Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
> Getting a higher-level view of code paths is something you can do really well with
> IDA Pro, and most serious devs have a copy handy. You can ...
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EmuChat
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tunstals
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05/18/14 12:58 PM
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Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
> > So are you trying to say that all BSR and JSR calls can't be intercepted by the
> MAME
> > 6809 emulator and their text equivalent ...
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EmuChat
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tunstals
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05/18/14 12:55 PM
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Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
So are you trying to say that all BSR and JSR calls can't be intercepted by the MAME 6809 emulator and their text equivalent pushed onto a list contro ...
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EmuChat
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tunstals
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05/16/14 01:51 PM
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Old Arcade game source code
Does anyone know what happened to the source code for ancient arcade games like SPACE INVADERS, GORF, FROGGER, GALAXIAN, DOUBLE DRAGON, SPY HUNTER?
I ...
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Programming
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tunstals
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05/15/14 01:26 PM
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Re: Building MAME with Visual Studio 2013.
The enter key doesn't work when the game is started from command line, it's strange.
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tunstals
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05/15/14 01:16 PM
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Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
DP was set to $98 which means that the writes were taking place to $988B.
Loving the 6809 architecture, really elegant, not to mention advanced for t ...
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EmuChat
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tunstals
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05/15/14 01:04 PM
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Re: Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
Thanks for replying.
I forgot - I'll need to check what the DP register is set to, lest it not be stored in the zero page.
Robotron2084 isn't easy t ...
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EmuChat
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tunstals
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05/12/14 05:38 PM
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Debugging 6809 RAM writes with MAME debugger (Robotron 2084)
In one of the games I'm studying, Robotron 2084, there are writes to addresses $8B.
$8B can map to the screen *AND* RAM underneath. But it's the RAM ...
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EmuChat
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tunstals
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05/12/14 10:27 AM
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Re: Building MAME with Visual Studio 2013.
Unfortunately that approach didn't work either.
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EmuChat
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tunstals
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05/12/14 10:21 AM
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Re: Building MAME with Visual Studio 2013.
No, I've not tried that. I will try that tonight. Thanks for your assistance.
I'll report back ASAP.
Scott
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EmuChat
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tunstals
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05/05/14 03:17 PM
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Building MAME with Visual Studio 2013.
OS: Windows 7 64-bit
After installing the following:
1) Visual Studio 2013 Ultimate
2) DirectX SDK
3) MingGW-32 *and* 64 bit versions (to 2 different ...
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EmuChat
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tunstals
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05/04/14 02:44 PM
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