CiroConsentino |
Frontend freak!
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Reged: 09/21/03
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Star Soldier: Vanishing Point and MAME 0.145u3
#277405 - 02/27/12 01:41 AM
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wow, just tried this game with my new Core i7 2600, 8GB RAM and GeForce GTX 570HD (Win7 64-bit and MAME 64-bit). Game runs slowly at 30 fps.
all MAME settings at default settings. is this normal for the Aleck64 hardware ?
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Ciro Alfredo Consentino
home: http://emuloader.mameworld.info
e-mail: [email protected]
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B2K24 |
MAME @ 15 kHz Sony Trinitron CRT user
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Re: Star Soldier: Vanishing Point and MAME 0.145u3
[Re: CiroConsentino]
#277420 - 02/27/12 03:23 AM
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It does say there are known problems with this game for a reason
Since another game shows the N64 logo, of course it still would be a work in progress.
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CiroConsentino |
Frontend freak!
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Reged: 09/21/03
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Loc: Alien from Terra Prime... and Brazil
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Re: Star Soldier: Vanishing Point and MAME 0.145u3
[Re: B2K24]
#277427 - 02/27/12 03:48 AM
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R. Belmont |
Cuckoo for IGAvania
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Re: Star Soldier: Vanishing Point and MAME 0.145u3
[Re: CiroConsentino]
#277499 - 02/27/12 05:51 PM
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> wow, just tried this game with my new Core i7 2600, 8GB RAM and GeForce GTX 570HD > (Win7 64-bit and MAME 64-bit). > Game runs slowly at 30 fps.
That's a significant improvement over how fast it ran in 0.144, by the way. MG heavily multi-threaded the renderer very recently so it runs much, much faster on dual and quad-core setups.
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CiroConsentino |
Frontend freak!
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Reged: 09/21/03
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Posts: 6211
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Loc: Alien from Terra Prime... and Brazil
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Send PM
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Re: Star Soldier: Vanishing Point and MAME 0.145u3
[Re: R. Belmont]
#277515 - 02/27/12 06:55 PM
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ok, thanks for the info. I haven't followed progress on this driver for a long time. I just didn't know if the slow speed was normal for the current driver status.
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Ciro Alfredo Consentino
home: http://emuloader.mameworld.info
e-mail: [email protected]
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