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Subject Forum Poster Posted on
. Re: additional

> As for rotation issue, it's doing the upright cab emulation just like what Mr. > F4brice's videoclip shows from his Breakout cab. Since DICE h ...
News SailorSat 01/24/13 11:37 AM
. Re: additional

> Thanks Greg, I was about to complain to the management that there wasn't enough links > in your first post. > > Then you redeemed yours ...
News SailorSat 01/23/13 01:12 AM
. Re: Help emulating the model1 comm board

> Things seem to be moving along very nicely > > I hope you don't mind but I posted a custom build of groovymame with your lamp > output ...
Programming SailorSat 01/23/13 01:08 AM
. Re: Help emulating the model1 comm board

Hey! Those turned out to be rather funky - Need one a Poster Size *hehe* Front: http://images.arianchen.de/sega-comm/model1/19012013501.jpg http:// ...
Programming SailorSat 01/21/13 01:20 AM
. Re: Help emulating the model1 comm board

I think I got one of the elusive IO writes. As the code seems to wait forever for something to happen I guess (and checked) those writes to 0x40. A w ...
Programming SailorSat 01/20/13 04:05 AM
. Re: Help emulating the model1 comm board

> Amazing work on the linkups. Wingwar and Virtual Formula look great. > > I had a go at using shared memory and two instances of Mame runni ...
Programming SailorSat 01/19/13 10:15 AM
. Re: Help emulating the model1 comm board

> MAME has a very complete, cycle-accurate 8237A DMA device under the AMD part number: > am9517a.c/.h. > > There's also an older i8237 em ...
Programming SailorSat 01/19/13 03:47 AM
. Re: Help emulating the model1 comm board

Now I'm pretty sure that system32 comm boards and model-1 comm boards work basically the same. http://images.arianchen.de/misc/hacks/segacomm-s32-1. ...
Programming SailorSat 01/18/13 03:47 PM
. Re: Help emulating the model1 comm board

> There's a 1-sheet here on page 816. > http://bitsavers.informatik.uni-stuttgar...Peripherals.pdf > > Also, pretty sure I got the actua ...
Programming SailorSat 01/18/13 07:15 AM
. Re: Help emulating the model1 comm board

> Now the REALLY interesting stuff begins > > Apparently the DMA controller is an equivalent of the Intel 8237A DMA controller > accordi ...
Programming SailorSat 01/18/13 04:13 AM
. Re: Help emulating the model1 comm board

Another hour of reading docs later... So the DLC sends out data using the HDLC Protocol - Should be pretty straigt forward then. Need to get a doc fo ...
Programming SailorSat 01/18/13 03:13 AM
. Re: Help emulating the model1 comm board

Judging from following example... Yep... MB89237A seems to be DMA controller. I don't have an IRQ-Controller (bottom left). AND... I guess that dre ...
Programming SailorSat 01/18/13 02:53 AM
. Re: Help emulating the model1 comm board

After like reading through like 20 datasheets, some new details on the Comm Boards... So far we got for my Model-1 Comm: - 128k EEPROM (though less t ...
Programming SailorSat 01/18/13 01:38 AM
. Re: Help emulating the model1 comm board

> Actually it's not gamestate driven > > It is the real lamp output data. You can test them in test mode and everything > > Try the ...
Programming SailorSat 01/17/13 04:17 PM
. Re: Help emulating the model1 comm board

> No but I have the address you can call from Lua, I'm using it too For Sega Rally it's > 0x20204C > > I have some lua and autohotkey scr ...
Programming SailorSat 01/16/13 11:04 PM
. Re: Help emulating the model1 comm board

> > Glad to hear you are still working on it! I hope the comm pcb tells you something. > > > > BTW, have you looked at lamp outputs ...
Programming SailorSat 01/16/13 09:15 PM
. Re: Help emulating the model1 comm board

> > MODEL3 you plan? scud race and dayto2pe? > > Sailorsat, can you help with the Supermodel project hooking up network emulation? Con ...
Programming SailorSat 01/16/13 04:03 PM
. Re: Help emulating the model1 comm board

Out of curiosity... How do I tell MAME to emulate two systems at once? "Direct Link"-Games work - though coining F1EN is like russian roule ...
Programming SailorSat 01/09/13 01:56 AM
. Re: Help emulating the model1 comm board

So... Model 2/2A works basically the same as Model 1. The one big difference seems to be the "ring buffer". Model 1 saves data to an addres ...
Programming SailorSat 01/05/13 12:26 PM
. Re: Help emulating the model1 comm board

> I'd like to see what exactly we're talking about in terms of "crude hack", because I > have to admit I love the results Well, take ...
Programming SailorSat 01/05/13 12:42 AM
. Re: Help emulating the model1 comm board

Today - no big news, but video http://www.youtube.com/watch?v=zot2gQ-EBh0 http://www.youtube.com/watch?v=2CaOB95zb1c
Programming SailorSat 01/03/13 10:05 PM
. Re: Help emulating the model1 comm board

> Wow someone's been busy! Indeed Got the lamps workin in VR too. Quite a no brainer though... VR writes lamp data to the I/O Board like WingWar ...
Programming SailorSat 01/03/13 01:49 AM
. Re: Help emulating the model1 comm board

> Very exciting stuff there. > > MameHub has been mentioned elsewhere in the thread and while it solves a different > problem (sharing th ...
Programming SailorSat 01/02/13 06:55 PM
. Re: Help emulating the model1 comm board

So... Replaced the FILE I/O with TCP-Sockets. As MAME can only connect to other servers, I've written a small "MODEL-1 COMMUNICATION BD" ser ...
Programming SailorSat 12/31/12 08:57 AM
. Re: Help emulating the model1 comm board

Finaly found the problem...
Programming SailorSat 12/31/12 04:04 AM

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