Pitou |
MAME Fan
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Reged: 07/13/06
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Posts: 47
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Loc: Canada
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Super Sprint small screen, blit surface=1138x697?
#251453 - 04/10/11 10:34 PM
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Hello,
Just notice that ssprint has a small image. It's not full screen anymore.
I'm using an ArcadeVGA card along with an arcade monitor. It seems to create a blit size of 1138x697. This does not happen with Paperboy, which has the same native resolution.
Any idea?
Thank you.
Pitou!
Here are the logs:
Super sprint ------------
Parsing mame.ini Parsing mame.ini Parsing ssprint.ini Video: Monitor 0000000000010001 = "\\.\DISPLAY1" (primary) DirectDraw: Using DirectDraw 7 DirectDraw: Configuring device Ultimarc ArcadeVGA3000. Target refresh = 60.096154 DirectDraw: Selecting video mode... 240x 240@ 60Hz -> 91.228378 256x 240@ 61Hz -> 525.252808 256x 256@ 60Hz -> 91.228378 256x 264@ 58Hz -> 32.298454 288x 240@ 61Hz -> 525.252808 296x 240@ 60Hz -> 91.228386 304x 240@ 61Hz -> 525.252808 320x 200@ 60Hz -> 91.228386 320x 240@ 60Hz -> 91.228386 320x 256@ 60Hz -> 91.228386 336x 240@ 60Hz -> 91.228386 352x 256@ 60Hz -> 91.228394 352x 264@ 57Hz -> 24.413473 352x 288@ 51Hz -> 9.905091 368x 240@ 60Hz -> 91.228394 384x 288@ 51Hz -> 9.905095 392x 240@ 60Hz -> 91.228394 400x 256@ 52Hz -> 10.993989 448x 240@ 60Hz -> 91.228401 448x 384@ 60Hz -> 91.228416 512x 240@ 60Hz -> 2091.228027 512x 288@ 51Hz -> 9.905110 512x 384@ 60Hz -> 91.228424 512x 448@ 30Hz -> 3.216201 512x 512@ 29Hz -> 3.116016 632x 264@ 57Hz -> 24.413506 640x 240@ 60Hz -> 91.228424 640x 288@ 51Hz -> 9.905126 640x 480@ 60Hz -> 91.228462 648x 288@ 51Hz -> 9.905128 720x 480@ 60Hz -> 91.228470 800x 600@ 60Hz -> 91.228508 DirectDraw: Mode selected = 512x 240@ 60Hz DirectDraw: primary surface created: 512x240x32 (R=00FF0000 G=0000FF00 B=000000FF) DirectDraw: New blit size = 1138x697 DirectDraw: blit surface created: 1138x697x32 (R=00FF0000 G=0000FF00 B=000000FF) DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels RawInput: APIs detected Input: Adding Mouse #1: Souris HID Input: Adding Gun #1: Souris HID Input: Adding Mouse #2: Souris HID Input: Adding Gun #2: Souris HID Input: Adding Mouse #3: Souris HID Input: Adding Gun #3: Souris HID Input: Adding Mouse #4: Souris HID Input: Adding Gun #4: Souris HID Input: Adding Mouse #5: Souris HID Input: Adding Gun #5: Souris HID Input: Adding Kbd #1: Clavier standard PS/2 DirectInput: Using DirectInput 7 Input: Adding Joy #1: Ultimarc A-PAC Starting Driver Device 'root' (missing dependencies; rescheduling) Starting T11 'maincpu' Starting M6502 'soundcpu' Starting NVRAM 'eeprom' Starting Video Screen 'screen' Starting Speaker 'lspeaker' (missing dependencies; rescheduling) Starting Speaker 'rspeaker' (missing dependencies; rescheduling) Starting YM2151 'ymsnd' Starting POKEY 'pokey1' Starting POKEY 'pokey2' Starting Driver Device 'root' (missing dependencies; rescheduling) Starting Speaker 'lspeaker' Starting Speaker 'rspeaker' Starting Driver Device 'root' Loading cheats file from cheat
Paperboy: ---------
Parsing mame.ini Parsing mame.ini Parsing paperboy.ini Video: Monitor 0000000000010001 = "\\.\DISPLAY1" (primary) DirectDraw: Using DirectDraw 7 DirectDraw: Configuring device Ultimarc ArcadeVGA3000. Target refresh = 60.096154 DirectDraw: Selecting video mode... 240x 240@ 60Hz -> 91.228828 256x 240@ 61Hz -> 525.253296 256x 256@ 60Hz -> 91.228851 256x 264@ 58Hz -> 32.298923 288x 240@ 61Hz -> 525.253296 296x 240@ 60Hz -> 91.228867 304x 240@ 61Hz -> 525.253296 320x 200@ 60Hz -> 91.228851 320x 240@ 60Hz -> 91.228882 320x 256@ 60Hz -> 91.228889 336x 240@ 60Hz -> 91.228889 352x 256@ 60Hz -> 91.228912 352x 264@ 57Hz -> 24.413996 352x 288@ 51Hz -> 9.905629 368x 240@ 60Hz -> 91.228912 384x 288@ 51Hz -> 9.905654 392x 240@ 60Hz -> 91.228935 400x 256@ 52Hz -> 10.994536 448x 240@ 60Hz -> 91.228966 448x 384@ 60Hz -> 91.229111 512x 240@ 60Hz -> 2091.228027 512x 288@ 51Hz -> 9.905768 512x 384@ 60Hz -> 91.339554 512x 448@ 30Hz -> 3.335880 512x 512@ 29Hz -> 3.245677 632x 264@ 57Hz -> 24.414261 640x 240@ 60Hz -> 91.229164 640x 288@ 51Hz -> 9.905917 640x 480@ 60Hz -> 91.376656 648x 288@ 51Hz -> 9.905929 720x 480@ 60Hz -> 91.396706 800x 600@ 60Hz -> 91.482521 DirectDraw: Mode selected = 512x 240@ 60Hz DirectDraw: primary surface created: 512x240x32 (R=00FF0000 G=0000FF00 B=000000FF) DirectDraw: New blit size = 512x384 DirectDraw: blit surface created: 512x384x32 (R=00FF0000 G=0000FF00 B=000000FF) DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels RawInput: APIs detected Input: Adding Mouse #1: Souris HID Input: Adding Gun #1: Souris HID Input: Adding Mouse #2: Souris HID Input: Adding Gun #2: Souris HID Input: Adding Mouse #3: Souris HID Input: Adding Gun #3: Souris HID Input: Adding Mouse #4: Souris HID Input: Adding Gun #4: Souris HID Input: Adding Mouse #5: Souris HID Input: Adding Gun #5: Souris HID Input: Adding Kbd #1: Clavier standard PS/2 DirectInput: Using DirectInput 7 Input: Adding Joy #1: Ultimarc A-PAC Starting Driver Device 'root' (missing dependencies; rescheduling) Starting T11 'maincpu' Starting M6502 'soundcpu' Starting NVRAM 'eeprom' Starting Video Screen 'screen' Starting Speaker 'lspeaker' (missing dependencies; rescheduling) Starting Speaker 'rspeaker' (missing dependencies; rescheduling) Starting YM2151 'ymsnd' Starting POKEY 'pokey1' Starting POKEY 'pokey2' Starting TMS5220C 'tms' Starting Driver Device 'root' (missing dependencies; rescheduling) Starting Speaker 'lspeaker' Starting Speaker 'rspeaker' Starting Driver Device 'root' Loading cheats file from cheat Average speed: 100.00% (5 seconds) Sound: buffer overflows=3 underflows=0
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Pitou |
MAME Fan
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Reged: 07/13/06
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Posts: 47
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Loc: Canada
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Send PM
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Re: Super Sprint small screen, blit surface=1138x697?
[Re: Pitou]
#251881 - 04/15/11 04:56 PM
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I finally found the problem
Even though I set all artwork settings to 0, it's like it apply it anyway. I get a small image with all black around.
# # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 0 use_overlays 0 use_bezels 0
To solve the problem, I had to rename the artwork directory in mame.ini. Like this:
artpath _artwork
Pitou!
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