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mahlemiut
(26 - 35 of 35)
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Re: Questions about playback/record and options
> where did you get this version ? I went to Wolfmame download page > http://wolfmame.marpirc.net and there is no UI version of WolfMAME, only ...
EmuChat
mahlemiut
08/13/14 11:35 PM
Re: Questions about playback/record and options
> Hello. > > -If you record a game in the newer mame editions, this will always have the name .inp > But how can I play someone's playbac ...
EmuChat
mahlemiut
08/13/14 05:01 AM
Re: Recording MAME sessions
> My problem is that I can't record a game playing session so that I can share with > friends and upload to YouTube. I'm using MAMEUI64 and duri ...
EmuChat
mahlemiut
08/31/13 12:27 AM
Re: I found systems list on this website.
> Expansion 2 slots and later on the Hitachi HD68HC000 10 MHz model is 4 slots. Then > back down to 2 slots afterward. I guest 6 slots having lo ...
EmuChat
mahlemiut
10/29/12 10:45 PM
Re: I found this cool Sharp X60000 emulator called Win X68K.
> What get me is that I can't get the menu to show on MESS like this. MESS missing > something? Anyway I'm trying this out. I did notice the sou ...
EmuChat
mahlemiut
10/29/12 10:41 PM
Re: What is Slot Devices for?
> # > # SLOT DEVICES > # > exp Expansion devices. You can optionally add emulation of the Neptune-X (network card) or the external SCSI ...
EmuChat
mahlemiut
10/25/12 11:14 PM
Re: Any moderators or admins from the MARP forum?
> Hello. Are there any moderators or admins from the marpirc.net forum? If so and > you're reading this, can you please activate my account? My ...
EmuChat
mahlemiut
04/17/12 11:54 PM
Re: Wolfmame setup
> Im trying to watch some inp's from Marp - they all require wolfmame. I downloaded the > inp file and the correct wolfmame from marp but when I ...
EmuChat
mahlemiut
07/31/11 12:11 AM
Re: trouble running .inp file
Press Enter to continue. It's supposed to be the game info screen, but the compiler (Visual C++) seems to screw it up.
EmuChat
mahlemiut
03/04/11 10:28 PM
Re: Random generators in PCB vs mame
> I cannot find the story right now, but didn't that first bubble bobble decap fix > something about how random numbers where generated in hardw ...
EmuChat
mahlemiut
09/22/10 11:20 PM
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mahlemiut
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