Re: additional
> As for rotation issue, it's doing the upright cab emulation just like what Mr.
> F4brice's videoclip shows from his Breakout cab. Since DICE h ...
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News
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SailorSat
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01/24/13 11:37 AM
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Re: additional
> Thanks Greg, I was about to complain to the management that there wasn't enough links
> in your first post.
>
> Then you redeemed yours ...
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News
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SailorSat
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01/23/13 01:12 AM
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Re: Help emulating the model1 comm board
> Things seem to be moving along very nicely
>
> I hope you don't mind but I posted a custom build of groovymame with your lamp
> output ...
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Programming
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SailorSat
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01/23/13 01:08 AM
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Re: Help emulating the model1 comm board
Hey! Those turned out to be rather funky - Need one a Poster Size *hehe*
Front:
http://images.arianchen.de/sega-comm/model1/19012013501.jpg
http:// ...
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Programming
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SailorSat
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01/21/13 01:20 AM
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Re: Help emulating the model1 comm board
I think I got one of the elusive IO writes.
As the code seems to wait forever for something to happen I guess (and checked) those writes to 0x40. A w ...
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Programming
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SailorSat
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01/20/13 04:05 AM
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Re: Help emulating the model1 comm board
> Amazing work on the linkups. Wingwar and Virtual Formula look great.
>
> I had a go at using shared memory and two instances of Mame runni ...
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Programming
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SailorSat
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01/19/13 10:15 AM
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Re: Help emulating the model1 comm board
> MAME has a very complete, cycle-accurate 8237A DMA device under the AMD part number:
> am9517a.c/.h.
>
> There's also an older i8237 em ...
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Programming
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SailorSat
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01/19/13 03:47 AM
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Re: Help emulating the model1 comm board
Now I'm pretty sure that system32 comm boards and model-1 comm boards work basically the same.
http://images.arianchen.de/misc/hacks/segacomm-s32-1. ...
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Programming
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SailorSat
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01/18/13 03:47 PM
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Re: Help emulating the model1 comm board
> There's a 1-sheet here on page 816.
> http://bitsavers.informatik.uni-stuttgar...Peripherals.pdf
>
> Also, pretty sure I got the actua ...
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Programming
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SailorSat
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01/18/13 07:15 AM
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Re: Help emulating the model1 comm board
> Now the REALLY interesting stuff begins
>
> Apparently the DMA controller is an equivalent of the Intel 8237A DMA controller
> accordi ...
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Programming
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SailorSat
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01/18/13 04:13 AM
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Re: Help emulating the model1 comm board
Another hour of reading docs later...
So the DLC sends out data using the HDLC Protocol - Should be pretty straigt forward then.
Need to get a doc fo ...
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Programming
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SailorSat
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01/18/13 03:13 AM
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Re: Help emulating the model1 comm board
Judging from following example...
Yep... MB89237A seems to be DMA controller.
I don't have an IRQ-Controller (bottom left).
AND...
I guess that dre ...
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Programming
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SailorSat
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01/18/13 02:53 AM
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Re: Help emulating the model1 comm board
After like reading through like 20 datasheets, some new details on the Comm Boards...
So far we got for my Model-1 Comm:
- 128k EEPROM (though less t ...
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Programming
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SailorSat
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01/18/13 01:38 AM
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Re: Help emulating the model1 comm board
> Actually it's not gamestate driven
>
> It is the real lamp output data. You can test them in test mode and everything
>
> Try the ...
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Programming
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SailorSat
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01/17/13 04:17 PM
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Re: Help emulating the model1 comm board
> No but I have the address you can call from Lua, I'm using it too For Sega Rally it's
> 0x20204C
>
> I have some lua and autohotkey scr ...
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Programming
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SailorSat
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01/16/13 11:04 PM
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Re: Help emulating the model1 comm board
> > Glad to hear you are still working on it! I hope the comm pcb tells you something.
> >
> > BTW, have you looked at lamp outputs ...
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Programming
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SailorSat
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01/16/13 09:15 PM
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Re: Help emulating the model1 comm board
> > MODEL3 you plan? scud race and dayto2pe?
>
> Sailorsat, can you help with the Supermodel project hooking up network emulation?
Con ...
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Programming
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SailorSat
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01/16/13 04:03 PM
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Re: Help emulating the model1 comm board
Out of curiosity...
How do I tell MAME to emulate two systems at once?
"Direct Link"-Games work - though coining F1EN is like russian roule ...
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Programming
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SailorSat
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01/09/13 01:56 AM
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Re: Help emulating the model1 comm board
So... Model 2/2A works basically the same as Model 1.
The one big difference seems to be the "ring buffer".
Model 1 saves data to an addres ...
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Programming
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SailorSat
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01/05/13 12:26 PM
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Re: Help emulating the model1 comm board
> I'd like to see what exactly we're talking about in terms of "crude hack", because I
> have to admit I love the results
Well, take ...
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Programming
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SailorSat
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01/05/13 12:42 AM
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Re: Help emulating the model1 comm board
Today - no big news, but video
http://www.youtube.com/watch?v=zot2gQ-EBh0
http://www.youtube.com/watch?v=2CaOB95zb1c
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Programming
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SailorSat
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01/03/13 10:05 PM
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Re: Help emulating the model1 comm board
> Wow someone's been busy!
Indeed
Got the lamps workin in VR too. Quite a no brainer though...
VR writes lamp data to the I/O Board like WingWar ...
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Programming
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SailorSat
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01/03/13 01:49 AM
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Re: Help emulating the model1 comm board
> Very exciting stuff there.
>
> MameHub has been mentioned elsewhere in the thread and while it solves a different
> problem (sharing th ...
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Programming
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SailorSat
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01/02/13 06:55 PM
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Re: Help emulating the model1 comm board
So...
Replaced the FILE I/O with TCP-Sockets.
As MAME can only connect to other servers, I've written a small "MODEL-1 COMMUNICATION BD" ser ...
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Programming
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SailorSat
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12/31/12 08:57 AM
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Re: Help emulating the model1 comm board
Finaly found the problem...
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Programming
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SailorSat
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12/31/12 04:04 AM
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