Re: MAME 0.142u3 out!
> Just want to point out I had nothing to do with Madrace, I think the wrong bug fix
> has been listed - I did something with 6840ptm gating.
...
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News
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Kale
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05/09/11 06:44 PM
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Re: Ninja Emaki and clones - Title is still broken unlike WIP shots...
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News
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Kale
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04/29/11 05:48 PM
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Re: What's going on with Mess?
> Also, none of the current MESS developers knows jack about MSX. It's one of several
> systems that needs what I call a "platform champion ...
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EmuChat
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Kale
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04/28/11 07:17 PM
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Re: Legion priority...
> looks a bit strange to me: In level 1, your ship and shots are below the trees. Maybe
> a BTANB?
>
According to a video reference that's ...
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News
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Kale
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04/26/11 02:21 PM
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Re: Update @ Kale's: Cyclic Redundancy Check
> Any news for Sky Robo // Tatakae! Big Fighter (Jap) (Nichibutsu 1989) ?????
Other than merging the two drivers it's still flawed with unemulate ...
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News
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Kale
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04/24/11 03:06 PM
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Re: Update @ Kale's: Cyclic Redundancy Check
> http://mamedev.emulab.it/kale/?p=1493
>
>
> --
> Discovered and implemented sprite color cycling effects in Armed F driver.....
&g ...
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News
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Kale
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04/23/11 10:02 PM
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Re: lol, I should play this MESS Slots thing too ;p
> > Seems like a waste to me, I'm not sure who would benefit.
>
> I don't think there's a benefit from a lot of things people do around M ...
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News
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Kale
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04/23/11 09:12 PM
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Re: It won't happen, period -nt-
> > Not to be rude, but just be thankful screenshots and status updates are posted at
> > all. Going back to a previous revision, taking t ...
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News
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Kale
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04/23/11 02:00 AM
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Re: Update @ Charles MacDonald's: DECO cassette drive overview *edited*
> I hope some preliminary Kee Games Quiz Show driver can be added since Quiz Show roms
> have already been dumped. As for tapes data, that's on ...
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News
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Kale
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04/12/11 01:43 AM
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Re: MAME 0.141u2 released!
> Metal Slug 6 video
>
> http://goo.gl/oJMSt
Video not found and, anyway ... use the -aviwrite function inside MAME then use some externa ...
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News
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Kale
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02/11/11 04:04 PM
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Re: -nonewui under command line -nt-
> > > Is there any way to turn that new UI off? It's offputting..
> >
> > If you're referring to what I think you are, in MESSUI ...
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News
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Kale
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01/31/11 03:25 AM
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Re: Dox update & Batsugun w/sound, the Double Whammy
> Looks like trojans being run on the real board. If you want a more techy answer, wait
> for Kale or Dox to reply.
The most important thing f ...
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News
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Kale
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01/17/11 03:42 AM
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Re: Coins 'on' Scrambled Egg (scregg) driver.
It's expected behaviour, it does the same on the original PCB so it doesn't really need to be fixed.
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EmuChat
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Kale
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01/17/11 03:36 AM
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Re: Kale WIP (Raiden II + others)
Current Raiden 2 emulation:
http://www.youtube.com/watch?v=YZaTaL2oPRE
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News
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Kale
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01/08/11 03:00 PM
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Re: Kale WIP (Raiden II + others)
> I remember talks relating "Dallas" with Raiden II.Especially in old www.mame.net
> forums.I'm sure about that.I remember something ...
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News
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Kale
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01/05/11 05:32 PM
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Re: COPX question?
> The key to that ROM is knowing what its for and how to use it. Kale seems to be doing
> a good job of figuring that out so just wait :-)
> ...
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News
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Kale
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01/05/11 05:21 PM
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Re: Kale WIP (Raiden II + others)
> > the mcu that brings these games are all the same or vary in different pcb?
>
> It's not an MCU, it's a fixed-function ASIC. Kale can ...
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News
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Kale
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01/03/11 11:08 PM
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Re: Nope, he isn't joking here -nt-
> He's probably not kidding though. Too bad he didn't say "GAME_IS_ALL_DISCRETE". Could
> have seen gregf permawood.
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EmuChat
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Kale
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01/02/11 06:52 PM
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Re: Update @ Kale's 16 Dec
> Wow, could Fire Barrel be any more of a Raiden ripoff??
To not speak about the Contra-esque end-of-level BGM :P
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News
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Kale
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12/17/10 07:12 PM
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The things noted in the WIP update are already fixed as per now -nt-
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News
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Kale
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12/17/10 07:10 PM
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Re: Ok, got it basically working, just need some extra testing
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News
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Kale
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12/15/10 06:29 AM
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Re: Ok, got it basically working, just need some extra testing -nt-
> >>> Unfortunately. It might be a while before it's simulated or decapped.
> >> That's a shame.
>
> > Don't worry, I ...
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News
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Kale
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12/15/10 05:49 AM
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Re: Rumba Lumber pics & vid
> > Unfortunately. It might be a while before it's simulated or decapped.
>
> That's a shame.
Don't worry, I'm working on it. Luckily ...
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News
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Kale
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12/15/10 04:34 AM
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Re: Update @ Kale's
> I have noticed Kale's site that his to do list still marked 26-apr-2010,now in
> december,why?
Because I don't update that list really often ...
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News
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Kale
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12/10/10 05:06 PM
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Re: Wait a second...
> > >
> > > I though I read a while back a dev, prolly Belmont, saying that you could
> probably
> > > just get the ori ...
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News
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Kale
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09/27/10 03:03 AM
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