I added the infozip material to this setup project in order
to get around some of the resource API's which are absent from
95/98 that are being used to perform compression and self-extraction
functionality of this software.

Modifications:
-Add infozip project to this source tree.
-Add sfx32 dialogs INITDIALOG, GETDIR, and REPLACE to Setup resource.
-remove #include "dialog.h" and substitue #include "resource.h" in sfxwiz.c
-guisfx/resource.h must be hidden (renamed) to avoid conflicts with setup/resource.h
-Add sfxwiz.c to Setup project, and added current path and path to directory of sfxwiz.c to the preprocessor settings.
-Add unzip32.lib project to Setup workspace.
-Add unzip32sfx.lib as a linker input to Setup and added it's path to linker input paths.
-After the WinMain in guisfx completes, it invokes "main()" in the Setup code.
-Modifications to InstallApp() within Setup program to support a bunch of hardwired filenames and other various things.
-Add TextFromFile() function to Setup and handling in the WelcomDialog and EULA Dialog
 dialog procedures to pull the text from the appropriate files (hard coded).
-Change sfxwiz.c so that the main dialog title is "iMame Setup!".
-Add GetActiveSyncDirectory() function to main.c, which is called by sfxwiz
 so that the ActiveSync app-directory can be displayed on the main extract dialog.
-Couple of changes to the extract dialog.
