MAMEWorld >> News
View all threads Index   Threaded Mode Threaded  

Pages: 1

SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Mortal Booty update
#278278 - 03/06/12 06:48 AM Attachment: mk.png 6 KB (4 downloads)


MK3Fan sent us an early version of Mortal Kombat Turbo. It crashes in attract mode (on the real hardware) if you don't start a game quickly. Could be a one of a kind kit that was never sold. Or maybe the protection chip has fried on the real hardware and it's just an earlier kit. I am not sure yet. Apparently it has a lot of differences from the 3.1 version.

[ATTACHED IMAGE]

Attachment



B2K24
MAME @ 15 kHz Sony Trinitron CRT user
Reged: 10/25/10
Posts: 2663
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278281 - 03/06/12 07:39 AM


we can never have enough Mortal Kombats \o/



fortuna_chan
Por que yo hablo español muy bien.
Reged: 06/01/08
Posts: 239
Send PM


Re: Mortal Booty update new [Re: B2K24]
#278282 - 03/06/12 07:43 AM


probably is:

-the rom is not compatible with 3.0
-the rom is corrupt header (or similar)
-bad rom

ps: nice catch




mk3fan
MAME Fan
Reged: 08/14/09
Posts: 32
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278285 - 03/06/12 07:54 AM


Thanks Smitt. The game resets on both my Kombo board AND bulldawg's. I was hoping that dumping/ripping them would make it stop, but oh well. Thanks for the effort. I am always happy to help the Mame world.



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: Mortal Booty update new [Re: mk3fan]
#278286 - 03/06/12 08:02 AM


It could still happen, there are a lot of possibilities. How did the roms come, just by themselves or were they in a daughter card? If they were loose roms they could have needed a different pcb/gal that you don't have and in mame it's going to run like it expects the pcb/gal from Turbo 3.1 if it's loaded over that. A rom could be bad but it's kind of early for bitrot and if they were fried you'd get different crcs every read.



mk3fan
MAME Fan
Reged: 08/14/09
Posts: 32
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278287 - 03/06/12 08:06 AM


It came in a Kombo board set like all the other hacks, not loose. The game plays perfectly except the Kano reset issue. If I replace the Rev 3 boot roms with these in the zip folder, is the game playable? How did you get the screen caps?



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: Mortal Booty update new [Re: mk3fan]
#278288 - 03/06/12 08:09 AM


Backup your mkyturbo.zip and then rename the new dumps to the u89 and u105 names of mkyturbo and drop them over and it plays like that, boots etc. but you get the Kano Krash



mk3fan
MAME Fan
Reged: 08/14/09
Posts: 32
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278289 - 03/06/12 08:11 AM


Cool! Thanks. I'll give it a try.



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: Mortal Booty update new [Re: mk3fan]
#278290 - 03/06/12 08:11 AM


So the 3.1 hack, have you tested that in this new daughtercard and it played OK?



mk3fan
MAME Fan
Reged: 08/14/09
Posts: 32
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278291 - 03/06/12 08:25 AM


As a matter of fact, yes. I have also played the Nifty Kombo and Nifty Kombo 666 in the same daughter board that the 3.0 Turbo kept resetting. They all work great. No issues. Only the 3.0 resets.



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: Mortal Booty update new [Re: mk3fan]
#278292 - 03/06/12 08:42 AM


Well bitrot is possible. I don't know if anyone will bother trying to figure out if it occurred or not. If it was originally like this and was supposed to run with this revision of the other roms then I guess it's got to be a proto in which case I don't know why it ever left the bootlegger's hands... Luckily for playing in mame, attract mode isn't necessary. So it's cool that we got it even if a rom is slightly bad.



kevenz
Reged: 04/25/11
Posts: 222
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278331 - 03/06/12 08:20 PM


I was 12 years old when the first mortal kombat came out in the arcades, I didn't know back then there were so many clone and hacked versions !



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: Mortal Booty update new [Re: kevenz]
#278333 - 03/06/12 08:24 PM


They are really rare and probably all from the same company. Not the same as with SF2...



RetroRepair
MAME Fan
Reged: 12/21/09
Posts: 259
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278492 - 03/08/12 04:40 PM


I dunno, I get bootleg MK boards all the time, I have a stack of them in my loft in fact.

Speaking of MK boots though, is the smaller square MK boot dumped? Just got one today but never seen an MK like this before. Almost looks like a compressed verision of those long single boards.



http://www.youtube.com/retrorepair



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
Send PM


Re: Mortal Booty update new [Re: RetroRepair]
#278495 - 03/08/12 05:21 PM


The boots where they made cheaper hardware for the whole game, mask roms for gfx etc., maybe switched the copyright to yawdim are common and uninteresting. The upgrade kits for the original hardware where they changed the program / gameplay are extremely rare. I have dumped a couple of the smaller all boot hardware yawdim types, one was added in the last couple of updates, the other matched every rom with the parent real set.



RetroRepair
MAME Fan
Reged: 12/21/09
Posts: 259
Send PM


Re: Mortal Booty update new [Re: Smitdogg]
#278499 - 03/08/12 06:07 PM


I thought you were talking about any old MK boot, sorry. Should have read the thread better.



http://www.youtube.com/retrorepair


Pages: 1

MAMEWorld >> News
View all threads Index   Threaded Mode Threaded  

Extra information Permissions
Moderator:  John IV, Robbbert, Tafoid 
1 registered and 481 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 3422