Re: Disable sprite and background layers
> I think you're beyond help, is what I think.
I don't think so. I bet if I go to nesdev and ask for some information about disabling the sprite ...
|
EmuChat
|
DaRayu
|
05/25/13 01:49 AM
|
Re: Disable sprite and background layers
> They rip graphics so might have hacked versions of mame that do what you want.
Yeah, or they just use the object test to get their graphics:
ht ...
|
EmuChat
|
DaRayu
|
05/25/13 01:31 AM
|
Re: Disable sprite and background layers
> Here you would be lucky to find 1% of the crowd having tried something like
> this, where at Mugen where you were directed, more like 99% have ...
|
EmuChat
|
DaRayu
|
05/25/13 01:15 AM
|
Re: Disable sprite and background layers
I forgot: If for some reasons the thread gets forgotten even though it was not resolved and the people just suddenly stopped answering*, the question ...
|
EmuChat
|
DaRayu
|
05/25/13 12:20 AM
|
Disable sprite and background layers
Is it possible to disable the various sprite and background layers in MAME?
If this is game-dependent, I'm talking about "Street Fighter II" ...
|
EmuChat
|
DaRayu
|
05/24/13 11:09 PM
|
Re: Which gamepads work for this specific supergun?
> Well, this has been said before, but bears repeating: "There is no one supergun."
I know. That's why I was talking about a specific st ...
|
EmuChat
|
DaRayu
|
05/23/13 09:24 PM
|
Re: Which gamepads work for this specific supergun?
> Select would map to coin-up and start maps to the obvious.
Does this have to be the case? Because, for example, this supergun:
www.ebay.com/it ...
|
EmuChat
|
DaRayu
|
05/23/13 08:52 PM
|
Re: Which gamepads work for this specific supergun?
> Not possible. Via http://gamesx.com/wiki/doku.php?id=controls:neo_geo_controller you
> can see the pinout for the NeoGeo controller port. It' ...
|
EmuChat
|
DaRayu
|
05/23/13 05:43 PM
|
Re: Which gamepads work for this specific supergun?
> You're still not getting it. Nothing plugged into those controller ports will give
> you the kick buttons.
Yes, I do get it. I never said tha ...
|
EmuChat
|
DaRayu
|
05/23/13 09:01 AM
|
Which gamepads work for this specific supergun?
The following supergun says to have standard NeoGeo controller ports:
www.ebay.com/itm/SuperGun-Arcade-JAMMA-PCB-Neo-Geo-PGM-Atomiswave-Capcom-Konami ...
|
EmuChat
|
DaRayu
|
05/23/13 02:18 AM
|
Input lag 2
O.k., italie said it's alright to open this thread after the previous one ended in an off-topic discussion.
Last time we talked about the fact that M ...
|
EmuChat
|
DaRayu
|
05/14/13 09:41 PM
|
Question about vertical oriented games on real arcade boards and TVs
If I want to play a vertical-oriented game like "Pac-Man" on the original hardware (not in MAME) and I connect a standard TV to it, is there ...
|
EmuChat
|
DaRayu
|
05/05/13 03:33 AM
|
Re: Questions about CPS1 A boards
I already bought the 10 Hz version. This time I asked the seller to remove the B board and make snapshots.
So, do you still want to have the 12 Mhz b ...
|
EmuChat
|
DaRayu
|
05/02/13 10:24 PM
|
Re: Questions about CPS1 A boards
> Oh, I missed the pun. It sounded like you didn't want it and had no use for it.
That's right. I would sell it since I don't need it. I just didn ...
|
EmuChat
|
DaRayu
|
04/30/13 04:25 AM
|
Re: Questions about CPS1 A boards
> > Do you want to have it?
>
> Definitely. Are you in the states?
Really? That was actually just a joke question. What do you want with ...
|
EmuChat
|
DaRayu
|
04/30/13 04:07 AM
|
Re: Questions about CPS1 A boards
> Usually what I've seen is the games that should use Dash boards
> had their Dash go bad and get replaced incorrectly with a 10 mhz, not the op ...
|
EmuChat
|
DaRayu
|
04/30/13 03:00 AM
|
Re: Questions about CPS1 A boards
@Both:
Thanks for the information. I guess I know enough now to get the correct board at eBay. Unfortunately, I will still have to ask the sellers to ...
|
EmuChat
|
DaRayu
|
04/30/13 01:28 AM
|
Re: Questions about CPS1 A boards
> Are you trying to mount the game on a Cabinet or for playing on a Desktop PC
Even though I posted my question here, it actually has nothing to d ...
|
EmuChat
|
DaRayu
|
04/30/13 12:01 AM
|
Compiler versions that were used to compile MAME
On the official MAME website you can download every version of MAME.
Now what I'd like to know: Is there also a list of every compiler suite that was ...
|
EmuChat
|
DaRayu
|
04/29/13 11:53 PM
|
Questions about CPS1 A boards
As far as I see it, there are various versions of the CPS-1 board. For example, there are versions with 10 Hz and 12 Hz. And while Wikipedia lists a s ...
|
EmuChat
|
DaRayu
|
04/29/13 11:37 PM
|
Re: Which supergun to take?
> No, it's not rare at all...it's like you didn't watch the videos I posted or read
> anything I wrote. I'm sorry I've wasted my time.
Sorry, I ...
|
EmuChat
|
DaRayu
|
04/29/13 11:13 PM
|
Re: Can anyone translate Japanese? Akumajou Nendaiki: Akumajou Dracula (JP)
I would post it on a general forum about Japanese language. I'm sure they can help you. Once, I sent something there too.
|
EmuChat
|
DaRayu
|
04/29/13 01:32 PM
|
Re: Which supergun to take?
> I know. The thing is, after I took a closer look at how that controller works, I'm
> pretty sure that there is no product on the market that l ...
|
EmuChat
|
DaRayu
|
04/27/13 09:54 PM
|
Re: Flip Queue Size
> Can you explain to me why the focus was paid to her interview segment? Why music
> videos were created out of it? Why someone would take a sti ...
|
EmuChat
|
DaRayu
|
04/25/13 11:45 PM
|
Re: Flip Queue Size
> I am also glad that I don't see racism everywhere, and gladder still that I can see
> it when it's there.
The only racist thing here is that ...
|
EmuChat
|
DaRayu
|
04/25/13 12:42 PM
|