yoeddy |
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Logiqx MAME .dat file 0.145
#275494 - 02/08/12 12:47 AM
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Hi all,
Any idea where a current 0.145 .dat file can be had? I used to always pick up the Logiqx version, but it doesn't look like it's been updated since 0.140.
Any help would be appreciated.
Thanks, Jason
Edited by yoeddy (02/08/12 12:47 AM)
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Re: Logiqx MAME .dat file 0.145
[Re: yoeddy]
#275496 - 02/08/12 12:56 AM
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> Hi all, > > Any idea where a current 0.145 .dat file can be had? I used to always pick up the > Logiqx version, but it doesn't look like it's been updated since 0.140. > > Any help would be appreciated. > > Thanks, > Jason
I'm curious why you would need it if you already have the 0.145 binary? The data is extracted by the rom manager (eg. cmpro) from the binary itself (using -listxml contents).
Is there a reason I don't know about that people need external dats like that?
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yoeddy |
Sound perfectionist
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Reged: 12/27/03
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Posts: 239
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Loc: Boise, Idaho
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Re: Logiqx MAME .dat file 0.145
[Re: Tafoid]
#275500 - 02/08/12 01:34 AM
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> > Hi all, > > > > Any idea where a current 0.145 .dat file can be had? I used to always pick up the > > Logiqx version, but it doesn't look like it's been updated since 0.140. > > > > Any help would be appreciated. > > > > Thanks, > > Jason > > I'm curious why you would need it if you already have the 0.145 binary? The data is > extracted by the rom manager (eg. cmpro) from the binary itself (using -listxml > contents). > > Is there a reason I don't know about that people need external dats like that?
Hi Tafoid,
Apologies if I sound ignorant, but I use the Maximus Arcade front end with MAME. Within MA there is a Dat option where I can browse to the latest dat file that corresponds to the build that I have. Same thing with catver.ini. I exported one from clrmamepro with the latest build, but whenever I do this, the .dat file that I created has a funky game list. If I use the one that Logiqx creates, my game list is fine. I thought this file was what was needed to create the game list in my front end.
Maybe I'm misusing the file.
Thanks, Jason
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Re: Logiqx MAME .dat file 0.145
[Re: yoeddy]
#275504 - 02/08/12 02:37 AM
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> > > Hi all, > > > > > > Any idea where a current 0.145 .dat file can be had? I used to always pick up the > > > Logiqx version, but it doesn't look like it's been updated since 0.140. > > > > > > Any help would be appreciated. > > > > > > Thanks, > > > Jason > > > > I'm curious why you would need it if you already have the 0.145 binary? The data is > > extracted by the rom manager (eg. cmpro) from the binary itself (using -listxml > > contents). > > > > Is there a reason I don't know about that people need external dats like that? > > Hi Tafoid, > > Apologies if I sound ignorant, but I use the Maximus Arcade front end with MAME. > Within MA there is a Dat option where I can browse to the latest dat file that > corresponds to the build that I have. Same thing with catver.ini. I exported one from > clrmamepro with the latest build, but whenever I do this, the .dat file that I > created has a funky game list. If I use the one that Logiqx creates, my game list is > fine. I thought this file was what was needed to create the game list in my front > end. > > Maybe I'm misusing the file. > > Thanks, > Jason
No idea. Most front-ends will read the -listxml output themselves for games lists or at the very least, use -listfull to show a full list of games in MAME. I have to assume you can produce a "DAT" for yourself by capturing the -listxml output to a file via command-line:
mame -listxml > mame145.dat
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Re: Logiqx MAME .dat file 0.145
[Re: yoeddy]
#275508 - 02/08/12 02:51 AM
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yoeddy |
Sound perfectionist
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Reged: 12/27/03
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Posts: 239
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Loc: Boise, Idaho
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Re: Logiqx MAME .dat file 0.145
[Re: Anime-niac]
#275515 - 02/08/12 04:05 AM
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