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Re: Reality Check part 3 Bizimonki Edition new [Re: Smitdogg]
#263090 - 08/26/11 10:20 PM


> Well then Illvelo was sold for a couple of weeks? And I guess you are talking about
> manufacturer sales instead of distributor. Anyway, I don't dump stuff that new anyway
> so it's not my headache.

But you have heard from a previous Arcade Op manager and the woes to the business, and still there is ignorance to the fact.

Why is it so hard to embrace that Mame revolutionized the arcade business strategy and move on. If these roms didn't get leaked to the internet, Mame would still be here, just the nice side effect of playing them would not.

Again why would that be an issue, if the game was properly documented including the hardware? Mame is just a platform. If archiving is so important, why the reluctance to submit the project to the Library of Congress?

Better to have five images of the game ROM, stored, locked away than to have millions floating around the globe.

Restraint to release and rom security was lost years ago, so I guess it is all unfortunate history. Nothing is stopping the devs into implementing this new strategy.

Besides most people I come across only have collections based on pre 106 anyway.

I applaud the efforts, but isn't the project nearing the end with the inclusion of MESS as MESS is a more challenging and interesting enterprise?



StevieWunderful
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Re: Reality Check part 2 RB Edition new [Re: Smitdogg]
#263091 - 08/26/11 10:26 PM


I dont believe there are any arcade rentals being done in arcade, and if there were, it would be outrageously priced to the point of not even wanting to bother with it.

Straight up, I can tell you for fact that neither Edison Bros., nor Namco (after the acquirement), rented their games.

Again, video games are a long term investment.

The problem is, that most games are too casual (Baby Easy) to keep people coming back for more. Add to that console ports coming too quickly, and the Ops are pretty much screwed.

Furthermore, Someone has to pay the $7000 to $50k. Weather it be an Arcade, An outside Op, or some rental company. Namco sure isnt renting their latest games directly!



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Re: Reality Check part 2 RB Edition new [Re: StevieWunderful]
#263092 - 08/26/11 10:27 PM



Quote:


However, as far as I know, most Ops rarely do get to test a game before purchase




There are amusement game expos where distributors, check out all the latest games, usually in Taiwan, Japan and the USA.

I remember going to the same amusement expos in LA and in the UK. Most were casino games, but the big players were showcasing their products. I can remember when the 360 Afterburner Arcade machine was being demoed at one of these trade shows, and it was hard to get admission.



SmitdoggAdministrator
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263093 - 08/26/11 10:28 PM


You're kind of too annoying to talk to. Yeah man, devs are lined up to add games and hoard them so they can become the most hated people since Xacrow. Yeah there would be just as much being added, and just as many bugs fixed, and just as many purchases by people who couldn't ever play the games. Not to mention nobody here even hosts roms. Are you like Rainman, you can pass college but simple things are just out of the question. You might as well go full retard. I already answered your LOC question months ago.



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Re: Reality Check part 2 RB Edition new [Re: StevieWunderful]
#263094 - 08/26/11 10:31 PM



Quote:


> I dont believe there are any arcade rentals being done in arcade, and if there were,
> it would be outrageously priced to the point of not even wanting to bother with it.
>
> Straight up, I can tell you for fact that neither Edison Bros., nor Namco (after the
> acquirement), rented their games.
>
> Again, video games are a long term investment.
>
> The problem is, that most games are too casual (Baby Easy) to keep people coming back
> for more. Add to that console ports coming too quickly, and the Ops are pretty much
> screwed.
>
> Furthermore, Someone has to pay the $7000 to $50k. Weather it be an Arcade, An
> outside Op, or some rental company. Namco sure isnt renting their latest games
> directly!




And you get this sentiment when you do a warehouse run, looking for cabs. I went to one in LA, and they had five cabinets I wanted to buy, and the guys that ran the business wanted three times the going rate, and they were not in perfect condition. This was back in 2000.



R. Belmont
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263095 - 08/26/11 10:31 PM


> But you have heard from a previous Arcade Op manager and the woes to the business,
> and still there is ignorance to the fact.

I think he's wrong in blaming MAME on the demise of the business. The death of arcades was a thing in popular culture even before MAME existed. Since then, the number of things people do instead of going to arcades has skyrocketed, and the quality of games on PCs, consoles, and handhelds/phones has shot well past anything available in arcades.

> Why is it so hard to embrace that Mame revolutionized the arcade business strategy
> and move on.

Seriously? What changes to the arcade business strategy have occured as a specific result of emulators? Be specific. Because from what I've seen, arcades are running the same business strategy they did in 1981, except that the games are far less compelling. Even in Japan that's not a great model.

> If these roms didn't get leaked to the internet, Mame would still be
> here, just the nice side effect of playing them would not.

It would be quite difficult to emulate something without the roms. Operators posting images to repair machines is what launched hobbyist emulation in the first place.

> Better to have five images of the game ROM, stored, locked away than to have millions
> floating around the globe.

So you think Marble Madness II is the best-preserved game in history then?

> Besides most people I come across only have collections based on pre 106 anyway.

This goes against your OMG MAME IS SINGLE-HANDEDLY RUINING INTELLECTUAL PROPERTY argument, if nothing we dumped after 0.106 will be downloaded by EEEVUL PYERITS.

> I applaud the efforts, but isn't the project nearing the end with the inclusion of
> MESS as MESS is a more challenging and interesting enterprise?

On the contrary, MESS is both less challenging and more interesting than the parade of x86 garbage people like xiaou2 have been paying too much for since 1996.



R. Belmont
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Re: Reality Check part 3 Bizimonki Edition new [Re: Smitdogg]
#263096 - 08/26/11 10:34 PM


The great academic Dr. Stantz understands this situation.



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Re: Reality Check part 3 Bizimonki Edition new [Re: Smitdogg]
#263097 - 08/26/11 10:42 PM


You are not hording them, as you would have to sell the boards to fund new projects to archive. The images you dump are for archiving purposes, and would be stored accordingly.

You are only angry with me, because it makes sense. Bugs would still be fixed as there would be delegation of what code would have to be worked on.

I cannot see a project where 30 people are working on the same problem, each providing the same code. That would be crazy.

People catalog books and put them into an archive. They might scan them for public consumption if they are in the public domain. Why is that so different to arcade roms?

I do not understand why you are being so negative.



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Re: Reality Check part 3 Bizimonki Edition new [Re: R. Belmont]
#263098 - 08/26/11 10:55 PM



Quote:


Seriously? What changes to the arcade business strategy have occurred as a specific result of emulators?




All those 100-1 cabinets I see in nearly every arcade I have visited recently. It appears more choice is better.


Quote:


I think he's wrong in blaming MAME on the demise of the business.




He is not blaming Mame. I am not blaming Mame. It is how Mame was able to play so many games so quickly and the media interest. I have a Space Invaders at my local arcade (yes we have one) but I hesitate spending money on it as I have it for every console in my collection.


Quote:



It would be quite difficult to emulate something without the roms. Operators posting images to repair machines is what launched hobbyist emulation in the first place.




Yes I agree 100% with that. Mame can get a faulty cabinet back up and earning again, or can it?


Quote:


This goes against your OMG MAME IS SINGLE-HANDEDLY RUINING INTELLECTUAL PROPERTY argument, if nothing we dumped after 0.106 will be downloaded by EEEVUL PYERITS.




No. It backs up my claim that the cats out of the bag. Anything already released is gone, but future games do not have to be that way.


Quote:



On the contrary, MESS is both less challenging and more interesting than the parade of x86 garbage people like xiaou2 have been paying too much for since 1996




Sorry to hear that. I think it is an exciting project to follow, as old home computers should be preserved, if you own the bios for it.



SmitdoggAdministrator
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263099 - 08/26/11 10:55 PM


You aren't even understanding what I meant about hoarding and I really wish I didn't have to explain it to you but...how would someone open the source and fix a bug if nobody had the rom? You still think bugs would get fixed as quickly? What are you even talking about with 30 people working on the same code? Your reply reads like you just ate peyote. Did you see the size of that chicken? You don't have a steady foot in reality or a grip on the big (or even the small) picture or human behavior outside of your own. You have come up with a halfassed hairbrained ideal situation and any of your "research" that supports it you take as proof of fact and the rest is wrong. There won't be a perfect system for this. It's going to be messy and bloody. Good luck with your thesis but if you want me to answer any more questions don't start them with verbal diarrhea.



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Re: Reality Check part 3 Bizimonki Edition new [Re: Smitdogg]
#263100 - 08/26/11 11:02 PM


It is quite clear you are not reading what I am submitting. I suggest taking a timeout and play some Mr Do! I find that Mr Do! sessions are awesome for chill outs after a trying day.

Please re read my posts again, and if you need clarification just PM me. No point upsetting yourself is there?

Hmm I think I will have a Mr. Do! session too.



SmitdoggAdministrator
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263101 - 08/26/11 11:11 PM Attachment: ahhh.gif 382 KB (1 downloads)




[ATTACHED IMAGE]

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Re: Reality Check part 3 Bizimonki Edition new [Re: Smitdogg]
#263103 - 08/26/11 11:20 PM


I do the same thing if it isn't Starbucks.

Edited by Bizimonki (08/26/11 11:40 PM)



Mr. DoAdministrator
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263104 - 08/26/11 11:33 PM



> He is not blaming Mame. I am not blaming Mame. It is how Mame was able to play so
> many games so quickly and the media interest. I have a Space Invaders at my local
> arcade (yes we have one) but I hesitate spending money on it as I have it for every
> console in my collection.
>


If I go to an arcade, and it has a real Space Invaders (working), I will automatically go up and put a few quarters in it.

No console version, or even MAME with full artwork on, can give you the same experience that that particular cab can give you.

And there are a LOT of games that I feel that way about.




RELAX and just have fun. Remember, it's all about the games.




StevieWunderful
Reged: 11/19/04
Posts: 115
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Re: Reality Check part 2 RB Edition new [Re: etabeta]
#263105 - 08/26/11 11:41 PM



Quote:


erm... unless that game uses some 10 years old technology (e.g. model 2 hardware), there is no way that the game would run full speed on a computer under MAME.

I agree that probably kids would play the game full speed the PS3/XBOX360 port rather than go to the arcades, but for sure they would not play it through MAME, not even if they could get access to a CERN supercomputer...




And thats the point, that not all games are ran on state of the art hardware. For example, there could be a new Metal Slug style game, and they are not going to need super-power hardware.

And or possibly mame emulates a game, but it runs slow. Then some other emulator author finds a way to speed it up with hacks.

But as said, an arcade (and or single placed game) is based on long term investment. Games are supposed to be played & enjoyed, earning for years.

Its not entirely Mames fault that games interest die too soon, and console ports are the worst offenders. However, the original poster does have a point. Emulation too soon could in fact hurt both income in coins, as well as ports.

Dont make the mistake, Im not a mame hater. (with exception to crap like missing arcade shifter toggle support) I like and use it. I realize that makes it harder for emulation efforts, but then again, the point of emulation is keeping history alive, not trying to bury it while its still kicking.

These guys need to know, that just because Namco or other companies stop selling a game, doesnt mean the games life is over. In fact, its pretty much just began. The other people down the line Need to make money too... else the big companies are never going to get another game sale again.

While most of this is moot, considering the state of todays arcades / ops... its conceivable that someone actually make games worth playing, that people would actually drive to get to play on a regular basis, that no console port would be released.. at least not for a good many yrs. A revival of a lost, and missed industry...



Reznor007
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Re: Reality Check part 2 RB Edition new [Re: StevieWunderful]
#263109 - 08/27/11 12:48 AM


"These guys need to know, that just because Namco or other companies stop selling a game, doesnt mean the games life is over. In fact, its pretty much just began. The other people down the line Need to make money too... else the big companies are never going to get another game sale again."

This is how it was in the past. These days, by the time an arcade game is no longer sold, the console version of the same game(with additional features and online play) is already selling for a reduced price in stores because the rush to get it is over.

The big winner in arcades now is redemption stuff. Kids love paying $20 in quarters to get a $1 toy. I used to work at an arcade and I saw that every day. The way I see it, they would rather play some dumb ticket game and get something, then go home and play a video game on their advanced console or PC.



BIOS-D
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263110 - 08/27/11 01:01 AM


> Again why would that be an issue, if the game was properly documented including the
> hardware? Mame is just a platform. If archiving is so important, why the reluctance
> to submit the project to the Library of Congress?

Are you serious?, submit a worldwide project to the U.S. Library of Congress and make it their own? Maybe you don't know it because you don't live outside, but U.S.A is not the center of the world and neither everything man has invented on earth comes from it. MAME for instance was originally born Italian. Contributors are worldwide citizens who don't need to request U.S.A. if they want to participate.

U.S.A. also doesn't dictate the copyright laws for all the world.



Foxhack
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Re: Reality Check part 4 xiaou2 Edition new [Re: StevieWunderful]
#263113 - 08/27/11 03:47 AM


> I dont believe there are any arcade rentals being done in arcade, and if there were,
> it would be outrageously priced to the point of not even wanting to bother with it.

There's a company three blocks away from where I live called Video Juegos Maxi. They've been around since the early 1990s, first as a movie rental place (I used to rent the Rambo cartoon series there!), but they closed that up and started renting arcade games to various locations in the city - arcades, stores, malls, and so on.

Twenty years later, they're still running, and still making a profit. And their customers? All happy with what they do.

And this is in a country where people can just get a PC and farm it out as a MAME machine. Mexico.



B2K24
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263115 - 08/27/11 04:37 AM


> I have a Space Invaders at my local
> arcade (yes we have one) but I hesitate spending money on it as I have it for every
> console in my collection.

You have it or you have bought them for all your consoles and portable hardware, Which one is it Mr. Copyright?

I smell bullshit here because if you legitimately bought the same game for multiple consoles, then that would mean your a true fan of the game and would truly enjoy supporting your local Arcade by playing the real machine.

Why exactly are you spamming this thread about the decline of the Arcade business, when you fail to even support them as well? If it were me at least once a week I would be down there playing.


> computers should be preserved, if you own the bios for it.

How do you own the bios for your board when it stops working?

Why can I download any bios I wish online and not have to prove to any manufacturer that I own the actual board?

preservation is all or nothing. inserting some circumstance about it is rather pointless and not logical.



Quantum Leaper
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Re: Unwanted attention new [Re: R. Belmont]
#263121 - 08/27/11 08:58 AM


> > Aaron thought 3 years before adding to MAME. I guess I'd go with 7ish. Some other
> people
> > would say 10 etc. Whoopidee doo.
>
> The chances of the creators of a game (ie, the programmers, artists, and designers)
> seeing any money from it after 18 months *on sale* are near zero. Royalties are
> basically unheard of in the industry. (And yes, this is direct personal experience
> talking). So waiting 3 years after it's *no longer on sale* is ethically clean from
> where I'm standing.

I know my friends who make Console games would love to see royalties, but they either get a few cents per game or most of the time none at all after a game is released. I still remember when one game was released, and I liked the game (based on a classic game), we went into a game store and I didn't see it on the shelve, and I asked about it, they looked up the game and the store had only order 2 copies of the game, they normally ordered 50 copies of the game per store...

What I found interesting back in the PSX days they were some of the biggest pirates I knew, they even order games from Hong Kong. I don't know if they still do stuff like that or they just don't talk about it. I did like they excuse for Modding the PSX, so they could 'Beta' test games at home sometimes, though I did get to beta test a game once, and it was really bad.

I agree 3 years is more than enough...



StevieWunderful
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Re: Reality Check part 4 xiaou2 Edition new [Re: Foxhack]
#263123 - 08/27/11 10:16 AM



Quote:


> I dont believe there are any arcade rentals being done in arcade, and if there were,
> it would be outrageously priced to the point of not even wanting to bother with it.

There's a company three blocks away from where I live called Video Juegos Maxi. They've been around since the early 1990s, first as a movie rental place (I used to rent the Rambo cartoon series there!), but they closed that up and started renting arcade games to various locations in the city - arcades, stores, malls, and so on.

Twenty years later, they're still running, and still making a profit. And their customers? All happy with what they do.

And this is in a country where people can just get a PC and farm it out as a MAME machine. Mexico.




What in the World is your point?

Firstly, I live in the USA. I can tell you for fact, that arcades are pretty much extinct. While working for Namco, I heard of at least 3 store closings, and then my store, and two other local stores closed.

Namco of Japan was so disapointed with USA arcade income, that they thought that all of the USA arcade managers were stealing money. And thats just the Namco mall arcades. There are other non-mall arcades that shut down.

Our city used to be an Arcade hot-bed. Some of the larger arcades you have ever seen. At least 2 mega-arcades, and 3 mall arcades, all in one small city. Only One arcade stands today, and its mostly filled with kids ticket games.

I can also say that Arcade game rentals in USA is pretty much non-existent, and is extremely expensive. If thats not the case in Mexico, so be it, but its different here.


If arcades are doing well in Mexico, there may be a reason for it... such as that the majority of people there are a lot more poor, and dont have a PC, or decent enough PC + fast internet connection to play mame (and download +24gb of roms). And or that theres less other things to divert their attention and spending money.

Heck, maybe its just that there is nothing remotely close to the arcade experience in Mexico. For example, there are many PC games that are superior to arcade games... but if Mexicans PCs are incapable of running them, then the arcade is pretty much the Go-To place to be. Here, where technology is cutting edge to the general masses, an arcade machine is graphically 'dated' almost as soon as it comes out... and in 2yrs or less, a new PC graphics card will surpass its graphic ability easily.

And, are these Brand new arcade games? Or are they used machines from the 80s-90s that they got for dirt cheap & fixed them up? Its a huge difference from buying a $40,000 game, to a $200 Sega Turbo, or ancient SFII cab + putting a cheap game kit into it.



Sune
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Re: Reality Check part 4 xiaou2 Edition new [Re: StevieWunderful]
#263125 - 08/27/11 11:25 AM


> For example, there are many PC games that are superior to arcade games...
> but if Mexicans PCs are incapable of running them, then the arcade is pretty much the
> Go-To place to be. Here, where technology is cutting edge to the general masses, an
> arcade machine is graphically 'dated' almost as soon as it comes out... and in 2yrs
> or less, a new PC graphics card will surpass its graphic ability easily.

Graphics hasn't been important for a long time. Nobody expects arcade game graphics to be superior to what you (can) have at home, nobody goes to the arcade to see new jaw-dropping tech anymore, we did that in the 80's, not so much in the 90's and by the 00's (that's a long time ago already) the playfield was even and it still is.

As far as novelty goes, at this point the arcade has custom cabinets and controls going for it and of course the experience of being at a public space in an arcade playing the games you like is what it is. I might have six ports of Space Invaders at home, playing it at an arcade on the real thing is a different experience.

S



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Re: Reality Check part 3 Bizimonki Edition new [Re: B2K24]
#263126 - 08/27/11 01:07 PM


Like other hard working Americans I buy my games for the PC and console. I buy more now on Ebay for the original titles, than I do PC.

Freeloaders pirate games, and mod current and active consoles, either they are unemployed living in their mom's basement (get a job) or have no morals.

If I have to pay $50 for a game you should too or wait until it gets cheaper in the blockbuster ex rental bin.

My comment is not about those games that have been captured (I reiterate yet again as you guys only cherry pick what I write) but of games that are being documented now.

My original point was based on a game that is x86 based, running on a x86 platform that does not need to be incorporated into Mame, as Mame cannot provide a suitable platform in the foreseeable future.

What has been captured already is fair use, like I already discussed, so if you want to keep going around the house with your pointless questions/statements, let me know now so I can ignore your posts. : palm on face :

Actually this is the last time I am going to make this point - so print it out, get some glue and stick it on your forehead.



SmitdoggAdministrator
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263129 - 08/27/11 03:01 PM


If you buy your games on eBay you are probably doing the companies absolutely no good whatsoever, and that is certainly the case for buying them from that Blockbuster bin, if you somehow have a Blockbuster that is still in business near you seeing as though they went tits up.



Reznor007
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263132 - 08/27/11 05:01 PM


"My original point was based on a game that is x86 based, running on a x86 platform that does not need to be incorporated into Mame, as Mame cannot provide a suitable platform in the foreseeable future."

Seibu SPI (Raiden Fighters, etc) is x86 based too, should it be removed to comply with your idea?



Jdurgi
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Re: Reality Check part 2 RB Edition new [Re: StevieWunderful]
#263139 - 08/27/11 07:02 PM


> Instead of dropping 5 figures on some Harley Davidson piece of crap or whatever it is
> that nobody cares playing, why not heavily advertise or interview all your past
> customers and conduct polls relating to there favorite Arcade games or what they
> still wish to currently play and support, then spend the money on the top few
> machines that got the most votes/interest as requested by your customer base or
> majority of people nearby the establishments area
>
> Firstly, I didnt buy the games, that was Namco. However, as far as I know, most Ops
> rarely do get to test a game before purchase. Nor would you be able to gather votes
> on what to buy. Im going to guess, that if you dont buy a game in a set time period,
> there may be a delay, and availability problem.
>
> Furthermore, the Most earnings come from it being Brand New. The longer you wait,
> the less money you may end up getting.
>
> Still, my offer stands. Buy whatever New game, at least in the $7000 range.. and see
> how long it takes to pay it off, then make a profit.
>
> Advancements in technology and more choices in electronics give the mass majority of
> the public less reasons to leave the house and support Arcades. When they do wish to
> leave the house then it's to do something else rather than visit and support Arcades.
> Blaming MAME for this is wrong.
>
> Im not blaming Mame for the failures in the industry. However, I AM Telling you that
> Mame can effect the industry negatively. And Ive given you the exact reasons twice
> now.

When you're talking about the making a profit on the expensive arcade cabinets, the argument really only holds true if you are talking about that one cabinet only. A business that puts all of their "chips" in one basket, so to speak, is not a properly run business. Back in the days of the arcade glory, spending $5,000 on one cabinet was done not only to attract people to that cabinet, but to also bring them into the establishment where money would also be spent on the older cabinets which have already been paid off, and to entice the consumer to also spend money on other things for sale in said establishment. All of the arcades I went to also had food/drink for sale, multiple dozens of games to play, cheap little knick-knacks for sale, etc. etc. Other items that the ops were able to make huge profit margins on to take into account the occasional failures that they would purchase.

The other appeal of the arcade games back in the "glory days" was the fact that the technology they had was leaps and bounds above what was available on home consoles. The graphics, sound, interfaces, etc. were simply NOT available on the home consoles. As the home consoles have skyrocketed in terms of their abilities, there is no longer any reason for someone to leave their home in order to get the same, or better, experience. People want to game on their massive HDTVs while sitting on their couches and playing with people from all over the world. The idea of standing next to someone else away from your home is just not appealing to people these days. A business that invests a great deal of money in an arcade cabinet is just a poorly run business since people don't want arcade cabinet gameplay anymore. Society has just changed and businesses are forced to change with it.



--------------------------------------------------
I am just a worthless liar.
I am just an imbecile.
I will only complicate you.
Trust in me and fall as well.




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Re: Reality Check part 3 Bizimonki Gold Edition new [Re: Smitdogg]
#263144 - 08/27/11 09:05 PM


>
Quote:


If you buy your games on eBay you are probably doing the companies absolutely no good
> whatsoever, and that is certainly the case for buying them from that Blockbuster bin,
> if you somehow have a Blockbuster that is still in business near you seeing as though
> they went tits up.




I do not buy new Xbox 360,or PSP games off ebay. I do buy Xbox 360 games from BB that are a year or two old, but the game companies did not get the rental revenue (which I think they should get a percentage) only the fee for the title.

I buy that same used title thus keeping blockbuster in business. If BB died in the US, it was because of their poor customer service and marketing.

I buy my games from Steam for the PC, and eBay.

I do not buy X game and crack/dump it on the Internet with the view to archiving the game after three years with the hope that someday a emulator will come out when the X console support goes out.

Platforms which are dead like Laseractive definitely should be preserved. You know how old Laseractive is and what it took to get it working in the first place. The LDV(100?) and two devices? Then we have the old disks which need archiving before the rot sets in, so I'm all in agreement for that. Oh and that MSX LD unit too.

I'm not saying that should be the practice for the Mame dumping project. I cannot see why there isn't two or more factions of the dumping project that could be better coordinated. I would lose the will to live if I was tasked to dump the entire Laseractive catalog.

The x86 is still being manufactured, so until we all start using Desktop ARM CPUs, those games should be off limits and stored, even if it means ghosting the drive. 20 years is a safe bet.

My question is, how do these new Mame games end up on the Internet in the first place so quickly? Especially if it is such a rare game. Who leaks it?

All the BB in the UK are fine, I was back home last month and it didn't dawn on me to see if there was any BB around in my neighborhood. I use redbox for DVD rentals or I buy them at Wallymart. I only have one DVD player that is region 1.


I digress....



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
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Re: Reality Check part 3 Bizimonki Gold Edition new [Re: ]
#263145 - 08/27/11 09:37 PM


> > If you buy your games on eBay you are probably doing the companies absolutely no
> good
> > whatsoever, and that is certainly the case for buying them from that Blockbuster
> bin,
> > if you somehow have a Blockbuster that is still in business near you seeing as
> though
> > they went tits up.
>
> I do not buy new Xbox 360,or PSP games off ebay. I do buy Xbox 360 games from BB that
> are a year or two old, but the game companies did not get the rental revenue (which I
> think they should get a percentage) only the fee for the title.

Yeah a special rather high fee for selling out for rental purposes, the same way they pay more for movies...

> I buy that same used title thus keeping blockbuster in business. If BB died in the
> US, it was because of their poor customer service and marketing.

Good job supporting BB, we are proud. They are such a great company, I still love them for ripping me off 10 years ago before the class action lawsuit. And yeah it was marketing, nothing to do with Redbox or Netflix or Hulu or Crackle or...

> I buy my games from Steam for the PC, and eBay.
>
> I do not buy X game and crack/dump it on the Internet with the view to archiving the
> game after three years with the hope that someday a emulator will come out when the X
> console support goes out.

Jesus.

> Platforms which are dead like Laseractive definitely should be preserved. You know
> how old Laseractive is and what it took to get it working in the first place. The
> LDV(100?) and two devices? Then we have the old disks which need archiving before the
> rot sets in, so I'm all in agreement for that. Oh and that MSX LD unit too.
>
> I'm not saying that should be the practice for the Mame dumping project. I cannot see
> why there isn't two or more factions of the dumping project that could be better
> coordinated. I would lose the will to live if I was tasked to dump the entire
> Laseractive catalog.

Uh I think redump.org does a better job on non-arcade stuff than we could ever do...

> The x86 is still being manufactured, so until we all start using Desktop ARM CPUs,
> those games should be off limits and stored, even if it means ghosting the drive. 20
> years is a safe bet.

Good thing everybody agrees with you. Oh wait...

> My question is, how do these new Mame games end up on the Internet in the first place
> so quickly? Especially if it is such a rare game. Who leaks it?

A guy named Nunya.

> All the BB in the UK are fine, I was back home last month and it didn't dawn on me to
> see if there was any BB around in my neighborhood. I use redbox for DVD rentals or I
> buy them at Wallymart. I only have one DVD player that is region 1.
>
>
> I digress....

If only...



Jdurgi
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Re: Reality Check part 3 Bizimonki Edition new [Re: ]
#263151 - 08/27/11 11:49 PM


> I do the same thing if it isn't Starbucks.

Okay, so you are saying that you are writing a "thesis" on the impact of emulation with regards to arcade industry, correct?

You also understand that in order to do any type of research you need to be able to report out on both sides of your argument, and provide irrefutable evidence that the argument you favor is statistically significant with regards to the data you have collected. E.G. the statistical p-value of your results must show that your argument is correct.

With regards to arcade games, you will need to be able to show that the overall decline in the industry was caused purely by the emulation of the games and not by other factors. Factors such as changes in society's view of arcades, prevalence of powerful home consoles and their networking ability, etc. Remember that at the peak of the arcade industry, the home consoles at the time were nowhere close to the power of the arcade machines out there. In addition, FPS games (which are one of the most popular genres in gaming today) did not yet exist and would not work in an arcade format anyway. People did not have widespread, broadband capabilities which are basically needed for today's gaming clientele.

People were attracted to arcade games because it offered an experience that was simply not possible on the consoles and setups people had at home. Arcades offered a social experience for gamers, and graphically impressive games that blew the home consoles out of the water. Today, the general public are able to get an incredibly intense experience on their 360/PS3/Wii, and can get the social interactions through their friend-lists on their consoles. Instead of just being able to play against/with the local people who also frequented the same brick and mortar building, they can play with people from any place on this Earth without having to leave the comfort of their own homes.

In addition, the attention span of the modern adolescent is quite short. They want something right now, and in five minutes they will have moved on and wanted something else. The idea of going out someplace and waiting in line to throw dollar bills (as most machines I have seen in the last few years don't run on quarters any more. They run on dollar bills or have credit card slots) into a machine that is less graphically/aurally superior than the consoles in their own home is laughable. The kids don't want to do that. They want to sit at home and play on their 42" HDTV with 7.1 surround sound speakers in the latest FPS game of that month.

Arcade games in the past had the attraction of direct competition and getting your name on the top-scores list of the machine. Today, people don't want to have their score stored on some machine in some random location. They'd rather spend their time getting their trophies/achievements and having their scores available for everybody on earth to see. Again, the consoles can provide this for them while an arcade cabinet can not. It's a simple fact that technology has taken the "arcade experience" and brought it into the homes where people would much rather be. Society is not the same as it used to be. The mindset of the common man is different than what it used to be. Hell, I'm about to get hit by a fairly substantial hurricane and the threat of losing power, and thus all internet connection, is fairly scary to me. The past few hurricanes I've gone through, the reliance on the internet and electricity wasn't even remotely close to how it is now, so it wasn't nearly as worrisome. (I also didn't own a house or car in the past couple ones, so didn't have those worries either).

To be able to write a good thesis on this topic, you need to take into account all these other influences on the arcade industry. If you're going to ask people for their opinions on this, you need to really think hard about what population you are going to ask this to. Asking about it on an emulation forum, or an arcade enthusiast's forum is going to inherently bias your results and make them worthless. If you come up with a poll to ask random people, you'll need to run a separate research study on that poll to prove that it's not inherently biased. (The way you ask the question, and the order in which responses are listed can bias the results even if you did not intend it to). This separate study will validate your instrument. I work in the pharmaceutical industry. On any type of opinion based compound, ONLY properly validated instruments can be used. (And by opinion based compound, I'm referring to study drugs where a positive result can't be determined by lab tests or physical measurements, and relies on the "opinion" of the subjects. E.G. any pain-related medication).

Thus far, I have yet to read a statistically proven argument from you. It's been conjecture and personal opinion which hold no value in an attempt to prove something. You "believe" that the emulation of newer games is hurting the sales of those games, but you have yet to actually prove that through statistical analysis or opinion based validated instruments.

Personally, I think what the MAMEDevs have done is amazing. So many games that would have been lost forever have been preserved and the documentation of how they work is now available for all to see. In addition, with where we stand now technology wise, 3 years, 1 year, 5 years, 10 years, are all the same. The systems that the recent arcade games have run on are so incredibly powerful that even if the ROMs were dumped, they will never be playable in any regard for quite a long while. And with regards to the "pirates" out there, they want playable games. Not games that run at 2 fps. (And by the way, "pirates" existed long before MAME came into existence. Look at all the hacks out there of the SFII games. Those "pirates" didn't need emulation to achieve what they wanted).

The whole "piracy" debate will always exist. No side has really been able to statistically prove that they are right. Although, the side that is arguing against DRM has the more logical and sound argument in that those who do pirate never would have purchased the item in the first place, so technically no sale was lost. Still, that isn't a fully sound argument and it does have holes in it. However, getting into that would be moving off-topic.

So to sum it up, you have an admirable idea for a thesis, but have yet to really provide any type of solid method to back up your argument.



--------------------------------------------------
I am just a worthless liar.
I am just an imbecile.
I will only complicate you.
Trust in me and fall as well.




Foxhack
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Re: Reality Check part 4 xiaou2 Edition new [Re: StevieWunderful]
#263159 - 08/28/11 12:12 AM


> What in the World is your point?

> If arcades are doing well in Mexico, there may be a reason for it... such as that
> the majority of people there are a lot more poor, and dont have a PC, or decent
> enough PC + fast internet connection to play mame (and download +24gb of roms). And
> or that theres less other things to divert their attention and spending money.

Oh, you mean the phone package that includes unmetered 2 mbps high speed internet, phone and long distance for roughly $30 USD (give or take a few depending on how much the dollar goes for) a month, which is used by the majority of the country's internet users, is not enough?

You mean the country where people can buy a DVD filled with NeoGeo roms in almost any street corner?

You mean the country where you can buy an Xbox with full MAME romsets for $150 USD?

You mean the country that has one of the highest per-capita levels of video game and media piracy in the world still has a healthy arcade business?

Huh, I guess all that poverty must mean something.


> Heck, maybe its just that there is nothing remotely close to the arcade experience
> in Mexico. For example, there are many PC games that are superior to arcade games...
> but if Mexicans PCs are incapable of running them, then the arcade is pretty much the
> Go-To place to be. Here, where technology is cutting edge to the general masses, an
> arcade machine is graphically 'dated' almost as soon as it comes out... and in 2yrs
> or less, a new PC graphics card will surpass its graphic ability easily.

Yeah, it's not like we can't buy brand new computer systems from the phone company on credit or anything. Maybe not top of the line, but they're okay.

> And, are these Brand new arcade games? Or are they used machines from the 80s-90s
> that they got for dirt cheap & fixed them up? Its a huge difference from buying a
> $40,000 game, to a $200 Sega Turbo, or ancient SFII cab + putting a cheap game kit
> into it.

There's some brand new stuff. This same company imported Japanese arcade cabs, bigassed ones, placed them on malls and made a profit. For years. And they still do. Even games with console or computer ports. You know, the games they can easily download or pirate at any corner.

You're grasping at straws here. Just because one chain of arcade owners is having problems doesn't mean everyone is.

Every arcade here still has lots of people playing. People of all ages, from kids to teenagers to those of us who were kids when those arcades were new.

But I guess you're just going to ignore this and call us an anomaly or something.



BIOS-D
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Re: Reality Check part 3 Bizimonki Edition new [Re: Jdurgi]
#263173 - 08/28/11 04:27 AM


The way I see it, he justifies and accepts emulation. All he has done is deviate attention to other topics unrelated to the topic because he can't justify his argument without involving some other topic (Library of Congress?).

The problem he has with this particular game is, if MAME documents it and Gatinho dumps it, it will be well known and widespread around Internet that like some other modern games running on x86 architectures (not yet identified by MAME) there's not need of emulation at all.

It's not hard to get hacked Taito Type X dumps, but unlike MAME ROMs and CHDs it's a little difficult to do so when users don't know the proper channels. I have yet to test one, but judging by screenshots it looks like those games work and install as any regular Windows game (Windows Installer and all). His concern is this dump could meet the same fate once dump availability and protection schemes get known and documented into MAME. It doesn't matter to him if the manufacturer is out of business or not.



Heihachi_73
I am the Table!
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Posts: 1074
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Re: Reality Check Tag Tournament new [Re: Sune]
#263175 - 08/28/11 06:11 AM


Amen. When I play one of the Tekken games on a real arcade unit, even Tekken 1 for that matter, I start shaking with adrenalin. Playing the exact same games in MAME or the conversions which came with Tekken 5 PS2, I don't have the same feeling. They might play exactly the same, but the feeling is lost, and I don't get to sneak a Coke out of the fridge when the Domino's guy at the counter goes out the back (there used to be a Tekken 2 in a local pizza shop).

Tekken Tag Tournament on the PS2 features enhanced graphics, a bowling mini-game and a playable boss character not available on the arcade's select screen, yet the game still doesn't have the arcade feel of the original, despite the arcade version most commonly being left in non-interlaced 512x240 mode, and the fact that the arcade board was System 12 (not 246), which like the PlayStation 1 it was derived from, lacks graphics filtering/anti-aliasing and anything like that. It's another reason why graphics doesn't mean crap when it comes to gameplay, yet gameplay doesn't mean crap without the feeling of being there. No arcade ambience CDs, even with a real arcade cabinet in the home, can ever replace being there in the middle of the arcade itself.

Anyway, the moral is, the arcade experience will always beat the home experience hands down.



StevieWunderful
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Re: Reality Check part 4 xiaou2 Edition new [Re: Foxhack]
#263181 - 08/28/11 09:44 AM


I cant argue with someone who not only isnt listening, but THINKS that the entire world operates the same as Mexico, and is caught up in personal emotional convictions... rather than truth.

Namco bought most All of the arcades that were located in the busy Malls. Malls having high foot traffic on a regular basis. Furthermore, those people wouldnt have sold the arcades to Namco, had sales not been as good as the past.

The independent arcades,(except 1) are all dead and gone in the city I live in, where we once had about 6 arcades! One of the arcades that shut down, had over 100 games + a go kart track. Heck, the older Chuck-E-Cheeze's we used to have here, each had like +60 classic games each.

In fact, its not just here. Its all over the USA. There are very few arcades left, and most of them are on the verge of shutting down.

Arcades worldwide are not doing very well, with exception to a few select places... so yes, wherever you are, is a special exception.

If you dont believe me, do your Own research 'outside' of your own area / country.



zambr
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It's All Gone Pete "Mobile" Tong !!! new [Re: B2K24]
#263183 - 08/28/11 11:26 AM


> If you interviewed most teens around, most couldn't even tell you what an emulator or
> MAME even is nowadays. I have tried to get my son and his friends to play MAME or
> other emulators ( Hyperspin, GameEX setups with all the bells and whistles) and they
> simply aren't interested. They would rather jump on 360, ps3, facebook, youtube,
> cellphones, netflix, etc.

Hehe, this goes back to a previous discussion we had about a month or so ago.

If it's 5, 10 or later years down the line, a mobile device version of MAME could be MAME's saviour in the future (that is official latest versions, not old ones). H/w will improve and things like virtual keyboards will probably become common place eventually, which would make MAME easier to use on such devices.

Anyway, not going to happen with the limitation of current mobile device h/w (not talking about laptops), as discussed in length before.

Oldskool type gaming on the move is all vogue right now. Just like the C64, ZX Spectrum and SNES was vogue in the 80's.

Unfortunately, i don't think that will ever change now or in the future. I'm talking about in the main, not just hardcore hobbyists.

THE "MAIN STREAM" FUTURE?

On the move with MAME, get home, plug the mobile device into your TV, use a virtual or wired controller, and away you go. I bet there's some guys on here that do this already with an older version of MAME, hehe (coughs) :P

I'd love to see a convenient size mobile device that has ample storage, good h/w specs to be able to run latest MAME, and would allow me to plug an arcade gaming controller into it (such as the x-arcade). Now that would be cool, not just for me, but for introducing MAME to next generation gamers too

Edited by zambr (08/28/11 12:31 PM)



CrapBoardSoftware
My real name is banned dickhead
Reged: 01/03/06
Posts: 1250
Loc: Wisconsin
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Re: Reality Check part 2 RB Edition new [Re: B2K24]
#263194 - 08/28/11 03:58 PM


> If you interviewed most teens around, most couldn't even tell you what an emulator or
> MAME even is nowadays. I have tried to get my son and his friends to play MAME or
> other emulators ( Hyperspin, GameEX setups with all the bells and whistles) and they
> simply aren't interested. They would rather jump on 360, ps3, facebook, youtube,
> cellphones, netflix, etc.

Why should a new generation start again with the stuff from the previous one(s)? Each to their own. For example, did you start listening to the same music that your parents liked? Too bad, what a waste, you missed actually creating, participating in & livin' something new and exciting. Don't try to influence your kids or whomever to "like" what you are / were used to, let them discover their own likings and develop their own lifestyle. What was is not necessarily better than what will come / is right here, and vice versa. If that means / also includes stuff from eons, ok. But it has to come on it's own. Otherwise you'll cling to the past, which results in a kind of stagnation, and stagnation means death in the end. But why do i even comment on that, sadly this is mostly a board for old-timers and people living in the past.



Kano11
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Posts: 20
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So these Cave and Arika games... new [Re: R. Belmont]
#263198 - 08/28/11 04:27 PM


> > So the Mame Devs are interested in ripping machines that may not be arcade
> machines,
> > or arcade machines that might be still sold and relevantly new on a legacy
> platform.
>
> Apparently you're unfamiliar (System16.com can educate you), but a majority of arcade
> games made since about 1997 are on commodity console or PC hardware. That doesn't
> make them not arcade games. Furthermore, this game was sold to arcade operators just
> like any other game. So it's fair game for MAME.
>
> If the company wishes to protect a console version, they can contact us just as Cave
> and Arika have in the past. (In Arika's case, they made more copies of the game than
> Xbox 360s have ever sold in Japan, with predictable 2600 ET-like results, but MAMEdev
> did remove the games as we were asked).


Was just wondering if these games were removed by request from the those companies a few years ago, they probably by now don't give a crap anymore if you put them back in. If you guys are waiting for them to tell you it's okay now then you'll be waiting forever.

So are you guys ever going to put them back in ? thanks

Edited by Kano11 (08/28/11 04:38 PM)



Foxhack
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Re: Reality Check part 4 xiaou2 Edition new [Re: StevieWunderful]
#263204 - 08/28/11 05:40 PM


> I cant argue with someone who not only isnt listening, but THINKS that the entire
> world operates the same as Mexico, and is caught up in personal emotional
> convictions... rather than truth.

> If you dont believe me, do your Own research 'outside' of your own area / country.

Pot calling the kettle black? OH WAIT, MEXICANS CAN'T AFFORD GOOD COMPUTERS.



Anonymous
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Re: Reality Check part 3 Bizimonki Edition new [Re: Jdurgi]
#263253 - 08/29/11 03:30 AM


Actually it is far more difficult than that. I wish it was as open and shut as you describe but it is much more layered than a history lesson and Q&A.

I'm playing devils-advocate when I make these comments as of late. The funny thing is, that some members who post on these forums do not have a clue what they are talking about.

Which makes it frustrating and funny at the same time.

The Mamedevs do make a good argument, and Mr R. Belmont has been more than patient, as he responds to my messages in a positive and instructive way.

Unlike some others I can mention..



Anonymous
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Re: Reality Check part 3 Bizimonki Edition new [Re: BIOS-D]
#263254 - 08/29/11 03:46 AM


I have justified it, and I like others have benefited from the process. I can see 80's games running on old hardware that should be kept. Not games running on x86. Dump it be all means but store it until it becomes relevant to document it. We all have to obey the law regardless if we think it an ass.

The Library of Congress would substantiate your intentions to archive said games, and provide the cover mentioned in the DMCA to further your activities without future risk.

There again a project isn't a project without some risk, eh?

If you think I am wrong, do not just post it without credible references. When you post without references I do not take any notice, as far as I am concerned posts without references is just hearsay.



italieAdministrator
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Re: Reality Check part 4 xiaou2 Edition new [Re: Foxhack]
#263256 - 08/29/11 05:10 AM


It must partially be a culture thing. For the longest time, the only arcade (and I mean true arcade, not D&B or Chuck E Cheese) doing solid business in the Chicago area was/is in the heart of Pilsen, A.K.A "Little Mexico". Tekken 5 and the Soccer games were never left alone. Place was always filled even though it was for the most part, a dive. It was a great place for the kids (that weren't enrolled in school for one reason or another) to go during the day ....

The only time I ever saw that place empty was in the week or two after an ICE raid.



The other part of this equation is probably licensing and insurance. To put an arcade game in an establishments in the US, most towns have license requirements. Most states do on top of that. $60-$145 USD a year for Local, $25-$75 a year for state, PER GAME. Tack on ~$5-10 a year per game in insurance costs, and it all adds up really quick. On a 50 game setup you are ~$8000 in the hole before you even turn the machines on. Every year.



> > I dont believe there are any arcade rentals being done in arcade, and if there
> were,
> > it would be outrageously priced to the point of not even wanting to bother with it.
>
> There's a company three blocks away from where I live called Video Juegos Maxi.
> They've been around since the early 1990s, first as a movie rental place (I used to
> rent the Rambo cartoon series there!), but they closed that up and started renting
> arcade games to various locations in the city - arcades, stores, malls, and so on.
>
> Twenty years later, they're still running, and still making a profit. And their
> customers? All happy with what they do.
>
> And this is in a country where people can just get a PC and farm it out as a MAME
> machine. Mexico.



italieAdministrator
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Re: So these Cave and Arika games... new [Re: Kano11]
#263266 - 08/29/11 05:46 AM



> So are you guys ever going to put them back in ? thanks




R. Belmont
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Re: So these Cave and Arika games... new [Re: Kano11]
#263293 - 08/29/11 04:29 PM


> Was just wondering if these games were removed by request from the those companies a
> few years ago, they probably by now don't give a crap anymore if you put them back
> in. If you guys are waiting for them to tell you it's okay now then you'll be waiting
> forever.

They've been back in for a while.



R. Belmont
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Re: Reality Check part 3 Bizimonki Edition new [Re: Reznor007]
#263294 - 08/29/11 04:35 PM


> "My original point was based on a game that is x86 based, running on a x86 platform
> that does not need to be incorporated into Mame, as Mame cannot provide a suitable
> platform in the foreseeable future."
>
> Seibu SPI (Raiden Fighters, etc) is x86 based too, should it be removed to comply
> with your idea?

As is Q*Bert, to provide an example he probably considers more legit.



R. Belmont
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Re: Reality Check part 2 RB Edition new [Re: CrapBoardSoftware]
#263295 - 08/29/11 05:02 PM


> Why should a new generation start again with the stuff from the previous one(s)?

Because reinventing the wheel every 20 years isn't progress. You end up with the same wheel and no refinement. Kurt Cobain wore his Beatles influence (among many others) on his sleeve, but that doesn't mean he wasn't making interesting new music.

Or stated in 4 words: Everything Is A Remix.



Anonymous
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Re: Reality Check part 3 Bizimonki Edition new [Re: R. Belmont]
#263326 - 08/29/11 10:54 PM


> > "My original point was based on a game that is x86 based, running on a x86 platform
> > that does not need to be incorporated into Mame, as Mame cannot provide a suitable
> > platform in the foreseeable future."
> >
> > Seibu SPI (Raiden Fighters, etc) is x86 based too, should it be removed to comply
> > with your idea?
>
> As is Q*Bert, to provide an example he probably considers more legit.

With all these funny quotes, you should open a bumper sticker business. Q*bert could sum it better: @!#?@!



Kano11
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Re: So these Cave and Arika games... new [Re: R. Belmont]
#263356 - 08/30/11 04:27 AM


But as of right now is there any games that have been removed and still not been added back since 0.143 ?

I don't need to know which games they are unless your allowed to say or maybe how many. thanks



gregf
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Re: So these Cave and Arika games... new [Re: Kano11]
#263364 - 08/30/11 06:05 AM



>But as of right now is there any games that have been removed and still not been added
> back since 0.143?

Pong.........because Nicola [MAME founder and project coordinater then] said so way back around December 1999.


--
0.36 RELEASE CANDIDATE 1



The last driver removed is Pong, which at this point was too much of a
simulation and too little of an emulation. It didn't really fit into MAME's
architecture which is CPU-based and targeted at accurately reproducing the
gameplay of the original.

That was a difficult decision to make, but thankfully I won't have to bother
about these things anymore in the future. Gotta go now! *waves* - Nicola Salmoria
--



>I don't need to know which games they are unless your allowed to say or maybe how many.

There is nothing being secretly hidden away in MAME source. It's all out in the open after the long ago "Test Driver" concept was phased out by David H. many years ago.



Kano11
MAME Fan
Reged: 05/30/11
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Re: So these Cave and Arika games... new [Re: gregf]
#263377 - 08/30/11 12:01 PM


So just one game pong wow, I thought it would be some shooter games from the mids 2005's.



etabeta
Reged: 08/25/04
Posts: 2036
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Re: So these Cave and Arika games... new [Re: Kano11]
#263381 - 08/30/11 01:12 PM


and you might want to notice that pong does not really fit in this: it got never really emulated in MAME and that's why it was removed (putting MAME at the side of a real cabinet you would have soon ended to different behaviors and desyncs due to differences between simulation and the real thing...)



R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
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Re: So these Cave and Arika games... new [Re: gregf]
#263391 - 08/30/11 02:24 PM


> > But as of right now is there any games that have been removed and still not been
> added
> > back since 0.143?
>
> Pong.........because Nicola [MAME founder and project coordinater then] said so way
> back around December 1999.

Dude, you know I love ya, but that is *grossly* misleading in this context. Atari had nothing to do with Pong being removed, the fact that it was more of a port than an emulation did.



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
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Re: So these Cave and Arika games... new [Re: R. Belmont]
#263449 - 08/30/11 11:37 PM




>that is *grossly* misleading in this context.

It was time for another tomato graemlin (unfunny comedy bit) to appear.


> Atari had nothing to do with Pong being removed, the fact that it was more of a port than an emulation did.

Besides the port/simulation part, I thought there was also the concern about an appearance of a "free romless game" being supported. Anyway, it was good to see Juergen make some further headway to non-cpu emulation last year to provide a glimpse of what should be possible in the future.



R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
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Re: So these Cave and Arika games... new [Re: gregf]
#263450 - 08/30/11 11:42 PM


> Besides the port/simulation part, I thought there was also the concern about an
> appearance of a "free romless game" being supported.

There was some concern on forums about that, but that was never shared by MAMEdev that I'm aware of.

> Anyway, it was good to see
> Juergen make some further headway to non-cpu emulation last year to provide a glimpse
> of what should be possible in the future.

Indeed.



channelmaniac
Mr Neo Fix-It
Reged: 09/02/11
Posts: 10
Loc: Dallas, TX, Metromess
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Re: Unwanted attention new [Re: redk9258]
#263675 - 09/02/11 01:26 AM


> Why not just wait until the harddrive is broken to dump it? Or maybe a power surge
> wipes out the motherboard, bios, video card, etc. You do realize, just because it is
> dumped doesn't mean it will be added to MAME, right? Someone who has this machine
> with a broken HDD might be happy it is dumped. It might save the machine from going
> to the landfill. I think what R. Belmont was asking above is why do you care so much
> about this game /company and not all of the big companies mentioned above?

I'm in that situation right now. I have a game with a dead hard drive and it's on the wanted list.

I love the work that has been done by the teams that make up this whole endeavor! I repair a lot of arcade games for folks and having the hardware documented and all the checksums for ROMs available is a HUGE help.

Now, if I could just get Team Play to respond to an email inquiry about a replacement drive... Sigh.



redk9258
Regular
Reged: 09/21/03
Posts: 3968
Loc: Troy, Illinois USA
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Re: Unwanted attention new [Re: channelmaniac]
#263676 - 09/02/11 01:46 AM


> I love the work that has been done by the teams that make up this whole endeavor! I
> repair a lot of arcade games for folks and having the hardware documented and all the
> checksums for ROMs available is a HUGE help.
>
> Now, if I could just get Team Play to respond to an email inquiry about a replacement
> drive... Sigh.

Did you try anything to revive the drive long enough to copy it? What are it's symptoms?



channelmaniac
Mr Neo Fix-It
Reged: 09/02/11
Posts: 10
Loc: Dallas, TX, Metromess
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Re: Unwanted attention new [Re: redk9258]
#263689 - 09/02/11 05:19 AM



> Did you try anything to revive the drive long enough to copy it? What are it's
> symptoms?

Not yet. It's throwing read errors around like crazy. This weekend is the big computer/electronics flea market in downtown Dallas and I'll be on the prowl for hard drives.

This bad one will be going in the freezer in an attempt to copy it.


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