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Update @ Kale's: 2 Days Drill
#250966 - 04/06/11 04:35 AM
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Foxhack |
Furry guy
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Re: Update @ Kale's: 2 Days Drill
[Re: Smitdogg]
#250974 - 04/06/11 06:22 AM
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Re: Update @ Kale's: 2 Days Drill
[Re: Foxhack]
#250976 - 04/06/11 06:31 AM
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> > http://mamedev.emulab.it/kale/ > > I, for one, welcome our new overlord.
Congrats kale and thank you Aaron for bringing so much joy to all of us users/followers of Mame!!
Edited by modgeezer (04/06/11 06:32 AM)
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gregf |
Ramtek's Trivia promoter
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Re: Update @ Kale's: 2 Days Drill
[Re: modgeezer]
#250979 - 04/06/11 06:59 AM
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>Congrats kale and thank you Aaron for bringing so much joy to all of us users/followers > of MAME!!
Same here.
-- 1. Rewriting video outputs so artwork support could be vastly improved 2. Allowing support for video gambling games, non-screen type games too (Midway 18 Wheeler) etc.
3. getting laserdisc support started -- Some of the stuff (out of the vast list) that I will say many thanks to Aaron for improving MAME over the years.
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Re: Update @ Kale's: 2 Days Drill
[Re: gregf]
#250983 - 04/06/11 07:07 AM
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> 1. Rewriting video outputs so artwork support could be vastly improved > 2. Allowing support for video gambling games, non-screen type games too (Midway 18 > Wheeler) etc. > > 3. getting laserdisc support started
4. Fixing Gorf
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gregf |
Ramtek's Trivia promoter
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Re: Update @ Kale's: 2 Days Drill
[Re: Smitdogg]
#250984 - 04/06/11 07:08 AM
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"Game is still not playable mainly because it’s an half mechanical / half videogame"
Can control input(s) be faked (trackball/mouse inputs) like what was done with Slick Shot or Dyno Bop earlier?
If that has already been tried and the game code doesn't agree with that method, okay.
I have seen the game before at a couple places, but never stopped to try the game to see how it exactly plays.
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gregf |
Ramtek's Trivia promoter
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Re: Update @ Kale's: 2 Days Drill
[Re: twisty]
#250985 - 04/06/11 07:10 AM
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>4. Fixing Gorf
...but that Votrax SC-01 speech chip isn't going down without a fight.
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R. Belmont |
Cuckoo for IGAvania
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Re: Update @ Kale's: 2 Days Drill
[Re: Foxhack]
#251013 - 04/06/11 02:46 PM
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> > http://mamedev.emulab.it/kale/ > > I, for one, welcome our new overlord.
MESS is also under new management: Nathan Woods has stepped down and Miodrag Milanović is now in charge (he was pretty much de facto for the last year or so, this just makes it official).
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Brad |
Aussie D1ckhead
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Re: Update @ Kale's: 2 Days Drill
[Re: Smitdogg]
#251150 - 04/07/11 08:25 AM
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High Risk Website Blocked
* Location: mamedev.emulab.it/kale * Access has been blocked as the threat Mal/ObfJS-H has been found on this website.
sophos anti-virus
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www.aussiearcade.com.au
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Re: Update @ Kale's: 2 Days Drill
[Re: gregf]
#251165 - 04/07/11 03:38 PM
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> "Game is still not playable mainly because it’s an half mechanical / half videogame" > > Can control input(s) be faked (trackball/mouse inputs) like what was done with Slick > Shot or Dyno Bop earlier? > > > If that has already been tried and the game code doesn't agree with that method, > okay. > > I have seen the game before at a couple places, but never stopped to try the game to > see how it exactly plays.
well need some like Visual Pinball + vpinmame for the ticket games. Some of them can be made to run in Visual Pinball and then you just need some like vpinmame to run the rom code.
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Re: Update @ Kale's: 2 Days Drill
[Re: Brad]
#251179 - 04/07/11 07:17 PM
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> High Risk Website Blocked > > * Location: mamedev.emulab.it/kale > * Access has been blocked as the threat Mal/ObfJS-H has been found on this website. > > sophos anti-virus
Same problem here if I go to the web site at work. Sophos seems to be a little over-agressive towards some things.
Kevin Eshbach
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