Re: Bezel and screen curvature
Today I've been working on a generic curved bezel adjusted to the curvature settings I use. Now I only need to be able to enable the artwork in my MAM ...
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MAME Artwork: Official
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Elaphe
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07/29/15 10:17 PM
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Bezel and screen curvature
I've noticed that most bezels are designed with a squared internal frame. How well does that works when you use hlsl and screen curvature? I suppose y ...
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MAME Artwork: Official
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Elaphe
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07/29/15 04:29 PM
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MAME 0.162, where to put lay files for compiling?
Where do you have to place the lay files in order to have generic artwork, as described here: http://mrdo.mameworld.info/mame_artwork.php. I've tried ...
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MAME Artwork: Official
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Elaphe
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07/29/15 04:21 PM
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MAME 0.162, where to put lay files for compiling?
I'm using Mr.Do's tutorial and files. However, he says that the lay files must go to \src\emu\layout and that folder doens't exist in my 0.162 source. ...
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EmuChat
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Elaphe
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07/29/15 11:09 AM
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Re: Why would you overclock a game's CPU(s) ?
By the way, I have the Neogeo overclock diff applied to my build (http://www.systempixel.fr/extra/) and it seems to be working because I no longer hav ...
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EmuChat
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Elaphe
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07/28/15 11:42 PM
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Resolution and refresh rate
When using a TFT, hwstretch, d3d and fullscreen, does MAME need you to specify your monitor's resolution in mame.ini like this:
#
# OSD PER-WINDOW VI ...
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EmuChat
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Elaphe
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07/28/15 09:07 PM
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Re: Minor issues with hlsl
I see. Then, what values for phosphor life would you recommend for my settings?
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EmuChat
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Elaphe
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07/28/15 06:38 PM
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Re: Any idea why CAVE games do not respond to direct input?
I think you are pressuming too much. The coindrop script has been used for years by many users just as an addon that is realistic and funny (press the ...
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EmuChat
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Elaphe
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07/27/15 04:52 PM
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Any idea why CAVE games do not respond to direct input?
I'm using an AutoHotkey script for sending the "5" keystroke to MAME with one of the buttons on my arcade control panel. This script plays a ...
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EmuChat
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Elaphe
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07/27/15 10:20 AM
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Re: Minor issues with hlsl
Floor is for making pure black look like dark but not completelly black, isn't it? It's interesting, but it reduces the contrast of the display.
As r ...
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EmuChat
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Elaphe
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07/27/15 12:45 AM
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Re: Minor issues with hlsl
Thankyou very much.
I've found that SlotMask achieves an even better result in terms of mimicking an arcade monitor, with a very very compressed ver ...
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EmuChat
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Elaphe
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07/26/15 11:23 PM
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Re: Minor issues with hlsl
Thanx. I'll try those settings now. By the way, where can I download shadowmask.png? I've downloaded the official MAME build and it's not in the artwo ...
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EmuChat
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Elaphe
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07/26/15 09:49 PM
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Minor issues with hlsl
I'm experiencing some artifacts during smooth vertical scrolls. I've reduced the effect to the minimum, but it's still noticiable. I suppose it has to ...
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EmuChat
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Elaphe
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07/26/15 06:02 PM
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Move HLSL folder possible?
I've tried moving my hlsl folder from the mame folder to a mamefiles folder, where I have all the files (inis, artwork, sanps, etc.). However, althoug ...
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EmuChat
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Elaphe
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07/24/15 09:39 AM
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Re: Crosshair visibility toggle key
I know I can toggle visibility with tab/crosshair menu. I just wanted a quicker way to do it, with a hotkey. I suppose I'll have to resort to AuytoHot ...
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EmuChat
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Elaphe
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04/12/15 07:31 PM
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Crosshair visibility toggle key
With F1 I can hide the crosshair, but as soon as you move the mouse it toggles to visible again. Is there a way to use a key to toggle from visible to ...
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EmuChat
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Elaphe
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04/12/15 03:11 PM
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Re: Sound jumping/stuttering in MAME, at the expense of smooth gameplay.
Yo have to use syncreresh 1 to make all games match the 60hz of your display. Depeding on the mismatch between the game refresh rate and your monitor ...
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EmuChat
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Elaphe
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10/20/14 11:39 AM
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Re: Syncrefresh
I've always used syncrefresh in order to have smooth scrolls with non-60hz games.
I'll try changing my monitor with a 60hz monitor and also try using ...
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EmuChat
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Elaphe
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10/19/14 12:43 PM
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Re: Disaster with MAME after migrating from XP 32 to Win7 64
What graphic card are you using?
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EmuChat
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Elaphe
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10/18/14 05:26 PM
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Syncrefresh
After many tests with vsync, triple buffer, throtle, etc. I've found out that the problem comes when I use syncrefresh 1. Then the game accelerates to ...
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EmuChat
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Elaphe
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10/18/14 01:52 PM
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Re: Disaster with MAME after migrating from XP 32 to Win7 64
I don't think it's a problem of configuration, because it was working perfectly and when I changed my OS, using the same files and everything, the pro ...
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EmuChat
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Elaphe
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10/17/14 11:31 PM
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Re: Disaster with MAME after migrating from XP 32 to Win7 64
I've finally got it to work. I already tried that alternative 64 bit version of SweetFX before, but it crashed. The problem was that I was copying the ...
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EmuChat
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Elaphe
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10/17/14 11:29 PM
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Disaster with MAME after migrating from XP 32 to Win7 64
I've been using MAME with my Core2duo, a more or less modern Geforce card and a 120hz monitor, under Windows XP 32 bits. Everything perfect. I even ha ...
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EmuChat
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Elaphe
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10/17/14 09:52 AM
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Re: MAME v0.149 Strobe (lightboost mod)
Can you please provide the diff for 0.149 or later versions of MAME? I'd like to modify my build with it. Thanx.
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News
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Elaphe
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07/10/14 09:54 AM
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Re: 120 hz monitor with Windows 7
Thanx. I've been trying with vsync, tripple buffer, syncrefresh, etc. and it seems that syncrefresh is to blame for the double speed. I need at least ...
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EmuChat
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Elaphe
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07/10/14 07:44 AM
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