Re: Reality Check part 2 RB Edition
Quote:
Instead of dropping 5 figures on some Harley Davidson piece of crap or whatever it is that nobody cares playing, why not heavily advertise or ...
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StevieWunderful
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08/26/11 10:19 PM
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Re: Reality Check part 2 RB Edition
The numbers are from BMI GAMING. http://www.bmigaming.com/
Quote:
It really doesn't matter if you're talking about an establishment with brand ne ...
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EmuChat
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StevieWunderful
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08/26/11 09:14 AM
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Reality Check part 2 RB Edition
Recent BMI Gaming Pricing list:
$ 46975 Aqua Race Extreme 4D / 5D
$ 15475 Dead Heat Street Racing
$ 24575 Dido Cart 2p w/ motion
$ 16475 Ha ...
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EmuChat
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StevieWunderful
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08/26/11 05:56 AM
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Re: Unwanted attention
Thats not how the Coin Op business works.
Firstly, the Company makes the money, not the Artists, programmers, etc...
2ndly, in order for the Arcad ...
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EmuChat
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StevieWunderful
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08/26/11 05:34 AM
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Re: Unwanted attention
There are many Laws which are not really Moral. In fact, there are far to many intentional loopholes, made to serve the people who BUY the Lawmakers. ...
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StevieWunderful
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08/26/11 04:12 AM
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Re: Reality Check
Yeah, I almost feel like contacting that JackA$$ and rubbing it in.
But anyways, thats how ip lawyers and corporate money men think.
A few games t ...
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EmuChat
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StevieWunderful
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08/26/11 04:01 AM
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Re: Reality Check
Well what about the IP for other products, like gambling machines? PacMan has several products that still being created with its image.
- I dont eve ...
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EmuChat
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StevieWunderful
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08/26/11 03:46 AM
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Reality Check
I think you should realize the other point of view...
I once was a part of a project to make a sequel to Marble Madness. We thought we may possibly ...
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EmuChat
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StevieWunderful
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08/25/11 08:08 AM
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Re: He said yes
not sure your technical level of skill...
But if you have never cloned a Hard Drive before, you should practice on other hardware first.
Make sur ...
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EmuChat
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StevieWunderful
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08/19/11 05:32 AM
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Re: HEALP!
Aromatherapy. The main factor is that you are probably breathing much deeper, and paying more attention to the breaths. The extra Oxegen, and the mi ...
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The Loony Bin
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StevieWunderful
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08/19/11 05:11 AM
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Re: HEALP!
I Used to have this problem a lot.
Used to take me several hours to get to sleep, tossing and turning, ...and end up having horrible dreams to boot.
...
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The Loony Bin
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StevieWunderful
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08/19/11 04:39 AM
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Re: Alternative to scanning
When I found out what the artwork was comprised of, I realized that the best way would be exactly what you pointed out. A photograph as the proper an ...
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StevieWunderful
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05/19/11 09:20 PM
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Re: Art work file for Video Pinall download?
It has not been completed yet, due to the complexities of the 3d depth and glowing blacklight paints used.
Ive recently found the proper scanner whic ...
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EmuChat
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StevieWunderful
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05/18/11 09:23 AM
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Re: New filter system in the works
What you have to understand, especially for the older games, is that they were designed to be viewed on older monitors with larger dot pitch displays. ...
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News
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StevieWunderful
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05/17/11 12:28 PM
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Re: New filter system in the works
I think the example pic/vid shown 'here' is not the best...
But after seeing the examples on the page you linked, Im very happy about it. It looks ...
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News
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StevieWunderful
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05/16/11 05:42 AM
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Re: Improved Vector Rendering
Actually not sure. It was just something I read a few times over the yrs on message boards.
I have not seen one in person in years. From pictures ...
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EmuChat
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StevieWunderful
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05/10/11 08:06 AM
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Re: Improved Vector Rendering
Thanks for the reply and efforts. Ill pm in a bit.
One thing to note.. is that a vectrex isnt completely the same as a real vector monitor. I thin ...
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EmuChat
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StevieWunderful
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05/09/11 11:02 PM
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Re: Improved Vector Rendering
Sorry, but AAE's simulation is absolute crap compared to what this guy has done.
I own a Vector game, Asteroids Deluxe, and have friends with Tempes ...
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EmuChat
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StevieWunderful
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05/09/11 06:17 AM
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Re: Some videos of my frontend in progress
Thank you for your suggestions!
- My pleasure Ive plenty of ideas, but no programming talent.
As for starting faster, you might want to conside ...
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EmuChat
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StevieWunderful
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04/27/11 01:00 AM
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Re: Some videos of my frontend in progress
I think this is a step in a good direction, and cool to see some efforts being put forth with it.
If its possible, additional un-used processor core ...
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EmuChat
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StevieWunderful
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04/26/11 11:35 PM
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Re: continued....
The code isn't perfect, I'll agree to that completely. Start submitting adjustments through official means and maybe you get your clean code. Bitching ...
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StevieWunderful
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03/31/11 08:41 AM
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Re: continued....
So, again, you are saying that an option to Mirror a game, just as it was in the actual mirrored cabinets... is something that is beyond the capabili ...
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EmuChat
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StevieWunderful
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03/30/11 04:41 PM
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Re: continued....
I dont get it. Aaron changes the code Constantly, and you are threatening to quit the Sk3n3 over what appears to an outside as insignificant.
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EmuChat
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StevieWunderful
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03/30/11 05:08 AM
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Re: Edit
To be clear, you cant see the mirror.
The mirror is enclosed in the dark cab, and when lit from both sides, it shows the game image, and the art beh ...
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EmuChat
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StevieWunderful
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03/29/11 08:02 AM
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Edit
8 - backdrop artwork (tron land)
5 - Blue box end art
3 - red/black line artwork
4 - half silvered mirror
17/18 - left & right line art, stapled ...
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EmuChat
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StevieWunderful
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03/28/11 05:05 AM
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