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February 08, 2016

 Haze: A Game Of Cat And Mouse

Haze updates us with the new developments from Vas Crabb and the MAME team in getting Cat and Mouse working.



Posted by anoid at 06:21 PM | Comments (0)

February 07, 2016

 DU: World Cup Volleyball 95 Extra Version

Kevin Eshbach got World Cup Volleyball 95 Extra Version


Image: world_cup_volleyball_95_extra_ver_snap.jpg

Posted by Smitdogg at 12:03 AM | Comments (6)

February 05, 2016

 Happy 19th Birthday MAME

Next year's birthday is gonna be a doozy!


Posted by Stiletto at 10:00 PM | Comments (14)

 MAME Classic 7.9.0 Released

For MAME .170

Added : New Direct 3D Post-Processing and NTSC Post-Processing options
Added : Two new themes (Onyx and Pearl)
Changed : Support files such as MAMEinfo.dat and catver.ini now need to be in the new MAME Classic support folder
Changed : RGB values for themes Emerald and Ruby


Posted by Mr Ric at 07:56 PM | Comments (0)

 DU: Atomisblood

MetalliC figured this out:

Metal Slug 6: how to enable red blood and violent effects

- Enable debug mode, on title screen:
1) insert coin
2) press Start with pressed Service and one of Player 2 buttons 1-3 (A-C)
this is quite tricky, normally game not allow too many keys pressed, fast mashing of this 3 keys forks for me with ~1/3 success probability.

- During gameplay press Player buttons 4+5 (D+E) once for Pause and once again for Debug menu.
- Navigate to last menu item and select it (A button) - this enables violent mode, stores it in Backup SRAM and reboot the game.
see 1st attached screenshot

- as alternative violence can be enabled just for this game run -
see 2nd attached screenshot


Posted by Smitdogg at 08:37 AM | Comments (10)

 Clrmamepro 4.028

Clrmamepro 4.028 released. Just some fixes/addons for 4.027


Posted by Qun Mang at 06:28 AM | Comments (0)

 DU: Naomi...programming Board?

coolmod got what appears to be a Naomi board used by developers could burn WIP versions of games into normal eproms to test games on the real hardware.


Image: naomi.jpg

Posted by Smitdogg at 04:22 AM | Comments (0)

 Original NBA Jam v1.0 Dumped

Alex Meijer / Bernard Tack dumped NBA Jam v1.0

NBA Jam (rev 3.01 04/07/93)
NBA Jam (rev 2.00 02/10/93)
NBA Jam (rev 1.00 02/01/93)


Posted by Smitdogg at 04:18 AM | Comments (6)

February 04, 2016

 Flyer Fever Update

Bogey Manor - Technos Japan (1985) [Japanese flyer]
Crowns Golf - Nasco Japan (1984) [licensed to Esco Trading Co., Ltd. | Japanese flyer]
Double Block T3 - Sega (1978) [Japanese flyer]
Head On Part II - Sega (1979) [Japanese flyer]
Kyros no Yakata - Alpha Denshi (1986) [Japanese flyer]
Pro Racer - Sega (1978) [Japanese flyer]
Sai Yu Gou Ma Roku - Technos Japan (1988) [AKA China Gate | Japanese flyer]
Scrambled Egg - Technos Japan (1983) [Japanese flyer]
Subroc-3D - Sega (1982) [6 page Japanese flyer]
Subroc-3D - Sega (1982) [4 page alternate English flyer]

And now for some exciting news. In the last six weeks I obtained over 100 flyers, some of them being 'holy grail' flyers that I waited years to find. Others I had no idea existed until now. The collection has surpassed 3,500 flyers, all dated 1991 or earlier.

~ Dan

Posted by Flyer Fever at 04:08 PM | Comments (5)

 QMC2 0.60 Released


fix: Mac OS X build: SDLmain_tmpl.m/.h aren't necessary for SDL2
fix: ROMAlyzer: use QFileInfo::completeBaseName() instead of QFileInfo::baseName() to correctly query CHD names with multiple dots (minor)
imp: main GUI translations are now also part of the Qt resource and no longer loaded from external .qm files (the make option QT_TRANSLATION has been removed due to this)
imp: updated category.ini contributed by ASH to MAME 0.170
imp: emulator configuration templates updated to MAME 0.170 (readded 'console')
imp: globally renamed all GLC (game list cache) remains to MLC (machine list cache)
imp: generally optimized machine list loading

Posted by abelenki at 05:11 AM | Comments (0)

February 03, 2016

 PAULA MAME Frontend

PAULA Video You Tube

I would like to let you know about P.A.U.L.A my super simple MAME frontend. I made this as a little fun project for myself to let me startup my favourite MAME games quickly but it may be useful to others too. It won't challenge the other big frontends but it adds a different option.

Created on Windows XP and should be compatible with the newer Windows too it simple lists 10 games per screen in a retro 80's font. Simple text editor like NotePad is the only program needed to edit PAULA's text file that simply lists MAMEs command line.

P.A.U.L.A Park Arcade Unit List Array

Posted by ParkGames at 06:31 PM | Comments (1)

February 02, 2016

 DU: Mystery Capcom Board

coolmod got a weird Capcom board. We think it went to this:


Image: capcom.jpg

Posted by Smitdogg at 03:26 AM | Comments (1)

February 01, 2016

 MESSinfo 0.170

Update for 0.170 version, this is the web page for download: progetto-SNAPS MESSINFO.DAT.

Clean version with no additional files, can be found here: progetto-SNAPS Naked MESSINFO.DAT.

Important: From 0.166 version, the file should be placed in the "Dats" folder. This is how information is displayed with MESSUI:


* 10.08 31/01/2016: Aligned files to 0.170 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS.txt', 'Drivers SVN...txt', 'supportedMEDIA.txt' and 'Index of Devices'. Updated the SVN until January 27, 2016 (r44512).
* 10.07 27/01/2016: JuLePe fixed some type errors in c900, juicebox, krista2, kristall2, lcmate2 and pc9821v13 information.
* 10.06 10/01/2016: Check (by JuLePe) information relating to "Save State" of all drivers and fixed the wrong ones.

Posted by AntoPISA at 09:56 PM | Comments (0)

 UnOfficial CatVer 0.170

The unofficial version of the package CatVer is available here: http://www.progettosnaps.net/renameset/
updated to version 0.170.

The file is a collaborative effort between AntoPISA, Janez and JuLePe; from this release (following the policy of my website) it is present in the package only one version - the one that first called "Full".

Posted by AntoPISA at 09:53 PM | Comments (3)

 DU: Cross Puzzle

We got a Korean puzzle game called Cross Puzzle. It uses an output frequency that my supergun can't do so I can't get pics.


Posted by Smitdogg at 12:33 AM | Comments (1)

January 31, 2016

 Compiling-script For MAME/MAMEui/MESSui/HBMAME


Some people has asked me to extend/change my MAME compiling script to support the MAMEui/MESSui/HBMAME. I have created additional scripts for them.

Check my website for a screenshot-preview and download.

have fun, thanks

Posted by Mucci at 08:53 PM | Comments (3)

January 30, 2016

 NPlayers 0.170

nplayers.ini and Multiplayer.ini description files have been updated to MAME 0.170.

Please note that all TourVision games are sorted in the unknown category (???) until controls are fully emulated (all games are 1P only in the current state, they are tagged as Non-Working anyway).

Download: http://nplayers.arcadebelgium.be/

Enjoy! ᕕ( ᐛ )ᕗ

Posted by Nomax at 12:26 PM | Comments (1)

 DU: Medal No Tatsujin

We got Medal no Tatsujin. It's System 10. I'm not sure if System 10 games will ever be emulated though, if the custom chips have data and can't be read.


Posted by Smitdogg at 04:40 AM | Comments (10)

January 29, 2016

 Series.ini 0.170

A new version (for MAME Arcade 0.170) available here: pS Series.ini Page.

Whatsnews 0.170 (27.01.2016):
Entries RENAMED: (basschal) to (basschalo).
Entries FIXED: -.
Series ADDED: Power Drift and Sega Bass Fishing.
Series UPDATED: 194X, After Burner, Bomber Man, Dragon Spirit, Gradius, Gun Dealer, Multi Game, Nova 2001, Operation Wolf, Moon Cresta, Pac-Man, Raiden, R-Type, Shinobi, Son Son, Stadium Hero and Xevious.


Posted by AntoPISA at 11:55 PM | Comments (0)

 Languages.ini 0.170

Ready and online the new version (0.52 for MAME 0.170) available here: pS Languages.ini Page.

* 2016/01/29 0.53: Added 0.170 sets.


Posted by AntoPISA at 10:47 PM | Comments (0)

 Play Online Fruit Machines and UK Style Pub Slots!

You can now play online fruit machines and UK style pub slots online. These fruit machines are available at selected UK casinos.

Posted by josh01 at 12:00 PM | Comments (0)

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