a working kicker. Either they break easily, or everyone's just running a MAME PC inside the cab.
|
|
|
yoeddy |
Sound perfectionist
|
|
|
Reged: 12/27/03
|
Posts: 239
|
Loc: Boise, Idaho
|
|
Send PM
|
|
|
Re: Qbert death sound
[Re: DMala]
#297445 - 10/12/12 07:06 AM
|
|
|
|
DMala |
Sleep is overrated
|
|
|
Reged: 05/09/05
|
Posts: 3989
|
Loc: Waltham, MA
|
|
Send PM
|
|
|
Re: Qbert death sound
[Re: yoeddy]
#297453 - 10/12/12 03:37 PM
|
|
|
> Working kicker: > > http://www.youtube.com/watch?v=LiMgIZGytYs& > > Jason
Nice. I didn't realize the sound setup on those was that complicated. It's amazing that most of the ones I've played lately at least had working sound.
|
|
|
|
Re: Qbert death sound
[Re: DMala]
#297465 - 10/13/12 12:31 AM
|
|
|
|
Dullaron |
Diablo III - Dunard #1884
|
|
|
Reged: 07/22/05
|
Posts: 6126
|
Loc: Fort Worth, Tx
|
|
Send PM
|
|
|
Re: Qbert death sound
[Re: joey35car]
#297473 - 10/13/12 04:29 AM
|
|
|
> Well this is cool I guess they added the option for the knocker in the next release > in mame now. > > http://git.redump.net/mame/commit/?id=035bb08d9052a58bc8d38ea1b52583c134b7bf9b
Cool I will be using that sample then.
Oh there is a knocker.wav in the qbert.zip samples. But it doesn't sound like the one on the video. More like a small bump. Just replace it with the one that is post.
Edited by Dullaron (10/13/12 04:40 AM)
|
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
|
|
|
Re: Qbert death sound
[Re: Dullaron]
#297475 - 10/13/12 04:44 AM
|
|
|
When the new u build comes out the new sample should work then.
|
|
|
Dullaron |
Diablo III - Dunard #1884
|
|
|
Reged: 07/22/05
|
Posts: 6126
|
Loc: Fort Worth, Tx
|
|
Send PM
|
|
|
Re: Qbert death sound
[Re: joey35car]
#297478 - 10/13/12 06:02 AM
|
|
|
> When the new u build comes out the new sample should work then.
I already got the svn version download and made. knocker.wav seem a little loud though.
|
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
|
|
yaggy |
Coin-op fixer
|
|
|
Reged: 01/23/05
|
Posts: 1162
|
Loc: Philadelphia
|
|
Send PM
|
|
|
Re: Qbert death sound
[Re: yoeddy]
#297555 - 10/15/12 03:54 AM
|
|
|
|