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pullmoll
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Reged: 12/12/09
Posts: 59
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Sedit V2.0
#213822 - 02/09/10 09:58 PM Attachment: sedit2.png 16 KB (2 downloads)


Hi fans ;-)

I started over from scratch with a circuit editor, this time avoiding a couple of obstacles I put in the first try. Most of all sedit2 doesn't have a bitmap oriented part library, but is all vectorized, including the font.

This means you can zoom to any level you like and don't need to stay sober for a week before you can place connections.

Now what I've got to do is to define a whole lot of electronic parts and add a method and function key to place a part from the library - this time it's a directory with separate files per part - inside a sheet.

The look and feel intentionally resembles the Windows tool ExpressSCH very much.

Dir: http://pmbits.ath.cx/sedit
CVS:
:pserver:[email protected]:/anoncvs


Juergen

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment

Edited by pullmoll (02/09/10 10:04 PM)



R. Belmont
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Re: Sedit V2.0 new [Re: pullmoll]
#213847 - 02/10/10 12:14 AM


> Hi fans ;-)
>
> I started over from scratch with a circuit editor, this time avoiding a couple of
> obstacles I put in the first try. Most of all sedit2 doesn't have a bitmap oriented
> part library, but is all vectorized, including the font.

Now that's a great idea. Fully vectorized



CptGuapo
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Re: Sedit V2.0 new [Re: pullmoll]
#213858 - 02/10/10 03:42 AM


Hmm..this is a great improvement, Juergen...Congrats.



"Mythology is what grownups believe, folklore is what they tell children and religion is both."



gregf
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Reged: 09/21/03
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Re: Sedit V2.0 *edited* new [Re: pullmoll]
#213874 - 02/10/10 10:21 AM



Thanks for zooming/scaling info. Very good feature. The second update has fixed something that I noticed in previous release so nevermind that.


I notice the parts command button has been added, but doesn't work since parts feature isn't running at this time.


I finally realized another mistake on my part with the crazy Compaq Presario keyboard and now the other part that I wasn't sure was a bug or not is another of those "user errors". Be looking forward to updates.

Edited by gregf (02/11/10 03:33 AM)



pullmoll
frood
Reged: 12/12/09
Posts: 59
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Re: Sedit V2.0 new [Re: gregf]
#213877 - 02/10/10 11:27 AM


> > This means you can zoom to any level you like
>
> I haven't figured out how to access that feature. I look forward to the updates.

You can use the + and - keys of the key pad or the mouse wheel to change the zoom factor.

The centering on the cursor spot is not yet working right, so you will lose 'focus' while zooming in.



StilettoAdministrator
They're always after me Lucky ROMS!
Reged: 03/07/04
Posts: 6472
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Re: Sedit V2.0 new [Re: pullmoll]
#213940 - 02/10/10 10:08 PM


> Hi fans ;-)
>
> I started over from scratch with a circuit editor, this time avoiding a couple of
> obstacles I put in the first try. Most of all sedit2 doesn't have a bitmap oriented
> part library, but is all vectorized, including the font.
>
> This means you can zoom to any level you like and don't need to stay sober for a week
> before you can place connections.
>
> Now what I've got to do is to define a whole lot of electronic parts and add a method
> and function key to place a part from the library - this time it's a directory with
> separate files per part - inside a sheet.
>
> The look and feel intentionally resembles the Windows tool ExpressSCH very much.

Awesome, kudos Juergen!



- Stiletto



pullmoll
frood
Reged: 12/12/09
Posts: 59
Loc: Germany
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Gates (not Bill) again new [Re: pullmoll]
#214189 - 02/13/10 07:19 PM Attachment: sedit3.png 25 KB (4 downloads)


Darn. I think the first batch gates I created are way too big compared to the other parts. If you look at e.g. 7400.xml compared to 7400b.xml in the editor, you will probably agree.

It's too bad that ExpressSCH's library is obviously encoded or encrypted...

Ok, another weekend gone to redoing things "The Right Way ®"

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment

Edited by pullmoll (02/13/10 07:19 PM)



StilettoAdministrator
They're always after me Lucky ROMS!
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final bump. *nt* new [Re: pullmoll]
#243113 - 01/08/11 08:12 PM


> Darn. I think the first batch gates I created are way too big compared to the other
> parts. If you look at e.g. 7400.xml compared to 7400b.xml in the editor, you will
> probably agree.
>
> It's too bad that ExpressSCH's library is obviously encoded or encrypted...
>
> Ok, another weekend gone to redoing things "The Right Way ®"



StilettoAdministrator
They're always after me Lucky ROMS!
Reged: 03/07/04
Posts: 6472
Send PM


Re: final bump. *nt* new [Re: Stiletto]
#280751 - 03/28/12 06:00 PM


> > Darn. I think the first batch gates I created are way too big compared to the other
> > parts. If you look at e.g. 7400.xml compared to 7400b.xml in the editor, you will
> > probably agree.
> >
> > It's too bad that ExpressSCH's library is obviously encoded or encrypted...
> >
> > Ok, another weekend gone to redoing things "The Right Way ®"



SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
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Re: final bump. *nt* new [Re: Stiletto]
#280756 - 03/28/12 06:29 PM


I changed it to only expire chat and news after 3 years, we'll see how it goes with the speed I guess.


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