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I don’t if someone has already report this bug. Since a few u releases and at least in the full 145 release, some parts of the text layers show graphical glitch (“zig-zag”-like behaviour) as shown below.
From my testing, these glitches are present in the zn and taitogn drivers but not in the namco s11 and s12 ones.
Thanks for reading. Cheers
[ATTACHED IMAGE]
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Finally, the glithces are also visible for the games in s12 driver.
[ATTACHED IMAGE]
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Naoki |
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Re: PSX arcade bug
[Re: Sonic]
#283903 - 04/26/12 02:11 PM
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Deleting the NVRAM and config files usually is a step forward, that or trying a brand new build.
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On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Re: PSX arcade bug
[Re: Sonic]
#283911 - 04/26/12 03:34 PM
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R. Belmont |
Cuckoo for IGAvania
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Re: PSX arcade bug
[Re: Tafoid]
#283935 - 04/26/12 09:48 PM
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> > Finally, the glithces are also visible for the games in s12 driver. > > This is known and logged already at Mametesters: > http://mametesters.org/view.php?id=4487
To his credit, his screenshots here actually make sense to me regarding the problem. I couldn't understand it from the ones currently at MT.
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Re: PSX arcade bug
[Re: R. Belmont]
#284038 - 04/27/12 06:18 PM
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> To his credit, his screenshots here actually make sense to me regarding the problem. > I couldn't understand it from the ones currently at MT.
It's ok, I know what the problem is & I know what "fix" broke it.
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mesk |
@ the arcade
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Re: PSX arcade bug
[Re: Sonic]
#284054 - 04/27/12 08:41 PM
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this is also present in both Shinobi and Shadow Dancer (segas16.c and segas18.c?) could someone confirm for me please?
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B2K24 |
MAME @ 15 kHz Sony Trinitron CRT user
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Re: PSX arcade bug
[Re: mesk]
#284056 - 04/27/12 09:14 PM
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> this is also present in both Shinobi and Shadow Dancer (segas16.c and segas18.c?) > could someone confirm for me please?
I'm not seeing the bug from the screen shots in games Shinobi and Shadow Dancer on my end here.
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R. Belmont |
Cuckoo for IGAvania
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Re: PSX arcade bug
[Re: mesk]
#284058 - 04/27/12 09:22 PM
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> this is also present in both Shinobi and Shadow Dancer (segas16.c and segas18.c?) > could someone confirm for me please?
This thread is about games on PlayStation hardware, all of which exhibit a common flaw. If Sega had that in 1986, Nintendo doesn't know how lucky they were ;-)
That aside, I don't see any such problems in those games. Turn off HLSL if you're using it and see if that's the cause.
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mesk |
@ the arcade
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Re: PSX arcade bug
[Re: R. Belmont]
#284066 - 04/27/12 11:34 PM
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Turns out it was HLSL.Sorry guys.
Edited by mesk (04/27/12 11:51 PM)
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