Search results for query: DaRayu (51 - 75 of 162)
Previous page Previous   Main search page Main search page   Next page Next

Subject Forum Poster Posted on
. Where to find arcade boards

If I'm looking for a specific arcade board, but can't find it on eBay, where is the best place to find it?
EmuChat DaRayu 09/03/13 03:11 PM
. Re: Looking for joystick and d-pad controller

> Those boards were exported bare, and cabinets were manufactured locally. There was no > single standard cabinet for it. It would've looked dif ...
EmuChat DaRayu 09/03/13 02:04 PM
. Re: Looking for joystick and d-pad controller

EmuChat DaRayu 08/23/13 02:05 AM
. Re: Looking for joystick and d-pad controller

@grog: Thanks, but those all have that "Pac-Man"-like knob. And "Street Fighter II" arcade machines always use those slender stick ...
EmuChat DaRayu 08/22/13 09:46 PM
. Looking for joystick and d-pad controller

I'm looking for two kinds of controllers to play "Street Fighter II" or one of its variants. And I thought that you might be able to help me ...
EmuChat DaRayu 08/22/13 01:21 AM
. Re: Wattage in arcade boards

> So your power supply isn't adequate on the +5V rail. You'll want something that > supplies at least 10A at +5V unless you want to risk burning ...
EmuChat DaRayu 07/30/13 10:04 PM
. Re: Wattage in arcade boards

I wrote the values from the manual in the above post: Power requirements: FCC Approved power supply +5 VDC | 7 amp +12 VDC | 1 amp I just don't know ...
EmuChat DaRayu 07/30/13 12:27 PM
. Re: Wattage in arcade boards

> It might be helpful if you told us your method for figuring it out Figuring what out? Breaking a board? No, I didn't break one. It's just that s ...
EmuChat DaRayu 07/30/13 09:32 AM
. Re: Wattage in arcade boards

> 100-240 means there should be a switch for either 115 or 230. It's a multi-national device. You don't need to use a switch. It uses the correct ...
EmuChat DaRayu 07/30/13 01:46 AM
. Re: Wattage in arcade boards

O.k., I don't really know much about that stuff, so I will ask straight away: I bought a supergun that comes with an external generic power supply: I ...
EmuChat DaRayu 07/29/13 11:27 PM
. Wattage in arcade boards

Is there a way to find out how many watts an arcade board needs in order to function properly? In my case, again, it's "Street Fighter II".
EmuChat DaRayu 07/29/13 10:18 PM
. Re: Stereo or mono?

Thanks a lot. Maybe someone should tell the guys from www.arcade-museum.com that they got it wrong since they write "Amplified Stereo (two chan ...
EmuChat DaRayu 07/28/13 09:01 PM
. Re: Using Unsupported Buttons

Did you just never know the technical fact that MAME can map one game button to multiple keys on the keyboard? Or did you in fact never get the idea t ...
EmuChat DaRayu 07/28/13 07:58 PM
. Stereo or mono?

Is there a place where I can find out which arcade games have stereo sound and which ones have mono sound? Or can this be seen in the MAME source code ...
EmuChat DaRayu 07/28/13 07:45 PM
. Re: Some doubts (nothing really important) about mame.ini and two setups

> And as far as I remember the vsync option is a little different in MAME that in the > Control Panel but both achieve the same thing although d ...
EmuChat DaRayu 06/05/13 09:41 AM
. Re: Some doubts (nothing really important) about mame.ini and two setups

> I have no idea. I've been testing and I don't notice any input lag nor any difference > between using vsync or tripple buffer. Do you notice ...
EmuChat DaRayu 06/05/13 12:19 AM
. Re: Some doubts (nothing really important) about mame.ini and two setups

> Anyway if I want to use Direct3D, which is the best option? I noticed that the only option that produces real input lag with vsync enabled is s ...
EmuChat DaRayu 06/05/13 12:17 AM
. Re: Some doubts (nothing really important) about mame.ini and two setups

> As for vsync over triple buffering, its better triple buffering because vsync adds > input lag. Nope. I checked it and it's exactly the othe ...
EmuChat DaRayu 06/03/13 11:20 AM
. Re: Disable sprite and background layers

> For the analogy to fit, it would have to be the gardener that wants to kill a > specific mole but the gardener doesn't know how to find or kil ...
EmuChat DaRayu 05/27/13 08:37 AM
. Re: Disable sprite and background layers

> I don't know if you'd be willing to use cheats and an older version of MAME (where > cheats were open to users to the standard version of MAME ...
EmuChat DaRayu 05/25/13 07:21 PM
. Re: Disable sprite and background layers

> It's not exactly rgb, there is some interpretation. Even if it was solely rgb, the > colours might not be linear which also opens them up for ...
EmuChat DaRayu 05/25/13 12:11 PM
. Re: Disable sprite and background layers

> No it wouldn't. The energy bars are drawn with sprites, so you'd have to intercept > specific sprite ranges and stop them from being drawn. Ho ...
EmuChat DaRayu 05/25/13 11:52 AM
. Re: Disable sprite and background layers

> It's pretty simple logic actually. If disabling layers won't do what you want to see, > the only solution here is either messing with the grap ...
EmuChat DaRayu 05/25/13 03:37 AM
. Re: Disable sprite and background layers

> Actually, 16 bit systems all work pretty much identically to the NES. Except when you > set one of the 64 (256 on SNES) palette entries it's n ...
EmuChat DaRayu 05/25/13 03:35 AM
. Re: Disable sprite and background layers

> It's not very logical to ask in a community who doesn't care about ripping/hacking > graphics either. Strictly speaking, this is not a questi ...
EmuChat DaRayu 05/25/13 02:04 AM

Search results for query: DaRayu (51 - 75 of 162)
Previous page Previous   Main search page Main search page   Next page Next