Re: Early planning of a MAME Cabinet - Looking for opinions
Here's another question: Has anyone made a cabinet that allows the monitor to be easily rotated?
So if I play a newer game that works best in landsc ...
|
Hardware
|
Llaffer
|
12/19/18 08:24 PM
|
Re: Early planning of a MAME Cabinet - Looking for opinions
I can build a PC. I'm currently running a 7th gen i7 that I built last spring and built the last 4 machines that I've used as my primary system.
So ...
|
Hardware
|
Llaffer
|
12/10/18 12:08 AM
|
Early planning of a MAME Cabinet - Looking for opinions
Early next year, depending on how my bonus looks, I may be looking into getting/building a MAME cabinet.
I did some looking around and there are just ...
|
Hardware
|
Llaffer
|
12/03/18 05:45 AM
|
Re: error updatin MAMEDEV tools
I renamed the files to something else and let it run again and it worked.
|
Programming
|
Llaffer
|
09/28/18 06:35 AM
|
Re: hmm...
How is the game? I'm waiting for the Switch version before buying it.
|
The Loony Bin
|
Llaffer
|
09/28/18 03:06 AM
|
Re: MAME 0.188
> Have you updated the compiling tools to latest?
Always.
I run the "pacman -Syu" command to update the tools on every release before ...
|
News
|
Llaffer
|
07/28/17 06:26 PM
|
Re: MAME 0.188
I don't use it personally, but I've gotten into the habit of compiling MAME in as many builds as I possibly can and posting them on newsgroup alt.bina ...
|
News
|
Llaffer
|
07/28/17 05:49 PM
|
Re: MAME 0.188
Not sure what the rules are about bumping posts here, but since it has been almost 48 hours, figured that was ample time.
Having problems compiling ...
|
News
|
Llaffer
|
07/28/17 04:36 PM
|
Re: MAME 0.188
I'm trying to compile the stock build using the same compiler and settings that I've used for a while now.
I was able to get mame64 compiled, but whe ...
|
News
|
Llaffer
|
07/26/17 11:20 PM
|
Re: Problems compiling 32-bit MAME 0.179
Yes. I've been compiling my own versions of 32-bit MAME/MAMEUI and 64-bit MAME/MAMEUI for years, including when they started using the new toolset lat ...
|
Programming
|
Llaffer
|
10/27/16 02:34 PM
|
Re: Problems compiling 32-bit MAME 0.179
I thought that I did.
I know it's in my batch file. I'll change my j3's to j1's in the batch file and I'll run it again over night (it's over 2 hours ...
|
Programming
|
Llaffer
|
10/27/16 05:10 AM
|
Problems compiling 32-bit MAME 0.179
I have the source downloaded from mamedev.org and was able to compile the 64-bit version just fine. Though I did have to give it -j1 instead of my no ...
|
Programming
|
Llaffer
|
10/26/16 08:06 PM
|
Re: Another question about MAME 161: file size
Thanks. I'll try the strip command after I'm done recompiling them, then I'll try updating the make command tomorrow morning and trying another set o ...
|
Programming
|
Llaffer
|
05/07/15 01:59 AM
|
Re: Another question about MAME 161: file size
If there is something more than "make", what additional commands are needed?
|
Programming
|
Llaffer
|
05/06/15 10:48 PM
|
Another question about MAME 161: file size
The official binary of MAME64.EXE has a file size of 94,199,808 bytes.
My compile using the updated dev tools and the source from git as a file size ...
|
Programming
|
Llaffer
|
05/06/15 10:29 PM
|
Re: Getting 0.161 MAME Source via git?
Looks like that I had to go into the "MAME" directory to run the "get pull" command, so what I thought I was checking on the MAME ...
|
Programming
|
Llaffer
|
05/06/15 10:25 PM
|
Getting 0.161 MAME Source via git?
With 0.160, I upgraded to the new development tools via Cmder, then wrote some .bat files that kick off every time I launch it which is supposed to up ...
|
Programming
|
Llaffer
|
05/01/15 10:15 PM
|
Re: Windows XP example here...
Thanks for this information. I didn't even notice that there were new tools released at the time of 0.159. I used the previous version of the tools ...
|
News
|
Llaffer
|
03/25/15 05:10 PM
|
Re: Compiling problems with MAME64
Well, that's weird.
I ran my batch file again (which always deletes the source and then recopies a fresh copy of the source from an alternate directo ...
|
Programming
|
Llaffer
|
01/01/15 07:15 PM
|
Re: Compiling problems with MAME64
Here is what I'm getting now:
I've updated to the 4.9.1 compiler:
Code:
G:\src\mame>gcc --version
gcc (x86_64-win32-seh-rev0, Built by MinGW-W6 ...
|
Programming
|
Llaffer
|
01/01/15 07:06 PM
|
Re: Compiling problems with MAME64
I somehow completely missed that.
I compile my 32-bit version on another machine that has the 32-bit version of MING installed on it and it worked ju ...
|
Programming
|
Llaffer
|
01/01/15 06:53 PM
|
Re: Compiling problems with MAME64
hmm. When did that update? I'll see if I can update the tools and try again.
|
Programming
|
Llaffer
|
01/01/15 06:33 PM
|
Compiling problems with MAME64
Not sure if this is the best place to put this, but I've been compiling my own versions from source code for years.
No changes to the compiling envir ...
|
Programming
|
Llaffer
|
01/01/15 09:24 AM
|
compiling MacOS version of 156 problems?
Not sure if this is a good place to put it since the old "compiling board" no longer exists.
I usually compile a MacOS version of MAME whe ...
|
Programming
|
Llaffer
|
11/29/14 06:46 PM
|
Re: The Return of Mr. Arcade
I want to get a hold of one of those ColecoVision Classic units coming out in Oct with the games built-in.
I never owned an original CV, but wanted ...
|
News
|
Llaffer
|
08/07/14 07:06 PM
|