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Subject Poster Views Replies Last post
. . How to set the degree of stretching? DaRayu   5557    18    02/19/13 01:50 AM
. . Refresh rate in Street Fighter II DaRayu   1379    7    02/19/13 06:33 PM
. . Choosing explicit LAY file DaRayu   1742    5    03/14/13 09:08 PM
. . What would it take to get an actual arcade board to run? DaRayu   1695    14    03/28/13 12:58 AM
. . Question about the release date of Street Fighter II and the ROM revisions DaRayu   2265    16    06/21/16 11:50 PM
. . Difference between "Final Fight (USA, Set 1)" and "Final Fight (USA 900112)" DaRayu   1305    2    02/26/13 10:34 AM
. . Removing health bar graphics etc. in "Street Fighter II" DaRayu   4685    12    03/13/13 08:11 AM
. . Compiler versions that were used to compile MAME DaRayu   1014    2    04/30/13 05:58 PM
. . Where do the color palettes come from? DaRayu   1257    1    03/27/13 09:18 AM
. . What does <UNADORNED0> mean? DaRayu   919    0    03/26/13 12:04 PM
. . Input lag DaRayu   9178    79    04/27/13 08:19 PM
. . Questions about CPS1 A boards DaRayu   4432    17    05/03/13 06:41 PM
. . Which supergun to take? DaRayu   8052    30    05/04/13 01:08 AM
. . Sound propblems with vsync and games >= 60 Hz DaRayu   1751    4    04/29/13 08:30 PM
. . Question about vertical oriented games on real arcade boards and TVs DaRayu   1312    6    05/06/13 01:34 PM
. . Input lag 2 DaRayu   811    0    05/14/13 09:41 PM
. . Which gamepads work for this specific supergun? DaRayu   3502    8    05/23/13 09:24 PM
. . Disable sprite and background layers DaRayu   10246    29    05/27/13 10:03 PM
. . Stereo or mono? DaRayu   3593    4    07/29/13 05:43 AM
. . Wattage in arcade boards DaRayu   1909    15    07/31/13 04:16 AM
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