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Andypc
Andypc
Reged: 10/27/07
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Cabmame 0.146 Soundsync Issue
#296398 - 09/24/12 12:42 AM


I just upgraded from Cabmame 0.141 to Cabmame 0.146, but Soundsync seems to be broken as the sound is all over the place in R-Type and Kung Fu Master. I am using the 32bit, Command Line version. Is there a version of 0.146 with Soundsync fixed or will it be fixed for 0.147



mesk
@ the arcade
Reged: 03/03/11
Posts: 484
Loc: Rhode Island
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Re: Cabmame 0.146 Soundsync Issue new [Re: Andypc]
#296400 - 09/24/12 01:30 AM


Cabmame has their own forum,you will probably get a quicker response there.


http://community.arcadeinfo.de/showthread.php?9555-ENGLISH-Overview



grog
Reged: 09/06/11
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Re: Cabmame 0.146 Soundsync Issue new [Re: Andypc]
#296401 - 09/24/12 01:34 AM


i strongly recommend you switch to mameuifx, it now incorporates all of the best/main features of cabmame, and (in my opinion) is much better overall. give version 0.147 a try:

http://mame32fx.altervista.org/download.htm



krick
Get Fuzzy
Reged: 02/09/04
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Re: Cabmame 0.146 Soundsync Issue new [Re: Andypc]
#296402 - 09/24/12 03:04 AM


Another good alternative to CabMAME is GroovyMAME.

See GroovyMAME links in my signature for more info.



GroovyMAME support forum on BYOAC



Andypc
Andypc
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Re: Cabmame 0.146 Soundsync Issue new [Re: grog]
#296404 - 09/24/12 03:31 AM


From what I have read Mameuifx 0.146 has the same soundsync problem as Cabmame 0.146. Also I need the 32bit Command Line version, rather than UI



grog
Reged: 09/06/11
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Re: Cabmame 0.146 Soundsync Issue new [Re: Andypc]
#296411 - 09/24/12 06:43 AM


> From what I have read Mameuifx 0.146 has the same soundsync problem as Cabmame 0.146.

i dont have mameuifx 146 installed but i tried kung fu master using 147 with soundsync enabled + the game forced from running at 55hz up to 60hz (ie. running at 109%) and i didnt have any sound problems. perhaps you can let me know where you read about the problems? perhaps the sound problems are only present with certain settings (eg. if you have incorrect throttle, draw every frame, other settings, etc)

> Also I need the 32bit Command Line version, rather than UI

the mameuifx 147 source is avail at the download page however i dont know anything about compiling or if its possible to generate the command line version from his source etc



etabeta
Reged: 08/25/04
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Re: Cabmame 0.146 Soundsync Issue new [Re: grog]
#296416 - 09/24/12 08:21 AM


> > Also I need the 32bit Command Line version, rather than UI
>
> the mameuifx 147 source is avail at the download page however i dont know anything
> about compiling or if its possible to generate the command line version from his
> source etc

last I tried, it worked from command line too: it skips the UI launching directly the game as base MAME
MAMEUI did the same, to my knowledge



Mamesick
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Reged: 09/21/03
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Re: Cabmame 0.146 Soundsync Issue new [Re: etabeta]
#296417 - 09/24/12 08:52 AM


> > > Also I need the 32bit Command Line version, rather than UI
> >
> > the mameuifx 147 source is avail at the download page however i dont know anything
> > about compiling or if its possible to generate the command line version from his
> > source etc
>
> last I tried, it worked from command line too: it skips the UI launching directly the
> game as base MAME
> MAMEUI did the same, to my knowledge

c:\yourpath\>mameuifx32 -pacman

It still work... otherwise you don't have the ability to create a XML file and the consequentially .DAT file with CLRMAMEPRO or ROMCENTER.



Andypc
Andypc
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Re: Cabmame 0.146 Soundsync Issue new [Re: mesk]
#296447 - 09/24/12 09:48 PM


Thanks I have posted a message for Sailorsat on the Cabmame forum. I tested the 32bit version of Cabmame 0.146 on a second computer with different hardware and got exactly the same problem with the sound in both R-Type and Kung Fu Master. I tried standard Mame 0.146 and the sound for those games is fine, so there is definately an issue with Soundsync with the 32bit version of Cabmame 0.146. I also tried Cabmame 0.141 and the sound is perfect in those games. I am running Windows XP SP3 32bit. The hardware is completely different on the two computers I tried this on, but I got the same issue.



Andypc
Andypc
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Re: Cabmame 0.146 Soundsync Issue new [Re: grog]
#296676 - 09/27/12 10:54 PM


I just tried the 32bit version of MAMEUIFX 0.147 and it has exactly the same soundsync issue as Cabmame 0.146. The sound in R-Type and Kund Fu Master is all over the place. I have tried this on two differnt computers with different hardware and get the same issue. I am using 32bit Windows XP SP3 on both.



edcosta
15khz user
Reged: 05/25/07
Posts: 178
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Re: Cabmame 0.146 Soundsync Issue new [Re: Andypc]
#296899 - 10/01/12 10:09 PM


i uses Soundsync 0145, working fine in Kung Fu Master...

Edited by edcosta (10/01/12 10:28 PM)



krick
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Reged: 02/09/04
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Re: Cabmame 0.146 Soundsync Issue new [Re: Andypc]
#296906 - 10/02/12 12:08 AM


Did you see this other similar thread?...
www.mameworld.info/ubbthreads/showflat.php?Number=296802



GroovyMAME support forum on BYOAC



Andypc
Andypc
Reged: 10/27/07
Posts: 38
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Re: Cabmame 0.146 Soundsync Issue new [Re: krick]
#297767 - 10/19/12 09:59 PM


Does anyone know if it is possible to disable "Soundsync" in the .ini file for Cabmame? As that would solve the problem as I could enable it for game that need it and disable it on games that it causes problems with.



krick
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Re: Cabmame 0.146 Soundsync Issue new [Re: Andypc]
#297770 - 10/19/12 10:05 PM


> Does anyone know if it is possible to disable "Soundsync" in the .ini file for
> Cabmame? As that would solve the problem as I could enable it for game that need it
> and disable it on games that it causes problems with.

I assume you could just add soundsync 1 or soundsync 0 to the ini files as needed.

Try it and see if it works.



GroovyMAME support forum on BYOAC



Andypc
Andypc
Reged: 10/27/07
Posts: 38
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Re: Cabmame 0.146 Soundsync Issue new [Re: krick]
#297774 - 10/19/12 10:54 PM


> Does anyone know if it is possible to disable "Soundsync" in the .ini file for
> Cabmame? As that would solve the problem as I could enable it for game that need it
> and disable it on games that it causes problems with.
>
> I assume you could just add soundsync 1 or soundsync 0 to the ini files as needed.
>
> Try it and see if it works.

That was the first thing I tried and unfortunately soundsync 1 and Soundsync 0 didn't disable soundsync.


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