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darq
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Reged: 04/03/10
Posts: 41
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The Masters of Kin - Map Correction
#254455 - 05/13/11 07:42 PM


Hi,

I saw that there is a wrong address in mastkin_map (trackfld.c).

The:
AM_RANGE (0x1087, 0x1087) AM_WRITE (interrupt_enable_w)

should be replaced with:
AM_RANGE (0x10B7, 0x10B7) AM_WRITE (interrupt_enable_w);
there are no writes on 0x1087.

The game accepts coin anyway because interrupt_enable is always ON.

(You can verify it by 'placing' a printf message)

PS:
A simple question:
Is there a video or a picture with the real colors of the game? Thanks.

Edited by darq (05/13/11 07:45 PM)



StilettoAdministrator
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Re: The Masters of Kin - Map Correction new [Re: darq]
#254474 - 05/13/11 09:39 PM


> Hi,
>
> I saw that there is a wrong address in mastkin_map (trackfld.c).
>
> The:
> AM_RANGE (0x1087, 0x1087) AM_WRITE (interrupt_enable_w)
>
> should be replaced with:
> AM_RANGE (0x10B7, 0x10B7) AM_WRITE (interrupt_enable_w);
> there are no writes on 0x1087.
>
> The game accepts coin anyway because interrupt_enable is always ON.
>
> (You can verify it by 'placing' a printf message)

Thanks! Tafoid will be along to add it to MAMETesters, I guess. (Or you can do so as well).

> PS:
> A simple question:
> Is there a video or a picture with the real colors of the game? Thanks.

Nope! I believe the board it was recovered from was not working, if I remember right.

- Stiletto



darq
MAME Fan
Reged: 04/03/10
Posts: 41
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Re: The Masters of Kin - Map Correction new [Re: Stiletto]
#270240 - 12/05/11 02:38 AM


I can't believe !!! :O

After "a lot" of months NOBODY has changed just a DIGIT to fix that problem....

Now that 'someone' edited the trackfld.c file, the memory address is still 0x1087... and now with the 'new method' Masters of Kin doesn't work anymore...

How can I explain that the game doesn't write to 0x1087 but instead it writes to 0x10B7 ???

Try to change it and recompile and the game 'magically' will accept coins....

Regards - 'disappointed' darq.



Mr. DoAdministrator
MAME Art Editor
Reged: 09/21/03
Posts: 4875
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Re: The Masters of Kin - Map Correction new [Re: darq]
#270242 - 12/05/11 03:00 AM


> I can't believe !!! :O
>
> After "a lot" of months NOBODY has changed just a DIGIT to fix that problem....
>
> Now that 'someone' edited the trackfld.c file, the memory address is still 0x1087...
> and now with the 'new method' Masters of Kin doesn't work anymore...
>
> How can I explain that the game doesn't write to 0x1087 but instead it writes to
> 0x10B7 ???
>
> Try to change it and recompile and the game 'magically' will accept coins....
>
> Regards - 'disappointed' darq.

Maybe the right person never visited the forum seven months ago when you first posted that, and it likely scrolled off the page without anyone seeing.

Report the bug:

http://www.mametesters.org/




RELAX and just have fun. Remember, it's all about the games.




StilettoAdministrator
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Reged: 03/07/04
Posts: 6472
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Re: The Masters of Kin - Map Correction new [Re: Mr. Do]
#270330 - 12/06/11 06:43 AM


Submitted on darq's behalf. Kale's on a roll so it will probably be fixed soon.
http://www.mametesters.org/view.php?id=4551

- Stiletto



StilettoAdministrator
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Reged: 03/07/04
Posts: 6472
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Fixed. new [Re: Stiletto]
#270355 - 12/06/11 04:32 PM


Fixed (by Kale) in next release.

- Stiletto


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