John IV |
IV/Play, MAME, MAMEUI
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Reged: 09/22/03
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[Annc] MameUI32/64 .142.1 released.
#252240 - 04/20/11 05:42 AM
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redk9258 |
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Thanks John.
Uh Oh... crashes during and audit (64-bit). Can you confirm?
[ATTACHED IMAGE]
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redk9258 |
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252244 - 04/20/11 06:36 AM
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More information... It's something to do with the zipfile podrace.zip. It tests fine with 7-zip and WinRAR. I removed it from the ROMS folder and the audit went fine. I used CLRMAMEPRO to rebuild it and the crash comes back. If you audit only podrace, MAMEUI crashes.
From the command line: MAMEUI64 podrace -verifyroms >podrace.txt produces this text...
Code:
podrace : mpr-23086.ic37 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23087.ic38 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23088.ic39 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23089.ic40 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23090.ic41 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23091.ic42 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23092.ic43 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23093.ic44 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23094.ic45 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23095.ic46 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23096.ic47 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23097.ic48 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23098.ic49 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23099.ic50 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23100.ic51 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23101.ic52 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23102.ic53 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23103.ic54 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23104.ic55 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23105.ic56 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23106.ic57 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23107.ic58 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23108.ic59 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23109.ic60 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23110.ic61 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23111.ic62 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23112.ic63 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23113.ic64 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23114.ic65 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23115.ic66 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23116.ic67 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN podrace : mpr-23117.ic68 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN romset podrace [hikaru] is best available 1 romsets found, 1 were OK.
Any ideas?
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: John IV]
#252263 - 04/20/11 08:38 AM
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Hello,
Thanks for the info. BTW, I don't remember a MAMEUI32/64 0.142 release so any idea about when the RAM issue was solved? 0.142 or 0.142.1?
I update the ROMset with Romcenter by extracting dat MAMEUI32/64 from .exe file. Would it be a problem to update from 0.141 to 0.142 or 0.142.1, because of the RAM problem? I just don't want to spoil the whole ROMset...
Greetings,
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252264 - 04/20/11 08:50 AM
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> More information... It's something to do with the zipfile podrace.zip. It tests fine > with 7-zip and WinRAR. I removed it from the ROMS folder and the audit went fine. I > used CLRMAMEPRO to rebuild it and the crash comes back. If you audit only podrace, > MAMEUI crashes. > > From the command line: MAMEUI64 podrace -verifyroms >podrace.txt produces this > text... > podrace : mpr-23086.ic37 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN ... > podrace : mpr-23117.ic68 (8388608 bytes) - NOT FOUND - NO GOOD DUMP KNOWN > romset podrace [hikaru] is best available > 1 romsets found, 1 were OK. > > Any ideas?
I bet this is the cause. Straight from the whatsnew.txt
Created media_auditor object to wrap all the auditing functions in audit.c. Updated all users to the new interface. Note that the new auditing mechanism is slightly out of sync with the romload code in terms of finding ROMs owned by devices, so it may mis-report some issues until the new ROM loading code is in. [Aaron Giles]
Wheeley
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: Mishka]
#252268 - 04/20/11 09:37 AM
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> Hello, > > Thanks for the info. BTW, I don't remember a MAMEUI32/64 0.142 release so any idea > about when the RAM issue was solved? 0.142 or 0.142.1? > > I update the ROMset with Romcenter by extracting dat MAMEUI32/64 from .exe file. > Would it be a problem to update from 0.141 to 0.142 or 0.142.1, because of the RAM > problem? I just don't want to spoil the whole ROMset... > > Greetings,
RAM usage problems do not affect in any way your roms... these problem could have at most make MAME close abruptly when your whole RAM was full. no damage was possible to the ROMs (how could it be? they are Read-Only-Memory, so MAME does only read them... only external programs can modify or delete them )
anyway, MAMEUI 0.142 was released around a week after MAME 0.142 and it got the memory problem. OTOH, MAMEUI 0.142u1 has solved the problem.
of course, the suggestion is to update directly to u1, so that you can play games with no risk of the program closing due to insufficient memory
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252269 - 04/20/11 09:38 AM
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what happens if you create a podrace/ folder in your roms/ folder with the unzipped files? does the UI audit work?
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: Wheeley]
#252270 - 04/20/11 09:40 AM
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no, that should cause a wrong total number of available romsets, not such a crash
moreover, if that was the cause, it would crash also the command line audit
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: etabeta]
#252271 - 04/20/11 10:16 AM
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etabeta, thanks for your prompt support! i'm going 142u1
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redk9258 |
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Reged: 09/21/03
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> what happens if you create a podrace/ folder in your roms/ folder with the unzipped > files? does the UI audit work?
I unzipped podrace.zip to a folder named podrace (roms\podrace). I then removed podrace.zip from the roms folder. I did an audit by right clicking and choosing audit. It still crashed.
F5 refresh still works OK.
[ATTACHED IMAGE]
Edited by redk9258 (04/20/11 01:57 PM)
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: etabeta]
#252292 - 04/20/11 02:26 PM
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btw, how is one expected to update mame32 to 0.142u1? simply uncompressing and overwriting files would certainly update mameui32.exe but would also overwrite my favourites.ini for sure.
greetings,
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redk9258 |
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: Mishka]
#252293 - 04/20/11 02:31 PM
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> btw, how is one expected to update mame32 to 0.142u1? simply uncompressing and > overwriting files would certainly update mameui32.exe but would also overwrite my > favourites.ini for sure. > > greetings,
If you created favourites.ini, then it will not be overwritten unless there is a file included with MAMEUI named favourites.ini. AFAIK, John only includes Custom.ini with MAMEUI, so you should be OK.
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252295 - 04/20/11 02:43 PM
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> > what happens if you create a podrace/ folder in your roms/ folder with the unzipped > > files? does the UI audit work? > > > I unzipped podrace.zip to a folder named podrace (roms\podrace). I then removed > podrace.zip from the roms folder. I did an audit by right clicking and choosing > audit. It still crashed. > > F5 refresh still works OK.
ok. this ensures that the problem is not in the zipfile (in principle you could have had a defective zip exe in the clrmame folder giving issues)
unfortunately, I'll be at work for some time, so I cannot test directly this until tonight/tomorrow.
could you try a last test? try moving the unzipped files out of the folder (but leaving the empty folder there). now the audit should work and report some missing roms for this set (I guess 4?) then try adding one rom at time and report which is giving issues (any single one? a specific one?)
thanks for testing
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redk9258 |
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Posts: 3968
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Loc: Troy, Illinois USA
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252299 - 04/20/11 03:00 PM
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I just tried an audit with MAMEUI32 and it crashes for me in the same place (podrace).
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AnimalBear |
100% MAME Fan Forever!
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Reged: 04/29/10
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Posts: 206
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Loc: Portugal, Porto
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252303 - 04/20/11 03:16 PM
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Nice Job Guys!
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252312 - 04/20/11 04:47 PM
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Just submited patch for this in MESS svn. Buffer is now extended so there should be no errors.
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redk9258 |
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: micko]
#252337 - 04/20/11 08:10 PM
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> Just submited patch for this in MESS svn. > Buffer is now extended so there should be no errors.
Micko,
You ROCK! Thanks for all of the work you have done.
EDIT: I just recompiled and it runs the audit just fine now. Thanks again!
Edited by redk9258 (04/20/11 08:47 PM)
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: John IV]
#252360 - 04/20/11 10:44 PM
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> Thanks to MamePlus folks and Fabio for finding the memory issue.
Glad it helped And thanks for the builds
Regards, MAMu_
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: MAMu_]
#252410 - 04/21/11 06:34 AM
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I ran an audit of my ROMs and two other games also caused MameUI64 to crash. The Zipped files are:
tenspot rapidrvr
I simply deleted both of them out of my ROMs folder, and the audit ran through OK.
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redk9258 |
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: whirliebird74]
#252441 - 04/21/11 04:18 PM
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> I ran an audit of my ROMs and two other games also caused MameUI64 to crash. The > Zipped files are: > > tenspot > rapidrvr > > I simply deleted both of them out of my ROMs folder, and the audit ran through OK.
You could have just waited until the next version is out. The audit problem is fixed. If you are a self compiler, you can change mui_audit.c...
Code:
Index: mui_audit.c =================================================================== --- mui_audit.c (revision 11254) +++ mui_audit.c (revision 11255) @@ -401,7 +401,7 @@ { HWND hEdit; va_list marker; - char buffer[2000]; + char buffer[8000]; TCHAR* t_s; int textLength;
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252444 - 04/21/11 04:46 PM
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increasing buffer sizes *sheeeesh* what a great way of fixing things.....
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I think there are some other things wrong, too....
[Re: John IV]
#252497 - 04/22/11 07:54 AM
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Minor things, but thought I'd mention:
- when only on this version, when I switch to DD on Tempest set 3, the hwstretch button is graye out till I go to another tab, then come back to that one.
- when 640x480 is selected, and I select 60hz refresh, which is not available on my system (don't ask), it doesn't automatically switch the res to 'auto'.
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Consider it high comedy....sincere tragedy....whatever...don't take it personally.
The Culture
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: Roman]
#252505 - 04/22/11 09:28 AM
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you know MAMEUI would need a full rewrite and it has currently no developers, don't you? this fix is the last of its problems...
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: etabeta]
#252507 - 04/22/11 01:12 PM
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I know very well...same issue here...
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: John IV]
#252513 - 04/22/11 04:48 PM
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First of all, thanks for getting this working again. At least for me. 141.u4 and 142 would not work for me. I have an old system and the major difference for me is that it takes so much longer to boot up. About 3 and a half minutes. Older versions took about 30 secs. On the plus side, the program runs much smoother and faster. I'm guessing that the program loads more into memory than previous versions but that's just my hunch. Anyway, I'm glad that it at least runs on my dinosaur.
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Christ, almighty....
[Re: ChuckH]
#252551 - 04/22/11 10:38 PM
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> I have an old system and the major difference for me is that it takes so much longer > to boot up. About 3 and a half minutes. Older versions took about 30 secs. On the > plus side, the program runs much smoother and faster. I'm guessing that the program > loads more into memory than previous versions but that's just my hunch. Anyway, I'm > glad that it at least runs on my dinosaur.
By the sound of that, I'm surprised any games of current MAME even run on your system.
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Consider it high comedy....sincere tragedy....whatever...don't take it personally.
The Culture
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: etabeta]
#252561 - 04/22/11 11:55 PM
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> you know MAMEUI would need a full rewrite and it has currently no developers, don't > you? > this fix is the last of its problems...
Who is updating MAMEUI then? They can't do the rewrite? I assume it is open source for anyone to help out. If so, then I would assume MAME be popular. Do other ports have this problem too? I would help but I am not a programmer/developer/coder. I can test though!
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Re: [Annc] MameUI32/64 .142.1 released.
[Re: redk9258]
#252743 - 04/24/11 12:29 PM
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Hello,
> > btw, how is one expected to update mame32 to 0.142u1? simply uncompressing and > > overwriting files would certainly update mameui32.exe but would also overwrite my > > favourites.ini for sure. > > > > greetings, > > If you created favourites.ini, then it will not be overwritten unless there is a file > included with MAMEUI named favourites.ini. AFAIK, John only includes Custom.ini with > MAMEUI, so you should be OK.
That's precisely the case. Lastest MAMEUI32 has two files inside "folders" file:
custom.ini favorites.ini
Updating to latest MAMEUI by uncompressing and overwriting would simply trash current favorites.ini file... Must be real careful...
Greetings,
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