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@Kale's: The COP Diary #3
#296901 - 10/01/12 10:52 PM
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Re: @Kale's: The COP Diary #3
[Re: Smitdogg]
#296937 - 10/03/12 01:27 AM
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> http://mamedev.emulab.it/kale/ > > You can download the latest test here if you want but it's similar to the one I > posted before. In other words it's a bunch of numbers and not video of Raiden 2 > running a perfect purple laser. > > http://www.sendspace.com/file/sga1gz
Is it a Gradius level? That sounds like something Konami would do.
They throw bubbles, cubes, and meteors at you, so why not bunches of numbers, too? [/sarcasm]
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"Note to Noobs:
We are glad to help you but simply posting that something does not work is not going to lead to you getting help. The more information you can supply defining your problem, the less likely it will be that you will get smart-alec replies.
C.D.~"
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FMecha |
MAME's (Armchair) Motorsports Consultant
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Reged: 01/18/09
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Posts: 152
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Re: @Kale's: The COP Diary #3
[Re: Smitdogg]
#296959 - 10/03/12 07:03 AM
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Meanwhile, on the second part of the COP Diary:
...the players then decides that is the right time to make a strike action and leave the poor GK alone.
Am I the only person finding it hilarious?
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Re: @Kale's: The COP Diary #3
[Re: Smitdogg]
#296969 - 10/03/12 12:34 PM
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Awesome work and for me the Biggest Christmas Gift would be Raiden 2 in playable state :-)
Keep up the good Work !!!
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CTOJAH |
MAME Addict
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Reged: 07/13/10
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Posts: 980
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Re: @Kale's: The COP Diary #3
[Re: Smitdogg]
#296988 - 10/03/12 07:58 PM
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Looking at all those digits and letters, I know that Kale knows something that we all don't know...
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