Re: boblbobl2 now is working
I noticed that in all bootlegs, if you enter in service mode the two coin inputs are 'ON' by default, and only when you insert a credit they become 'O ...
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darq
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08/26/14 04:16 AM
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Re: boblbobl2 now is working
OK, here are the modifications:
1) Create a new input:
Code:
static INPUT_PORTS_START (boblbobl2)
PORT_INCLUDE (sboblbob)
PORT_MODIFY ("I ...
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EmuChat
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darq
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08/25/14 07:14 PM
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Re: boblbobl2 now is working
I modified the bublbobl.c driver for personal stuff (adding lost cave, etc.), so a diff is not appropriate.
Again if you want the code (or a descripti ...
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darq
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08/25/14 02:01 PM
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boblbobl2 now is working
Actually it is Super Bobble Bobble (Datsu bootleg) with game switch (Bobble Bobble / Super Bobble Bobble) selectable via DSW0.
If you want to view th ...
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EmuChat
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darq
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08/25/14 09:17 AM
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Re: No more sounds in wiz
Hi hap, I finished right now to search into existing drivers... maybe is more correct what rbelmont says, but it seems that 98% of drivers use the 'sy ...
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darq
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01/10/12 12:31 AM
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Re: No more sounds in wiz
Thank you for your explanation, but I didn't understand if you are talking about use of PULSE_LINE in general,
or are you referring to my fix.
Is ther ...
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darq
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01/09/12 09:46 PM
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Re: No more sounds in wiz
> > Yes, we prefer MT(mametesters.org) for bugs. If it wasn't for Tafoid forwarding
> this
> > bug to MT, good chance it would, to put ...
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EmuChat
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darq
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01/09/12 10:34 AM
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Re: No more sounds in wiz
> > Please replace the line:
> > device_set_input_line (device, 0, HOLD_LINE);
> >
> > with:
> > device_set_input_line ...
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EmuChat
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darq
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01/07/12 04:19 AM
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No more sounds in wiz
Please replace the line:
device_set_input_line (device, 0, HOLD_LINE);
with:
device_set_input_line (device, INPUT_LINE_NMI, PULSE_LINE);
in sound_ti ...
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EmuChat
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darq
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01/07/12 02:11 AM
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Re: kyugo driver: Silly report, questions, and possible bugs.
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darq
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12/29/11 06:50 PM
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kyugo driver: Silly report, questions, and possible bugs.
Playing with the kyugo games, I 'discovered' some unmapped addresses / ports.
Sub_port_map list:
port 0x03: ??? Flashgal (Set 1) and Repulse (and clo ...
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darq
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12/29/11 06:50 PM
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Re: kikcubic (Meikyuu Jima) DSW2 settings
> You're right, it's backwards. Looks like a copy-paste mistake when DIPLOCATIONs were
> added to the driver recently. Fixed now.
Thanks!
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darq
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12/18/11 07:11 PM
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kikcubic (Meikyuu Jima) DSW2 settings
The default 'Demo Sounds ON' dsw is reported to be 0x08, but the game behaviour is opposed (no demo sounds), this is also reported by entering in serv ...
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EmuChat
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darq
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12/18/11 06:13 PM
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Re: The Masters of Kin - Map Correction
I can't believe !!! :O
After "a lot" of months NOBODY has changed just a DIGIT to fix that problem....
Now that 'someone' edited the track ...
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EmuChat
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darq
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12/05/11 02:38 AM
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The Masters of Kin - Map Correction
Hi,
I saw that there is a wrong address in mastkin_map (trackfld.c).
The:
AM_RANGE (0x1087, 0x1087) AM_WRITE (interrupt_enable_w)
should be replace ...
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EmuChat
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darq
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05/13/11 07:42 PM
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Galivan Scroll
Hi Tafoid,
I noticed a 'strange wraparound' scroll issue on galivan driver games.
(Only galivan and dangar... ninja emaki seems OK)
See attached scree ...
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EmuChat
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darq
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05/10/11 05:25 PM
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Re: Is it a sound regression?
> > Hi Tafoid,
> >
> > I tried Zilec's Reaktor (Track & Field conversion) but there are no sounds.
> >
> > I did r ...
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EmuChat
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darq
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05/02/11 09:15 AM
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Is it a sound regression?
Hi Tafoid,
I tried Zilec's Reaktor (Track & Field conversion) but there are no sounds.
I did remember that this game had sounds, so I tried an o ...
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EmuChat
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darq
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05/02/11 03:42 AM
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Bogey Manor freezes after service mode
Hi all,
here an other my unuseful test :
- Enter in service mode
- Let the game runs all automatic tests
- At the input test screen, press Button 1 ...
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EmuChat
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darq
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03/27/11 04:58 PM
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Re: Two tetris questions
About first 'idiot' question , do you (or someone else) know anything?
I think that is not possible to insert spaces... however is very annoying...
...
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EmuChat
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darq
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03/07/11 10:35 PM
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Re: Two tetris questions
> > Hmmm, interesting story.
> > Do you know other Atari games that act in this way?
>
> Offhand.. lesse
>
> Missile Comma ...
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darq
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03/07/11 10:23 PM
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Re: Two tetris questions
Hmmm, interesting story.
Do you know other Atari games that act in this way?
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darq
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03/07/11 10:26 AM
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Two tetris questions
1) Xyonix:
Stupid question :-) ...actually, more curiosity than a question... How to insert spaces in high score?
2) Atari Tetris:
If you got a 'low ...
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EmuChat
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darq
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03/07/11 01:39 AM
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M6809 Cpu Tests
Hi all,
Do you know some m6809 cpu test program?
I mean something like zexall for the z80 or nestest for the 6502.
Thank you.
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EmuChat
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darq
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02/13/11 07:51 PM
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Re: Coins 'on' Scrambled Egg (scregg) driver.
Oh, I see, even though to the player's perspective it can not happens.
I mean that a player, physically, cannot hold the internal coin switch (by inse ...
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EmuChat
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darq
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01/17/11 10:32 AM
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