Mr. Do!'s Arcade

Home of MAME Artwork, MAME Compiling, and other Emulation Goodies

SUPPLEMENTAL ARTWORK

In MAME, you can now define your own font for the UI menu, change the look of the default crosshair, and use external files to simulate scanlines and other effects to make your game-playing experience look more realistic. Here's some starter files below:

EFFECTS

Twisty has done a nice job of compiling the user-submitted effects files to simulate arcade monitors. Simply grab them from the MW MAME Help messageboard.

FONTS

Starting with 0.107, MAME has support for different fonts in the User Interface menu. Simply take any .BDF font, name it to ui.bdf, place it in your MAME directory, and you're good to go.

As a mainly Windows, user, however, I had never heard of BDF fonts (they're an X-Windows thing as far as I can tell). Anyway, I found this neat little program that converts TTF fonts to BDF, called otf2bdf. To make the font show up decent enough, you need to make sure to convert it to a big enough point size. I used the following commandline when converting the ones below:

C:\>otf2bdf -p 48 fontname.ttf -o ui.bdf

Below are some of the ones that came out half-decent. Just click on the pic, and unzip the file to your MAME directory. I add more when time becomes available, or when someone submits a cool one.

{Thanks to T0M for Century Gothic, Scoops for Consolas, and startaq for Nostalgia Four)

Alfredo Heavy

Alfredo Heavy

Arial Black

Arial Black

Atarian Extended

Atarian Extended

Century Gothic

Century Gothic

Comic Sans Serif

Comic Sans Serif

Consolas

Consolas

Courier

Courier

Deftone

Deftone

Distant Galaxies

Distant Galaxies

Elephant

Elephant

Galaxian

Galaxian

Garamond

Garamond

Helvetica Bold

Helvetica Bold

Helvetica LT

Helvetica LT

HGGothicEPRO

HGGothicEPRO

Mortal Kombat 3

Mortal Kombat 3

Nostalgia Four

Nostalgia Four

Old English

Old English

Pooh

Pooh

PSX

PSX

Rockwell

Rockwell

Space Invaders

Space Invaders

CROSSHAIRS

You can also define your own crosshair in games that use that feature. MAME already has its own generic crosshair built-in; these are here simply if you would like a variety.

Thanks to Derrick Renaud, as of version 0.131, you can now define crosshairs for specific games, and change your crosshair through the in-game menu. Download the file below (updated by Derrick), and unzip it to your \crsshair directory (this setting can also be changed in your mame.ini file).

Files named "cross1.png, cross2.png, cross3.png, cross4.png" in the main crosshair directory will be the default for player 1-4. You can also use the in-game menu to change the crosshair; this setting is saved in the game's individual CFG file.

You can also create a sub-folder within your \crsshair directory to create a unique default crosshair for an individual game. Some examples are included in the below file.

Download MAME Crosshairs

Afterburner Crosshair

Afterburner

Generic Crosshair

Generic Cross

Jurassic Park Crosshair

Jurassic Park

Rail Chase Crosshair

Rail Chase

Sam & Max Crosshair

Sam & Max

Seawolf Crosshair

Sea Wolf

DOCK ICONS

So Ad_Enuff decided to make up some nice nifty icons for programs such as StarDock, etc. Each is a high-quality 256x256 PNG file, for your icon pleasure. Click the pic for the zip.