Interesting, the background graphics on the game select screen reminds me of some latter SNES games. Like Tales of Phantasia or something along those lines.
-you could make a game for it that would preorder sellout 100 MVS and 100 AES carts at $800 each where the same game wouldn't sell 200 copies on iOS at a dollar each -probably relatively fun system to program for and the people programming them have a deep rooted love for the hardware -some sort of street cred thing in their community
There is something charming about the hardware and its capabilities and limitations and nostalgia attached and also getting an actual hardware cart and kit bits that is lost in downloads.
> I would guess: > > -you could make a game for it that would preorder sellout 100 MVS and 100 AES carts > at $800 each where the same game wouldn't sell 200 copies on iOS at a dollar each > -probably relatively fun system to program for and the people programming them have a > deep rooted love for the hardware > -some sort of street cred thing in their community > > There is something charming about the hardware and its capabilities and limitations > and nostalgia attached and also getting an actual hardware cart and kit bits that is > lost in downloads.
I agree, it is a pretty cool little system. I just wonder why it's the mvs specifically that gets all the fanboy love. I know the cart-based system makes it easier to publish a game for it, but then again there are other cart-based pcbs out there and even some newer cd based ones.
Just as an example... why aren't there tons of playchoice 10 titles being released? NES homebrew carts are pretty popular and yet I haven't seen a single "bootleg" pc10 game.
It's the AES that gets most of the love. AES carts in general are way waaaay more expensive than MVS. It's because it was magical and unattainable and dangled in front of our faces in the 90s and there were fewer produced than MVS. Well, those are some of the (many) reasons.
Some Nintendo fanboys are even worse, paying $50,000 for a shitty family workout cart and often having full collections that are in plastic. At least the NG folks enjoy their games. The NG hardware hit a sweet spot with graphics I think, like a lot of 2D hardware in the 90s. If you had the right talent and used it right the stuff looked really amazing.
It could be the greatest revolving menu game ever!!! But seriously, it could be another game for the die hard fans on a system thought long dead. Like last hope on dreamcast.